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I'd recommend going to the anomaly to see if you can find any bases built on a dead-biome planet showing up in the "Other Bases" list. Quite a few people have built such bases a this point to make it easier for other people to find a proper planet for that milestone.
If you don't play with multiplayer enabled, or otherwise prefer not to try that method, you could also check out this thread, wherein someone gave very clear directions on how to quickly get to a system with an Airless planet from an expedition rendezvous system.
The easy way to scan everything is to get a free freighter from a pirate rescue, install a scanner room and just jump and scan a few times. You should easy find some catastrophic or dead planet.
One of the Rendezvous systems did have a dead biome planet in the initial run of the expedition, but that is, unfortunately, not the case for the Redux.
I, for example, didn't run into a single Airless planet in any system I visited for the entire expedition. I left that milestone pending specifically because I figured I'd end up just seeing one eventually, but it never happened. So I had to go out of my way exploring to get that milestone completed.
It took me 17 systems before I found one, which is just plain bad luck, because they are certainly more common than that normally.
Many aspects of this game being a low to exceedingly low RNG probability, it often toys with certain individuals playing 'keep away' all day long, while others have little trouble at all. I do see this as a major flaw with the game.
Usually when hunting a specific biome type, there are ways to get the game to help you find them by pinning resources common on that planetary biome. However, dead systems don't have a common searchable resource to help this time.
Except that this is an expedition, so you wont see any of those bases, but otherwise its good advice