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So their only advantage is they save you a handful of cargo bulkheads. In the grand scheme of how many of those you need to unlock "all slots", that's pretty negligible.
More cargo and tech slots I think
I was starting to wonder what he was on about. I just stick with my pirate frigate S class with 4 square supercharged slots, don't see any reason what so ever to ever change.
The stats are a 'range' though, which means the seed determines the exact bonus. You just happen to find superior system vs. capital freighters in your small, anecdotal sample. That's called RNG, not the fact that one type is weaker.
On the other hand, having YOUR monster freighter taking up half the sky on a planet is kinda nice too...
At one time, I always went for the Venator family of capital freighters specifically because of that view from the ground being so awesome. Now I always go for system freighter, mainly because they have more variety in available models and I got bored with always having Venators. It doesn't hurt that it is just simply faster (imo) to secure an s-class system freighter.