No Man's Sky

No Man's Sky

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Glardian Jul 19, 2024 @ 1:45pm
Terrible ship controls
You're a spaceship exploration game and 8 years later you still have real no options for customizing the controls. Im so bummed.

I wanted to be able to put Roll on mouse movement Left/Right and Yaw to mouse buttons A/D. Yaw and Pitch being on mouse is just unnatural and makes flying inverted, AS GOD INTENDED, just painful.
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Showing 1-15 of 16 comments
peon Jul 19, 2024 @ 1:52pm 
This game was meant to be played with a controller 100%. Im glad I use one.

I use my ps4 controller.

Exosuits drive me nuts with the left analog stick being forward/backward tho. Shoulda just made it x or r2 like every other game in existence lol.
Last edited by peon; Jul 19, 2024 @ 1:53pm
Chirico Cuvie Jul 19, 2024 @ 1:53pm 
Lol, it aint that hard to fly with a keyboard and mouse.
MS. Green Label Jul 19, 2024 @ 2:10pm 
depends which mode u use are u using tethered ? i prefer the other one
wizlon67 Jul 19, 2024 @ 2:16pm 
Meh, I've known worse.

I use Xbone controller for flying and general movement. KBM for ground encounters and jet-pack boost.

Flying with KBM is doable, but controller is definitely better.
Last edited by wizlon67; Jul 19, 2024 @ 2:16pm
Sol4rSky Jul 19, 2024 @ 2:21pm 
Go to settings, there's a setting for when you fly with mouse where it follows your cursor, the default one was awful for the mouse, I think Green Label is into something, was tethered something.
swingline Jul 19, 2024 @ 2:53pm 
I don't know if the options are still the same, but the original (I think) "tethered" controls are what I use for mouse/keyboard. They introduced something else at one point and I didn't like it, so switched back to what I think is called tethered.
Glardian Jul 19, 2024 @ 3:15pm 
Im not using tethered I switched off of that. Tethered is awful
Glardian Jul 19, 2024 @ 7:49pm 
Swapping to third person made it immediately apparent what was going on. You dont really "fly" the ship in this game, it just does its own thing, so ig its best to play as if it was a car, which sucks but oh well
Serrassi Effect Jul 19, 2024 @ 8:17pm 
i havent tried with controller, but I cant fly worth a damn with keyboard. flying in VR feels great tho =D
Starter ships have poor engines. You can upgrade the ship to the best class and improve its mobility. But there is not much point doing that to the starter ship unless the visual design is appealing. There are far better ships to find in the universe that are S-Class and have engines and other tech already upgraded. Solar ships by default generally have best base stat mobility compared to other ship types. Arranging the tech correctly in the tech slots will also increase performance. You can hover over the tech with a mouse pointer, while the ship is parked at the anomaly. As you shuffle tech upgrades about to improve performance you can see the numbers change.
https://steamcommunity.com/sharedfiles/filedetails/?id=2808405545
As you have discovered turning off tethered control for mouse or controller, is for many players a better experience of more direct response to turning a ship.

Also if you are unaware the up button on the controller D-Pad will cycle through engines, weapons, shield and balanced settings for diverting power of the ship.

In fast moving star ship battles there is also a toggle or hold function button to auto follow targets. That will automatically turn the ship towards your selected target and leaves you free to concentrate on shooting or refilling shields or selecting weapons. Can be toggled off or on for preference. Pull the brake when turning the ship.

Hot keys on the keyboard can be chosen and set for switching camera view quickly without using the quick menu. Alternatively the keyboard hot keys chosen can indirectly be assigned using steam configuration, to different controller buttons or activated with double taps, long presses etc. This can be useful to change camera view double tapping a shoulder button in a busy battle for a wider view. The auto target follow is assigned to square on the controller to toggle on and off.
Last edited by Johnny in the Clouds; Jul 19, 2024 @ 8:43pm
Entoarox Jul 19, 2024 @ 8:35pm 
Originally posted by Glardian:
You're a spaceship exploration game and 8 years later you still have real no options for customizing the controls. Im so bummed.

I wanted to be able to put Roll on mouse movement Left/Right and Yaw to mouse buttons A/D. Yaw and Pitch being on mouse is just unnatural and makes flying inverted, AS GOD INTENDED, just painful.
Go Into The Settings.
Everything you complained about is either fixed there, or by getting a better ship.

Because yes, the starter ship and all low-quality ships have sluggish controls, go figure that things are somewhat realistic in that bad engines are hard to steer properly....
Glardian Jul 19, 2024 @ 11:19pm 
Originally posted by Entoarox:
Originally posted by Glardian:
You're a spaceship exploration game and 8 years later you still have real no options for customizing the controls. Im so bummed.

I wanted to be able to put Roll on mouse movement Left/Right and Yaw to mouse buttons A/D. Yaw and Pitch being on mouse is just unnatural and makes flying inverted, AS GOD INTENDED, just painful.
Go Into The Settings.
Everything you complained about is either fixed there, or by getting a better ship.

Because yes, the starter ship and all low-quality ships have sluggish controls, go figure that things are somewhat realistic in that bad engines are hard to steer properly....
You didnt even read my post. I wanted to move Roll to the mouse and Yaw to the keyboard. You cannot do that in settings or ingame by getting a better ship. Dont post if you're not even going read dude
Kissell13 Jul 19, 2024 @ 11:25pm 
No one ever intended people to fly ships with kb/m. :) Grab a cheap contrroller if you dont have one now. USe kb/m on planet. Jump in ship, grab controller. They hot swap instantly. Not that I disagree though. Id like to be able to use my hotas, as intended.
Last edited by Kissell13; Jul 19, 2024 @ 11:31pm
Konstantinos XII Jul 19, 2024 @ 11:35pm 
When it comes to the flight controls, the only thing I was disappointed with was the lack of vertical and horizontal thrust strafing. Not really a deal breaker for me, but it was very much a desire I had. I'm used to playing a lot of Elite Dangerous, and that mechanic was very useful in dogfighting, and general maneuvering
Last edited by Konstantinos XII; Jul 19, 2024 @ 11:37pm
maestro Jul 19, 2024 @ 11:47pm 
I fly the ship with the default tethered controls and I think it feels just fine.

You get used to it after an hour or two, and after 500 some hours of NMS, I've gotten quite good at it. I can do all kinds of aerial maneuvers and stuff.

One of these days I need to make that flying tutorial video that I had ideas of.
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Date Posted: Jul 19, 2024 @ 1:45pm
Posts: 16