No Man's Sky

No Man's Sky

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Gas Giant Planets
It would be cool if there are gas planets where you can fly but can't land since there is no surface.

Edit: I have an idea how HG can implement it. They can add new a stellar class that has 2 gas giants and four moons for each system.
Last edited by ilovehorrorcats; Aug 3, 2024 @ 2:28pm
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Showing 91-105 of 119 comments
theicewind Jan 29 @ 11:34am 
Originally posted by Poly Limefur:
Congratulations, they're real now
Not really. They aren't made of gas, they just have gas layers around them. Looks impressibe on the outside, not so much under those gasses, as those are pretty ordinary planets, just much bigger and with storms. How can it be called a gas giant if it's not made of gas?
A gas Giant would have a very small, dense "Core/Planet" And would be pitch black if you landed on it, because the gas blocking out the Sun.
Not to mention the crushing pressure, but that only happens in Subnautica if you're inside a vehicle, you yourself can swim as deep as you want without getting crushed, which doesn't make any sense.
Manuches Jan 29 @ 11:59am 
I dunno, if they have a surface, the gas giant is a huge disappointment. Gas giants have no surface and when you get to a rocky core you would never survive the pressure. You couldnt even survive the pressure half way down, the pressures are incredible.

I think it would of been cooler to make 'air balloon' type bases, some type of glider, sort of a living in the clouds scenario. They could still have seperate biomes since the materials move around.

Dunno expected something different, not just a bigger rocky planet with weather effects.
Originally posted by Manuches:
I dunno, if they have a surface, the gas giant is a huge disappointment. Gas giants have no surface and when you get to a rocky core you would never survive the pressure. You couldnt even survive the pressure half way down, the pressures are incredible.

I think it would of been cooler to make 'air balloon' type bases, some type of glider, sort of a living in the clouds scenario. They could still have seperate biomes since the materials move around.

Dunno expected something different, not just a bigger rocky planet with weather effects.


Gas giants have a core, with a surface. They aren't just 100% gas.
theicewind Jan 29 @ 12:06pm 
Originally posted by Manuches:
I dunno, if they have a surface, the gas giant is a huge disappointment. Gas giants have no surface and when you get to a rocky core you would never survive the pressure. You couldnt even survive the pressure half way down, the pressures are incredible.

I think it would of been cooler to make 'air balloon' type bases, some type of glider, sort of a living in the clouds scenario. They could still have seperate biomes since the materials move around.

Dunno expected something different, not just a bigger rocky planet with weather effects.
This. This is what I(and possibly most) expected from gas giants. Instead, they are just ordinary, much bigger planets that look like gas giants on the outside. For many years, I wanted to explore gas giants on the inside, fly through one(or it would be interesting if my starship got crushed by the pressure), instead, we got this...
Originally posted by theicewind:
Originally posted by Manuches:
I dunno, if they have a surface, the gas giant is a huge disappointment. Gas giants have no surface and when you get to a rocky core you would never survive the pressure. You couldnt even survive the pressure half way down, the pressures are incredible.

I think it would of been cooler to make 'air balloon' type bases, some type of glider, sort of a living in the clouds scenario. They could still have seperate biomes since the materials move around.

Dunno expected something different, not just a bigger rocky planet with weather effects.
This. This is what I(and possibly most) expected from gas giants. Instead, they are just ordinary, much bigger planets that look like gas giants on the outside. For many years, I wanted to explore gas giants on the inside, fly through one(or it would be interesting if my starship got crushed by the pressure), instead, we got this...

The game I WISH that had Gas Giants is "The Planet Crafter"

Now THAT would be a real challenge terraforming a Gas Giant.
Originally posted by theicewind:
Originally posted by Manuches:
I dunno, if they have a surface, the gas giant is a huge disappointment. Gas giants have no surface and when you get to a rocky core you would never survive the pressure. You couldnt even survive the pressure half way down, the pressures are incredible.

I think it would of been cooler to make 'air balloon' type bases, some type of glider, sort of a living in the clouds scenario. They could still have seperate biomes since the materials move around.

Dunno expected something different, not just a bigger rocky planet with weather effects.
This. This is what I(and possibly most) expected from gas giants. Instead, they are just ordinary, much bigger planets that look like gas giants on the outside. For many years, I wanted to explore gas giants on the inside, fly through one(or it would be interesting if my starship got crushed by the pressure), instead, we got this...

Given how the game engine works a true gas giant is probably not practical. They could probably do if they threw enough time and money at it but the return on investment (play time vs developers time) would be low.

Flying through an endless storm scoping gases wouldn't add that much to the game. This was a reasonable compromise.
theicewind Jan 29 @ 12:37pm 
Originally posted by Lindy Bomber:
Originally posted by theicewind:
This. This is what I(and possibly most) expected from gas giants. Instead, they are just ordinary, much bigger planets that look like gas giants on the outside. For many years, I wanted to explore gas giants on the inside, fly through one(or it would be interesting if my starship got crushed by the pressure), instead, we got this...

Given how the game engine works a true gas giant is probably not practical. They could probably do if they threw enough time and money at it but the return on investment (play time vs developers time) would be low.

