No Man's Sky

No Man's Sky

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Malferellon Jul 17, 2024 @ 3:33pm
NMS 5.0 Worlds I Update - Will Rock Your Card!
So, I have a pretty nice rig. 40 cores of Xeons, 48 GB of RAM, and an nvidia RTX 3070ti GPU. And this game absolutely works like crap on my rig with everything set to Ultra. Seriously.

After the update, I fired up the game, and after some stuttering and loading, I noticed that all of my graphics settings had been set to "High". I was like...Umm...that's not where I left those...so I cranked them all back up to Ultra. After messing with my resolution (I play wide across 3 screens), I was able to get straightened back out, but it only loaded a white screen. Icons were showing, and I could apparently "move", but the ground, flora/fauna, my starship, nothing was rendered.

Long story short, I had to set a bunch of stuff back down to "High" from "Ultra", and that's not really all that easy when you've hacked the TKGRAPHICSSETTINGS.MXML file to play across 3 screens. :-/

The game STILL looks phenomenal, but still, it's gonna take me a while to figure out what I can push back up to Ultra and what will have to stay at High. So it begs the question: WTF kind of GPU would I need to have to be able to push this up to Ultra and still play smoothly??? I mean, I know there are better cards than a 3070ti, but damn... not many!
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Showing 1-15 of 57 comments
Nerinoz Jul 17, 2024 @ 3:39pm 
got a 4090 OC and is crappy too... this update brought many unclear bugs. i'm experiencing blackout screen, missing items and many more :P
Northstrider Jul 17, 2024 @ 3:48pm 
Running with an RTX 4070ti, still just fine. No drops whatsoever
icepurple Jul 17, 2024 @ 4:06pm 
This is typical when a new update just went live. As usual, it will take one or two weeks of patches for HG to get it stable and optimized.

Patience, my padawans.
UNBREAKABLE Jul 17, 2024 @ 4:07pm 
Originally posted by icepurple:
This is typical when a new update just went live. As usual, it will take one or two weeks of patches for HG to get it stable and optimized.

Patience, my padawans.
Not to mention the shader cache is reset so your first few hours will be choppy regardless of optimization.
Lowgarr Jul 17, 2024 @ 4:16pm 
1
Sorry but a 3070Ti and a Xeon processor does not grant you ULTRA graphics.
ImYourHuckleberry Jul 17, 2024 @ 6:09pm 
Originally posted by Lowgarr:
Sorry but a 3070Ti and a Xeon processor does not grant you ULTRA graphics.

Especially a Xeon, which is not made for gaming. That is most likely the bottleneck honestly.

I have an R5 5600X, RTX 2080 super and 64gigs of DDR4 and don't have any issues. I also play on 2560x1440
Last edited by ImYourHuckleberry; Jul 17, 2024 @ 6:15pm
UncreativelyNamed Jul 17, 2024 @ 6:12pm 
Originally posted by Lowgarr:
Sorry but a 3070Ti and a Xeon processor does not grant you ULTRA graphics.

It doesn't?

I have a GTX 1050Ti. The game defaulted me back to all "Enhanced" settings post-update, but I put them back on what I usually use, which includes some on Ultra and most of the rest on HIgh, and things look fine to me. Of course, I play at 1080p, not at 4K or anything, so I guess that might make a difference.
Pax Jul 17, 2024 @ 6:14pm 
This game runs bad even before on my 13900k and 4080 fps drop is very bad dips to 28 fps at times back up to 120 max cap
Chimiken Nuggles Jul 17, 2024 @ 6:22pm 
RTX3080 here, still running Ultra with DLSS set to Quality and for me it's running great as before. (Also, a 3070ti should run Ultra, at least with DLSS, imo) I cap my single-player games at 82fps (165Hz monitor), so I can't say it is running better, but it's not worse for me. And loading seems to be better than previous patch, so it really might be that Xeon processor. Wait for a couple of patches, or even try the exp3rimental branch to see if you notice any difference.
Caespock Jul 17, 2024 @ 7:26pm 
The latest patch has a big performance problem, the graphics block my fps at 43, it doesn't matter what graphic settings I set, even at 720p I have an RTX 3070 and before the update I played it at 1440 with everything on high and ultra at 120 fps
ZombieHunter Jul 17, 2024 @ 7:27pm 
RX 6800 2560x1440 and I don't notice any difference in performance. No FSR and no up-scaling at all. 165Hz display. Everything is on Ultra and my FOV is 110 on foot and about 90 in the ship.

The stutters are not b/c of graphics. They are due to loading assets and how the game streams in data. A load stutter is not a frame dip, it is caused by something else. If the data is on your card and in GPU memory and nothing else needs to be loaded (such as when staying in one location) and the game runs smoothly, then it isn't the graphics causing performance issues. If you turn around and face something that is complex to render but it is already in VRAM and is not being held back by the system bus and you get low performance, that is video card b/c it just can't pull the graphics. But most cards within the last 10 years should be able to handle the raw graphics and textures in NMS.

My room doesn't even heat up with NMS and my fans are near silent. But something like Dead Island 2 or FS 2020 turns my system into a space heater and my video card fan sounds like a jet engine.

Video card is only one part of the equation. It also comes down to max refresh your display supports, CPU, RAM, Disk speed, and so on. Also make sure your system has good cooling. Poor cooling can cause a great system to perform poorly.
Last edited by ZombieHunter; Jul 17, 2024 @ 7:37pm
nashiem Jul 17, 2024 @ 7:27pm 
coral island rocks my system harder than no mans sky
MS. Green Label Jul 17, 2024 @ 8:06pm 
did u enable DLSS runs best on that
wkitty42 Jul 17, 2024 @ 8:23pm 
Originally posted by MS. Green Label:
did u enable DLSS runs best on that
not on my system it doesn't with an NVIDIA RTX2060...
Eventide Jul 17, 2024 @ 8:29pm 
5600X, GTX 1660 'Super', 1920x1200 (16:10) - most settings 'high' - TAA. Performing about as well as expected, a little pokey but playable: 20-35 FPS on planets with busy scenes, 60 FPS (max locked) in the freighter.
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Date Posted: Jul 17, 2024 @ 3:33pm
Posts: 57