No Man's Sky

No Man's Sky

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? Nov 24, 2024 @ 11:28am
Roadmap of updates?
Is there a roadmap or any other form of understanding for how far the devs are going to further develop the game?

I mean they are doing well done, it just my psychological feature - i am waiting for singleplayer products to be finished before diving into them. And i am having this games years in a library as of now...

I do know the game is still selling and the studio have enough continues profit from it, but i also know they are already developing the next project so i whant toi know when they are going to 0ut all the forces into it leaving this game to the modders support.
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Showing 1-11 of 11 comments
Mandrake Nov 24, 2024 @ 11:41am 
Just look around here and on their main page. You just got Worlds Part I. You have Parts II and III coming. You have the end of a 4 part series of The Void Mother coming to a close soon, whether they include that as part of one of those updates, or on its own special update.
You'll have more Expeditions to go along with those. There will be more expeditions after that. So there's at least another year of new content of NMS coming, even with the launch of Light No Fire coming whenever that is... and I seriously doubt NMS will ever stop receiving updates for another 5 years or more. It just won't be major updates. Probably mostly new expeditions and the occasional quality of life or surprise update.
Jaggid Edje Nov 24, 2024 @ 11:44am 
Originally posted by ?:
Is there a roadmap or any other form of understanding for how far the devs are going to further develop the game?
No. Hello Games doesn't do road maps.

They don't even give us anything specific regarding what's coming in the very next major update, until Sean sends out some kind of emoji as a clue on X (Twitter)...if you even want to call an emoji a clue. Beyond that, we never get any advanced notice at all.
Wild Nov 24, 2024 @ 11:44am 
There is no road map. Sean Murray from studio announces updates month in advance with cryptic emojis on X(former twitter) but that is all we get.

You can consider current game as already fully developed and updates are just content additions.
smurfy Nov 24, 2024 @ 12:52pm 
I'm pretty sure there IS an internal road map, but it's not something that Hello Games will likely ever make publicly accessible. Their marketing strategy since the problematic launch has been to keep almost complete radio silence until an update is ready to drop.
Andreas Nov 24, 2024 @ 1:02pm 
Originally posted by smurfy:
I'm pretty sure there IS an internal road map, but it's not something that Hello Games will likely ever make publicly accessible. Their marketing strategy since the problematic launch has been to keep almost complete radio silence until an update is ready to drop.
I'm honestly not sure there is. It seems more like they have a loose collection of ideas, work on some of them and whatever is making the most progress gets picked for the next 'update'.
Looking at the additions so far, there doesn't seem to be any coherent strategy to it.

And this might actually be a rather smart way of doing things.
Lindy Bomber Nov 24, 2024 @ 6:52pm 
Originally posted by ?:
........ i whant toi know when they are going to 0ut all the forces into it leaving this game to the modders support.

Unknown, but likely not for at least afew more years, maybe longer. Once light No Fire launches NMS updates will likely slow down, but as long as it is still selling there will support it to some degree.

Don't wait for "last update". Now is a really good time to jump in. You can start a character, run thought the tutorial, then run the redux expedition which will help build up your character and gain some cool cosmetic items and maybe a special ship or two. You can even run mods now if you really want to.
FoolishOwl Nov 24, 2024 @ 8:36pm 
The "Expeditions" are time-limited, so you are literally missing out on some of the content of the game by waiting.
william_es Nov 25, 2024 @ 1:31am 
Originally posted by Andreas:
Looking at the additions so far, there doesn't seem to be any coherent strategy to it.

And this might actually be a rather smart way of doing things.

I think some of the updates have been connected to "light no fire". It's spin off from development of that game. They work on something for "light no fire", and then fold it back into this game. or vice versa.

If they're all built on the same engine then any improvement to one is an improvement to both.
lordoftheapes79 Nov 25, 2024 @ 5:39am 
To quote HG

"as long as people keep playing it, we're going to keep updating it."
Dirak2012 Nov 25, 2024 @ 10:02am 
The literally just chase whatever idea seem interesting to them.
Lindy Bomber Nov 25, 2024 @ 10:17am 
Originally posted by Andreas:
Originally posted by smurfy:
I'm pretty sure there IS an internal road map, but it's not something that Hello Games will likely ever make publicly accessible. Their marketing strategy since the problematic launch has been to keep almost complete radio silence until an update is ready to drop.
I'm honestly not sure there is. It seems more like they have a loose collection of ideas, work on some of them and whatever is making the most progress gets picked for the next 'update'.
Looking at the additions so far, there doesn't seem to be any coherent strategy to it.

And this might actually be a rather smart way of doing things.

To do what they do they would need at least a two year rolling business plan. Most of these updates are probably "in the pipe" for 3 to 12 months, some of the big over hauls like Worlds 1 were probably in the works for two years. The order of updates might shift once in a while but that would happen before the integration phase.

The lack of "coherent strategy" is a combination of "what bucket list item will sell more copies?" and "What would be fun and interesting to work on next?" However over the past year there has been a little bit of a sense that they are working towards something; ie Void Mother/realm of glass/purple systems.
Last edited by Lindy Bomber; Nov 25, 2024 @ 10:18am
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Date Posted: Nov 24, 2024 @ 11:28am
Posts: 11