No Man's Sky

No Man's Sky

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Coyote Jul 23, 2024 @ 2:00am
Worlds Part 2 Expectations/Ideas
With worlds part 1 being out, revamping a lot of systems for visuals etc. what are some things You would like to see come from Part 2 ?

This is all just speculation.

I would like to see oceans get a revamp, not the water, I mean the biome, underwater caves. More variety in assets would be nice. Maybe even planets that have a few biomes rather than just a single biome.

Revamped outposts/sector buildings/assets. For More variety

Edit: Come to think of it, AI could use improvements as well. Between Sentinels, AI route mapping and behaviors. Probably a bit much to want but I’d love to see the ai in the game get some attention even if it isn’t a complete overhaul
Last edited by Coyote; Aug 3, 2024 @ 4:49pm
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Showing 1-15 of 50 comments
CatPerson Jul 23, 2024 @ 2:22am 
Multi biome planets would be awesome, even if it was only two different biomes - although I don't really expect it for NMS. Who knows tho! :) I also wouldn't mind if multi-biome was largely just a visual flair variety vs. having a serious gameplay altering consequences - like having snow capped mts, or a patch of desert in a valley.

I always like more fauna.

I may not build a lot of fancy bases, but I still like the options. Maybe a whole different base tile set, if that makes sense. whether simply design-wise or it's for a new environment purpose.

To be honest, I'm not entirely sure. :steamhappy:
Aurumworks Jul 23, 2024 @ 2:29am 
Wishful thinking:
Multi-Biome Planets
Deep Sea and abyssal Biomes
Regional Storms instead of planet and system wide.

Oh, and completely out there: Small group dedicated co-op mode.
Last edited by Aurumworks; Jul 23, 2024 @ 2:30am
cogvos Jul 23, 2024 @ 3:36am 
I'm guessing Hello Games are back-porting some systems from their new game, Light No Fire (why is it called that???), into No Man's Sky for testing. If you think about it it makes sense as they are a small team and doing so will enable them to to test as much as they can before that game is released. It also makes sense as many players have been asking for a planet upgrade in NMS for some time. So two issues solved at once.

I had a look at the LNF trailer, its here > https://www.youtube.com/watch?v=jKQem4Z6ioQ < . Ignoring the bunny people, and fantasy setting of that game 3 things stuck me.

Animals are much more detailed than in NMS.
Under water seascapes are more detailed
Mountains look more realistic.

The water and skys look very similar, though NMS has its various different hues for these.

Soo... Guess hat on. Update 2 will be seascapes, update 3 will be animals. Geography would be far more challenging due to the chance of burring a players base. Not impossible, a roughing algorithm run over high terrain would help and hopefully not cause too many headaches.
Last edited by cogvos; Jul 23, 2024 @ 3:38am
MagmaX Jul 23, 2024 @ 3:49am 
i think optimizations should be in mind first since a part of the playerbase suffers from performance issues ie: (lag spikes, crashes, corruption of saves), and then think about adding new content (new bugs to fix adding to the pre-existing ones)
Otherwise, updating outposts and biomes would be pretty interesting
Chirico Cuvie Jul 23, 2024 @ 4:13am 
A big dream, base building in space on large asteroids with space shield generator.

Developer hell: how to implement this if base building is fixed on Z plane and space can be any orientation. How to players move and react (also fixed on a Z plane when getting out of ship).

Easier addition: Add new base building structures and objects.
Last edited by Chirico Cuvie; Jul 23, 2024 @ 4:15am
Lemecc Jul 23, 2024 @ 4:25am 
Originally posted by Aurumworks:
Wishful thinking:
Multi-Biome Planets
Deep Sea and abyssal Biomes
Regional Storms instead of planet and system wide.

Oh, and completely out there: Small group dedicated co-op mode.

+1 for your wishful thinking. These are the features I would want too. Plus a hundred more animal parts added to the procgen asset bucket please.

Realistic expectation:
Some very surface-level tweaks. Rocks now have better wetness reflections in rain weather.
Maybe shuttles can finally be customised in the ship builder.
Last edited by Lemecc; Jul 23, 2024 @ 4:27am
Teraphina Jul 23, 2024 @ 5:05am 
i would love to see the ability to customize my current ships colors and possibly other parts. maybe instead of building a new ship we could swap out parts from our fav ship to a cool set we just found.
Eventide Jul 23, 2024 @ 5:09am 
Originally posted by frvind74:
The trees cut before were fantastic and very large mangroves. I don't know why HG eliminated (cut) them at a certain point; perhaps because there was a bug that in many cases if you got close to the trees, they disappeared from view. One of the many bugs that HG never wanted to fix. In fact, I have always used a mod that restored mangroves in 50% of cases and the resulting world was very beautiful.
agree; next update would be good place to update the model for giant trees that have their tops cut off cleanly with a chain saw.

I'd like to see the Settlement system moved into Space. Let players refurbish "abandoned" space stations: this could become a huge endgame project for established players looking for a place to spend their millions of units and advanced buildable parts, like the Fusion Igniter / Stasis Device. (This is not on a World, so I don't expect it would happen in the current rounds of updates.)
1P27 Jul 23, 2024 @ 5:20am 
cities
Dissy Jul 23, 2024 @ 5:32am 
It would be great if they finally fixed base lighting so that lamps work.
Chirico Cuvie Jul 23, 2024 @ 5:55am 
Originally posted by Dissy:
It would be great if they finally fixed base lighting so that lamps work.

Funny, most of powered lighting doesn't work out. I always ended up using those small ornament/wall/ceiling lamps because they tend to be more natural looking.
1P27 Jul 23, 2024 @ 8:36am 
Originally posted by Chirico Cuvie:
Originally posted by Dissy:
It would be great if they finally fixed base lighting so that lamps work.

Funny, most of powered lighting doesn't work out. I always ended up using those small ornament/wall/ceiling lamps because they tend to be more natural looking.
I just don't even bother
Monkey Punisher Jul 23, 2024 @ 8:51am 
I hope they add collisions to the sky islands in the new planet biome.
I'm kinda disapointed most of them are just retextured clouds
Last edited by Monkey Punisher; Jul 23, 2024 @ 8:52am
totallymojo Jul 23, 2024 @ 9:44am 
Originally posted by CatPerson:
Multi biome planets would be awesome
There is probably many biomes in their new game, so I would not be surprised if that go ported over too.
Espresso Depresso Jul 23, 2024 @ 9:47am 
Segs update
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Date Posted: Jul 23, 2024 @ 2:00am
Posts: 50