Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
It would be surprising if a world had no caves, but I have been to a world that was almost completely covered in caves, and huge ones you could fly through- two abreast if you had a pal.
I really hope they give caves a love tap. I did run into one yesterday that seemed a lot better than typical. Hoping they may have touched them up a bit.
find a somewhat flat plot you don't care to foul up and use your TM to create every type of terrain in the largest Square possible. Looks like a layered cake and then save scum. Save / reload to find the what magically appears on each surface. Bore a smaller tunnel in Cave terrain before you save/reload
We use to have that flyin hint were the loading from space atmosphere would draw the hint pattern for underground cave terrain then disappear when you get real close with grass or default terrain.
Good luck
Does feel like there are more planets, irrespective of whether or not caves are/are not present, which do not have any underground fauna than in the past. (Not that I have any objective data to prove it.)