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The recipes for Exosuit upgrades at drop pods... You need antimatter housing, which is given during the Awakenings quest you start on. Just keep following the main quest until you reach the Anomaly, that's when you've gotten all the basics out of the way.
Carbon to make the carbon item, sodium to convert it to sodium nitrite- it converts at 2 to 1, and I can't remember the other item but it is made with stuff usually available on any planet.
You have the recipe for carbon nanotubes from the start. They just require 50 carbon to craft. Shoot some plants to get carbon.
You get the antimatter housing recipe fairly early on in the tutorial, when followed. If you've ignored it and faffed off to do you own thing (not the brightest thing to do with this game, if so), then you're going to need to buy one. Minor settlements, as The Knowledge Seeker said, often have them. So do the tech vendors on planetary archives. Minor settlements are more common than the archives, though.
There are sodium nitrate crystals on planets, but they require the Advanced Mining Laser to harvest, which you probably don't have yet. But, you can also refine it from regular sodium. You will need to construct a portable refiner to do so and then gather some sodium (most easily had from the yellow glowy plants all over most planets) to put in it as well as some more carbon to fuel it. The refiner is a blueprint you have from the start, but you need to access it from the building menu by pressing Z. If memory serves, it requires a metal plate (crafted from ferrite dust, which you get from shooting rocks) and some oxygen, which you get from red glowy plants on most planets and/or by shooting hazardous plants. (EDIT: I was reminded by just now opening one that sometimes the square yellow boxes at cargo drops and save points and such will also sometimes have pre-refined sodium nitrate.)
Mind you, you'd know all this if you'd followed the tutorial. Please do so. It's there for a reason.
That's one of them.
You may have to just abandon that Drop Pod. Just like those (usually horizontal but not always) "red barrels" that need an Atlas Pass #1 - you can run into those early on as well - and just have to pass them by.
You can try to keep track of it some way, for later use - but it's probably not worthwhile. Those things are all over the place; and you can later just find another one.
I've found 3-4 drop pods on a single planet, just flying around in the ship.
Early-game, it can get you a lot of slots without using a ton of warp fuel.
But don't buy maps. The maps cost like 140k units, which is barely cheaper than just buying them (I think it maxes out at 200u/slot now or thereabouts).
But I never turn down a free drop pod if I see one while flying or if I happen upon a map from those red cubes.
Early game I buy as many stacks of Drop Pod maps as I can find. Money is easy, just find an ancient bones planet and dig for an hour or two, and you have millions of units, quick.
If you have that kind of money, why not just do some warping?
At that point you have more Chromatic Metal than you know what to do with and surely you've at least a few hyperdrive mods on your ship so that you can get 12+ warps (24 slots) out of a full tank.