No Man's Sky

No Man's Sky

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Rexxer Sep 8, 2024 @ 9:28pm
Aquarius Expedition 15: Fishing Question
To reach the final milestone, selling 500K in fish, - can you cook the fish first to add to its value when it's sold? There isn't a counter to track how much you've sold, so I don't want to cook it all and sell it to find out cooked fish is worthless to the mission.
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Showing 16-22 of 22 comments
Foxglovez Sep 9, 2024 @ 9:06am 
One thing to be on the lookout for in this expedition are nice clumps of metal fingers. They are everywhere and full of uranium and gold. Early on I punched a field of them to death. LOL took forever but worked great. Anyway, never saw so many metal fingers, and next to them in several cases were tasty patches of oxy, sodium, etc.

And yes, thanks to those who leave us the lovely bases, nicely stuffed with mats, molds, etc. Appreciate it and the time you take to build them.
JTracx Sep 9, 2024 @ 9:22am 
Originally posted by Rexxer:
Originally posted by smurfy:
Yes there is, as long as you have that milestone selected as your active mission.
I saw it but it's difficult to pull up permanently, as it only seems to show up for 2 seconds then disappears completely unless you run through the menus and keep paging back and forth with the log, which is a pain in the aholehole (a Hawaiian fish).

To get the info to show again for a couple of seconds, hit "H" (for keyboard, don't remember for console). That SHOULD work but you may have to spam it a few times.
Rexxer Sep 9, 2024 @ 12:17pm 
Originally posted by The Knowledge Seeker:
I know for sure that I was at the one that was compact, easy to navigate. It had all the storage containers in a hall, frost farm, and the resources for oxy, copper, parrafin, and 2 or 3 others. I was impressed and been 2 times to sort inventory lol
It might be the same one where I found the Archive not far off, and thought of making a base there, but I wanted my base in a 3 star economy.

That's actually the 2nd base I built in the Rendezvous 1 system, Stbury. That was the most beautiful planet IMO along the route. Ideal fishing and scenery. I normally set up bases to harvest most of the planetary resources in one spot...and make glass. I try to make my bases simple. A lot of bases are just too confusing and cluttered when you visit them. So I make mine easy in, easy out ... one small room to access everything. Oddly both this base and the other I spoke of, have archives nearby. I didn't connect the one on this planet though, as I figured the one on the start planet was enough.

The one I was talking about is this one, on the starting planet, Urus XIX:
https://steamcommunity.com/sharedfiles/filedetails/?id=3328134337
In addition to all variety of plants, it also has 8 biodomes of cash crops, - the plants that sell for the most, like sac venom and nip nip. Sac Venom is 60,800 per plant at the trade terminal, so if you harvest a hundred or so at a time, it should easily yield 8 to 10 million right at the start.
Last edited by Rexxer; Sep 9, 2024 @ 12:20pm
I will keep an eye out for that base to pop up. I was looking for it earlier, in the SS list, but I didn't see either. I will keep an eye out for it and visit for sure. Thank you :2018bestcoffee:

In past expeditions, I have seen your bases too and they are usually my "I know this will have what I need" stops. I really appreciate them being easy to navigate and extremely useful. They satisfy my hoarding needs and allow me to enjoy the game lol

I even appreciate when people have a teleporter that needs biofuel to turn it on... at least I can add a piece of carbon and go on my merry way lol I have been to many bases where the power isn't working and so I can't use their teleporter.
Rexxer Sep 9, 2024 @ 2:14pm 
Originally posted by The Knowledge Seeker:
I will keep an eye out for that base to pop up. I was looking for it earlier, in the SS list, but I didn't see either. I will keep an eye out for it and visit for sure. Thank you :2018bestcoffee:

In past expeditions, I have seen your bases too and they are usually my "I know this will have what I need" stops. I really appreciate them being easy to navigate and extremely useful. They satisfy my hoarding needs and allow me to enjoy the game lol

I even appreciate when people have a teleporter that needs biofuel to turn it on... at least I can add a piece of carbon and go on my merry way lol I have been to many bases where the power isn't working and so I can't use their teleporter.
I'll post the base locations in a separate post about Exp 15. I try to make them useful rather than decorative.
rovaira2 Sep 11, 2024 @ 8:46pm 
I didn't realize cooking them doesn't count.
Rexxer Sep 12, 2024 @ 1:48am 
Originally posted by rovaira2:
I didn't realize cooking them doesn't count.
That's why I made the post as you could get burned (and waste time) if you didn't know.
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Date Posted: Sep 8, 2024 @ 9:28pm
Posts: 22