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Mass Effect Legendary Edition and Starfield are a good match for each other I think.
The load screens in Fallout 4 are horrible. I'm sure Starfield isn't any different since it is basically fallout 4 in space. Everything in the videos of it shows that so clearly. I can tell from watching them I prefer fallout 4 for that style of game.
No Man's Sky is a sandbox. A tiny bit of story that reminds one of the early 80's graphical text adventure games like Kings Quest. Almost no character development or role playing...unless you do it all yourself with your imagination.
I think it is a disservice to both games to try to compare them. It is like comparing Happy Gilmore and The Legend of Bagger Vance. Both are movies and both involve golf but they share nothing in common for story elements.
if NMS could splice Caves of Qud into itself I'd be static.
Come on guys, where's Caddyshack in this list? Respect those plaid pants...
https://steamcommunity.com/app/275850/discussions/0/1762481957322711899/?tscn=1725278719
Show me a user-driven screenshot thread for Starfield with as much variety and beauty. I haven't seen one, but I'm willing to have my mind changed.
As games, they are apples and oranges, and that can be said about any game you're trying to compare with No Man's Sky. You can compare Forza to Gran Turismo and Assetto. You can compare Witcher 3 with Skyrim. You can compare Diablo 4 with Torchlight 2, Grim Dawn, and Path of Exile. And on and on, with a thousand other genres of extremely similar games.
There is no game that can be compared with this, other than, as I noted, screenshots. I suppose you could also compare vast screenshot collections of NMS with other environmentally diverse games such as Skyrim, or Outer Worlds, or Mass Effect games, or Elite Dangerous, or Empyrion: Galactic Survival -- but none come even remotely close to the beauty this game is capable of.
Edit: Although Skyrim, Witcher 3, Far Cry games, Valheim, and a wide variety of other games have better looking individual trees and rivers. I will admit. We're still stuck in the Morrowind era in that category.
I put around 85 hours into SF before I just couldn't play anymore, I was bored to tears. NMS on the other hand never get's old. I must have put 18 quintillion hours into NMS and still enjoy playing it.
I think some people love Starfield so they probably wont agree, but that my view on the subject.
The AAA studios may employ about 500 so all those wages need paying. While your indie studio employs around 10. Thing is, a good amount of those working for the large AAA studios don't do anything.
they're really different games with the only thing in common being that they are space games... but even if they were more similar, they don't scratch the same itch
https://www.youtube.com/watch?v=ZcdylKFXvBM&t=5s
There are tons of vids making the comparison.
Yes it's likely true.
Hard to find good help. And hard to keep them.
Also everything is so fragmented these days. Including individual focus.
It's easy to get side tracked. Then there is the whole financial thing.
Either way you crack it. It's not easy. When these programs come together it looks easy but truly there were many hard fought battles won along the way.
Of course I'm going to be bias for nms this is the nms forum.
Needless to say they seam to do a great job of keeping the fruit blooming.
... it's like newspaper sports writers talking up 'animosity' between 2 fighters to drum up 'news'
Look were it is now. On par with what is supposed to be the best game out right now. That hails from a mega game studio who has dominated the rpg genre for years.
And nms wasn't even trying to do that as far as I can tell. It just became that.