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Next will be the MOBO and RAM
Most modern PS5 and Xbox Series X titles are still using the equivalent of Medium settings compared to PC settings. If you can use something like at 2080 GPU equivalent you can run most recent PC games at console equivalent settings easily, except maybe if you want to enable Ray Tracing.
The hardware in modern consoles isn't crazy high end, and neither is the PC hardware required to play PC games at console equivalent settings.
You are pretty much stuck with paying whatever for the games where with a PC there are options like GoG and Steam sales which bring the TCO down considerably.
15 years ago I built an i5 2500k. That CPU in modern titles bottlenecks an RTX 3070 to around 40-50% utilisation and runs Cyberpunk 2077 at 1080p around 25FPS whilst the CPU is pegged at almost 100% and the frametimes are bouncing around all over the place. Its slightly worse in The Last of Us Part 1.
It might look a bit close to a PS5 image quality, but it actually plays worse than an Xbox Series S - so I imagine you would have needed to build a high end i7 or equivalent from the time to still have something even remotely playable at 1080p maximum with DLSS or FSR cranked up.
What I do notice is that in streaming it shows overly bright.
BASED opinion tbh
I play on both PC and Xbox 1 & series X. I travel for a living and the Xbox 1 is portable and I can take it with me. I buy every game I can on both.
so yes PC's are always better provided your PC has a decently modern cpu/gpu.
Not quite true, very similar yes but still custom, they sometimes have a few unique instructions and they always cut down the cache massively as that takes huge die space.