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Here is other thread on suggestions: https://steamcommunity.com/app/275850/discussions/0/4691154661545236909/
You don't need a better weapon than the standard provided boltcaster, but it will be easier if you have upgraded it a bit. When the flyers start repairing, you can either repeatedly interrupt their repairs by hitting them a couple of times and return focus to your main target, or you can focus on the flyers to take them out completely before returning focus to the quads.
i also only targeted the big Quadrapeds... the others were simply a nuisance... once i took out the big Quadsrapeds, i ran over to grab the barrel they dropped and kept running to go hide from the other Sentinels until the timer ran out... the main thing is to keep moving... do not stop and stand still to target and fire... get used to "run'n'gun"... it'll save your backside more than you think...
On the ground though i lose my mind. I get that i need to focus on the healers, but when i find a single quad and suddenly 6-7 healers show up all at once.. i simply cant keep up. I spent 10k rounds of ammo and like half an hour trying to widdle away the healers and dont end up with a single kill that counts towards the expedition. Its the same mechanic that made me abandon settlements too in the main game. just got so tired of the obscene amount of time i was wasting trying to out DPS a squad of healing drones.
i eventually forgot to mention it, but at first i destroyed the interceptors (they were coming 1 by 1) but then simply ignored them and only had to recharge the shields a few times. it's good to get back towards the ground a little bit off the spot so that your ship can already approach the spiders horizontally and at a low speed to be able to steadily shoot at it. also the interceptors will stop chasing you if you land and (?) come out of your ship. either way, they were not a big annoyance for me, and i only had the default basic C ship that the expedition provides in the beginning