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If you are looking for a casual exploration and building game with a side of combat, story, and survival mechanics then yes.
If you are looking for a first person shooter or a RPG with a deep story, then no.
Id even say, give it AND the pizza a chance. I mean come on you babarian, its pizza.
What NMS does very well is exploration, early-game survival, aesthetics, immersion, and space flight. What it does kind of ok is storytelling, creative tools, on-foot combat, and catering to pack rats What is does meh but whatever is cooking and space combat, it's just not really a combat game.
Oh, and there's fishing. Yay. Maybe I am unfair here though, fishing is as good as in any game, it's relaxing. Or boring, you decide.
It's worth the price for sure. If you're creative in any way you can spend endless hours in the game discovering stuff, building sci-fi things, playing with friends, following the main story or doing missions or taking part in multiplayer events like the relatively new Expedition mode.
https://steamcommunity.com/sharedfiles/filedetails/?id=3304240874
The game concept takes a procedural generation to creating the entire universe which is uses very clever programming. Arguably procedural generating graphics, audio and game play impose unique challenges on design decisions for the game when compared to the detail of hand crafted games by huge studios.
https://steamcommunity.com/sharedfiles/filedetails/?id=1248198278
However the procedural techniques the game uses are constantly being advanced and creatively experimented with by the team at Hello Games. Today's game is more like an evolving digital 'work of art', far more accomplished than it ever was at release date, especially in its achievements of creating an immersive experience for players as they travel through a remarkable procedural generated sci-fi universe, full of multiple galaxies, each containing billions of 'life sized' planets, stars, aliens, space ships and living things to discover.
https://steamcommunity.com/sharedfiles/filedetails/?id=3304238458
It also fully supports VR and there are also custom difficulty settings to play the game in many different ways to suit you. Incredibly it even has its own synthesizer to make music. It's one of the better and visually stunning award winning sci-fi games there is and won a BAFTA for its continued support by Hello Games. The game also has a great sound track, by the band 65 Days of Static and in game additional music and sound is designed in collaboration with Paul Weir.
But, over the years I've read the glowing reports of how HS has poured their soul into making it good, so I finally wishlisted the game on Steam. It went on sale some months ago so I added it to my library, but never really started playing it until last week.
I've kept clear of reading about what has been done to the game, so I really knew nothing about what to expect from it.
I've been having a blast with it!
What I've found is a game that guides you into a certain gameplay loop, lets you soak in that for a bit ("Ooh, look at this new shiny I found! Let me work on getting that going and then I'll get back to this other..."), then the game yanks the rug out from under you and expands your horizons in a completely unexpected direction.
As mentioned previously, it is a casual explore/builder with some combat and story spice. Also, worth mentioning is that there is no paid DLC. It is all included.
But I can afford the game AND the pizza, so I can't say which is better.
🚀 = has no taste at all, will cause immediate frustration since it will conflict with some obscure guitar/harpsichord controller card you have installed in your computer. Once you've removed the conflicting card you'll be able to install and play. Now comes the fun part... asking yourself over and over "how does this UI even work?" Oh and you will die your first death trying to recharge your hazard protection... whatever that is, before you locate your ship.
Your next adventure will be to go to the Anomaly and be amazed at the variety of both ship and player. Some rando player will invite you to their base to "give" you something... what they will "give" you is your 1st lesson in NMS to TURN OFF PVP
Having recovered from the above, on your next trip to the Anomaly you will undoubtedly see THREE different, unique looking ships and will post on Reddit, asking "how do I get this ship?" where you will be verbally abused to the point unplugging your internet modem for a day or two.
Here we are, day 5 - you start over, progress thru the story, jump to a new system (they're called "systems", not "galaxies"), sorry, jump to a new system, land on the closest planet and see something that will take your breath away. Whether it's a tree, a vista, sunset/rise, fauna, something will click and you will think "holy jesus, this is THE best damn pizza I ever had!"