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I have only harvested Interceptors on ONE planet (though it was a lot), and the ones I am seeing as ghosts are a different model altogether, not even close.
I am not as sure about the non-Interceptors, but I know that the name on a couple of the Explorer ghosts is NOT one I have seen among scrapouts in this playthrough, because I am -flying an Explorer and I have been focused on them. Haven't scrapped that many either, except one very distinct model.
Never saw before?
But it's shows the name of the ship?
Sometimes I have these fathom ships .
Can you summon this ghost 👻?
If yes, then take a time and scrap it.
Unless you like what you see.
My biggest problem is figuring how to get RID of them and free up the slots, WITHOUT benefiting from them. Especially the Interceptors.
BTW. I am doing quite well, thank you. I don't need either the ships or the money. The modules are tempting, but also the easiest to dispose of.
If I extract components, can I just drop the ship components as well? I have not experimented with that.
Agreed it feels like a cheat and personally I dont use it, sure I could but I know how to get quick interceptors and make 100mil in about half hour to an hour, fully legit. If you want to try and remove the ghost ships, scrap them again, destroy all the rewards from them, save, exit completely and reload NMS and see if the ghost ships stop, that way you dont gain and if it works right, no more ghost ship :)
B. I have not been having the problem for the last 70-100 hours or so in my last base system, only since I have moved several systems away following the Atlas Path.
C. Most of he ghost replicated ships are ships that I would have acquired in my 1st system, say, 120 hours ago...except for the two Interceptors and one other.
- The Interceptors, as far as I know, I have never seen before. I don't recall scrapping any Interceptors at all before my Flourishing Dissonant planet, 2 systems back, and those are a totally different pattern than these two "ghost" Interceptors.
- In addition, the one other "ghost" ships was an S-class duplicate of my current daily driver Explorer, which HAS to have been a clone of the COPY that I made coming back from Exp 14.
So it is a mish mash of very early scrapped ships, from 3 weeks play back, or more, and one ship I scrapped about 4 days ago, and 2 ships I don't recall ever having scrapped. And most of my most recently scrapped ships are NOT in the group.
It's a mystery. Well, they are all scrapped and gains dropped now. We will see if they recur when I start a new session shortly.
What i discovered is, the game lies to you about the money you get for these ghost ships - in reality you get ZERO.
You do get some equipment drops, but nothing important like augments, you will never get augments, so, all in all i would say they are not worth your time.
https://github.com/goatfungus/NMSSaveEditor/issues/1030
I DID salvage them all and simply drop the proceeds.
AND ... I DID get 3 Storage Augmentations from the one S-class in the bunch, so you CAN get Augments.
I never sold back any of the scrap for units, so I don't know if that was "ghostly", but it certainly appeared normal in my Inventory. Also, I had no problem entering the ships, sitting in cockpit, reviewing the Cargo & Tech, etc.
In this playthrough, I ONLY deal in crashed / abandoned ships (at least until an irresistible Exotic comes along), so I have to keep as many slots as possible clear.
Just means I have to scrap-and-drop at the next Station stop whenever the "ghosts" show up. I'm gonna do the Expedition soon. I have some hopes that the Expedition return might clear the problem. I know that they are working on a fix in experimental. I'm old, I'm patient, I can deal.