Flying through an endless storm scoping gases wouldn't add that much to the game. This was a reasonable compromise.
it would add to the immersion, this is what many play this game for - exploration, experiencing new stuff. Many say "it would get old really fast" but what, having simply much bigger planets with pretty much the same surface as standard planets isn't old? They are pretty much the same planets we've always had.
I mean this is an exploration game. Flying through a giant cloud that would eventually kill you could be a part of the experience, because that's what exists in real life, why can't we have it in a videogame about space?
Last edited by theicewind; Jan 29 @ 12:38pm
Originally posted by theicewind:
Originally posted by Lindy Bomber:

Given how the game engine works a true gas giant is probably not practical. They could probably do if they threw enough time and money at it but the return on investment (play time vs developers time) would be low.

Flying through an endless storm scoping gases wouldn't add that much to the game. This was a reasonable compromise.
it would add to the immersion, this is what many play this game for - exploration, experiencing new stuff. Many say "it would get old really fast" but what, having simply much bigger planets with pretty much the same surface as standard planets isn't old? They are pretty much the same planets we've always had.
I mean this is an exploration game. Flying through a giant cloud that would eventually kill you could be a part of the experience, because that's what exists in real life, why can't we have it in a videogame about space?

How much time and money should HGs throw at that to achieve that extra immersion?

What features in this update would you have sacrificed for better gas giants?
I get a kick out the "realism" discussion. Yeah...this game is so based on realism. :steammocking:

Be careful what you wish for...a new update with the Gek Accountant and Tax Collector is in the wings. Having to file your Atlas 1640 and avoid the Vy'keen tax auditors will make it get really real.
Originally posted by Mr. Bufferlow:
I get a kick out the "realism" discussion. Yeah...this game is so based on realism. :steammocking:

Be careful what you wish for...a new update with the Gek Accountant and Tax Collector is in the wings. Having to file your Atlas 1640 and avoid the Vy'keen tax auditors will make it get really real.
it's not about realism, it's about immersion and variety. And sorry, but making yet another solid ground planet but much bigger isn't higher variety than making actual gas giants.
I remember a few years ago I made a post here suggesting to make the planets bigger, it was critisized to oblivion. Like "this is stupid" "why would anybody want that" "planets are already big enough, we need variable biomes instead" and so on.
Last edited by theicewind; Jan 29 @ 4:09pm
Originally posted by theicewind:
Originally posted by Mr. Bufferlow:
I get a kick out the "realism" discussion. Yeah...this game is so based on realism. :steammocking:

Be careful what you wish for...a new update with the Gek Accountant and Tax Collector is in the wings. Having to file your Atlas 1640 and avoid the Vy'keen tax auditors will make it get really real.
it's not about realism, it's about immersion and variety. And sorry, but making yet another solid ground planet but much bigger isn't higher variety than making actual gas giants.
I remember a few years ago I made a post here suggesting to make the planets bigger, it was critisized to oblivion. Like "this is stupid" "why would anybody want that" "planets are already big enough, we need variable biomes instead" and so on.
The game literally takes place in a failing computer simulation. What immersion?
Last edited by UNBREAKABLE; Jan 29 @ 4:15pm
Originally posted by UNBREAKABLE:
Originally posted by theicewind:
it's not about realism, it's about immersion and variety. And sorry, but making yet another solid ground planet but much bigger isn't higher variety than making actual gas giants.
I remember a few years ago I made a post here suggesting to make the planets bigger, it was critisized to oblivion. Like "this is stupid" "why would anybody want that" "planets are already big enough, we need variable biomes instead" and so on.
The game literally takes place in a failing computer simulation. What immersion? This isn't Elite Dangerous.
Ummm if it's computer similation it can't be immersive? I don't get your logic here.
One of main reason I like this game is because it immerses really well into this science fiction world. And the more features they add, they usually help with that more and more.
Also wanna know a funny thing? I've found that old post I made years ago which complained about small planets suggesting to make them bigger. Pretty much all comments were negative. But this is what HG basically gave us with "gas giants"(as they call them) - bigger planets, but pretty-looking and with storms.
https://steamcommunity.com/app/275850/discussions/0/3439081454536647192/?l=greek

If we judge the playerbase by a ton of the reples to my thread almost nobody wanted planets to just be bigger.
Originally posted by 1P27:
Originally posted by Shadow Strider:
qubit is shorthand for quantum bit
okay and what is a quantum bit

This is an excellent explanation and superbly crafted video explaining Quantum Computing by a popular mathematician Dr Hannah Fry in collaboration with Bloomberg.

A quantum bit is sort of capable of solving many puzzles, importantly all at the same time, as it exists in both states of zero and one (weird physics states at the quantum atomic level).

This is why encryption is interested in quantum computing, as quantum chips have the potential to wreck devastating unlocking and solving of established encryption algorithms almost instantaneously as many codes and keys can be broken all at once.

It's a bit like solving a maze by walking all possible routes at the same time. A small maze or larger maze can both be solved in the same time.

Scary stuff. Also exciting stuff as new drugs can be developed very quickly in modelling all their combinations of molecules and modelling their potential effects to improve medicine or maybe find a way to provide cures from a myriad of potential outcomes that without quantum computing could take hundreds or thousands of years to plot.

Also unnervingly.. a nation with quantum computing powers may not even want to advertise that they have one that works, as why would you want to tell everyone about it, while you can find out the secrets of other nations. In the shadowy world of Q computing there is probably a lot of bluff and double bluff.

Maybe Arthur was right and HG have developed a quantum game engine that is going to blow up the Earth. But at least we can have fun playing with it I guess. So it is probably only 'mostly harmless'...
Last edited by Johnny in the Clouds; Jan 29 @ 4:40pm
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Date Posted: Jul 17, 2024 @ 6:17pm
Posts: 119