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From my critical side, sometimes the particles and dust don't work out fine. The bubbles are annoying and lowres. When extreme storm they should let the particles, fauna and waves move like factor 3x more and quicker.
as i said, the graphics in the worlds update are WAY better. unfortunately, they are putting lipstick on a pig. now, it is a good looking broken game.
Some peoples systems will work fine and others it simply wont work. Its all a lottery in how it detects hardware. the shader cache system doesnt seem to do anything and it always feels like its loading shaders constantly.
It's not broken. It just not very full of content if you aren't a base builder.
Don't mistake broke with content.
It is true you can put cake frosting on a turd, but it doesn't make it a cake. It's still a turd.
The update was great two thumbs up to Hello Games. But the frosting doesn't make this game a cake.
Most of the updates have never addressed this problem. A very empty game even with 100s of billions if not more of planets.
Again, don't mistake a lack of actual content for being broken. The game isn't broken.
That said I'd agree with the generalistic "after a while there's not much to do", in the sense that people who don't like to make their own fun/goals/sandbox/restarting over and over perhaps, are likely to get bored. Or even if you like those things, like with all games, many will still get bored after a while eventually. That's where I am - spent 500+ hrs, but got kind of bored hunting for ships, landing/looking at every planet visually, collecting pets. I personally don't care about expeditions at all, and the base building in this game isn't a big thing for me.
The new graphic shine is nice but so far I haven't felt pulled in again. I think I need to let more time pass is all. Another 6-12 months perhaps. Which is why I have other games.
But it doesn't come anywhere near replacing games like X4 Foundations, Space Engineers, Elite Dangerous, etc. If those are your "measuring stick", then I can see why you would think NMS isn't that good.
base building is one of their foundations. when your foundation is broke, so is the building. and their content is very little. it is just spread out.
NMS lacks a good loop and we are asking it for years. There's no reason to build anything or to do anything. The survival update made permadeath a little more challenging, but it still lacks a reason.
And then we have the "you do your own story" people throwing this argument here and there, but the problem with this is that there's no inherent challenge to the activities, which leads to constantly ask "why?".
"Why should I do this? Or that?" and at the end you start to ask "why even play?".
A lot of us like the game as it is. It does not have to become the Swiss army knife of space games to satisfy every desire.
Currently I'm playing 7 Days to Die again - which I've had for 8 years and go back to it off and on. I figure my brain is still too much into 7Days mode so I'll try NMS again when I'm "bored" of 7 Days again.