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Better to just resign yourself to be a serial collector and refresh the 12 with a retirement and new ship every so often. Always wise to leave one slot open in case you find that "gotta have it" ship. At least for me, I am always in my favorite ride when I find something like that.
You can use the save editor to export a ship. That will save it for you to import into whatever save you wish. And i totally agree with saving one slot for "hey, that looks cool, let me try that out"
Also, you don't have to complete any of the minor Autophage missions like that one... they are optional. If a random mission requires you to do something you don't want to do, then don't accept it (or feel free to abandon it)... you can always find another Autophage mission
Being fair the first time I did one of those I went to the marker etc ... scrapped it and everything. But many will have scrapped long before that point ... so just save the lowest value comps before doing the Autophage missions. To note ... another on these forums mentioned a method to take advantage of these missions to generate ships for whatever purpose lol. Anyhow if you are carrying as I suggest {and allow them to take from it} this will be bypassed.
The biggest issue with the fleet limit is when you start getting 1 off ships, like the Prime Vector or any of the expedition reward ships. Yes they are available to be claimed again on different saves, but if you have a main save, 5 slots (so far) will be permanently filled with these 1 off ships, unless you're prepared to "retire" one of these ships permanently from your save.
HG needs to add some kind of ship "vault" where you can export ships to digital storage or double/triple the fleet limit.
Like a lot of folks I just use 1 ship and 1 tool {with exceptions like center plunging lol} ... but would like if we could at least double the amount. I am content myself, but foresee other reward ships in the future {if not slivered back ships from an Expo that had no terminal previously Redux style}.
But I also like to retain the more unique non-Sentinel Ships that I've spent hours gaining via waiting for them to land at a Trading Outpost or Space Station. Yes, there are faster ways to do that via Portal addresses of Ships someone else found and I've done that too.
If Ship Collecting qty is a personal Freighter issue, I'm fine with just having the limited number of them in my Freighter that we have today. I can always call a different Ship when desired. No, it is not necessary to have more than 12 Player owned Ships in NMS. But if you enjoy playing NMS, and do that long enough, you reach a point of looking for things to do. Ship hunting/collecting is one of those "things" for me.