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30 items, 20 technology modules, 1 last used ship (no cargo, no mods), 1 last used multitool (no mods).
Freighter, words, learned technologies will be lost...
The inventory inside storage cube will NOT transfer over.
That said, make sure you pack up your new Minotaur parts and bring those with you, there is a bug and you will NOT have access to them on your main save. It might get fixed, but for the moment, this is the only way around the bug.
Your bases will transfer and you get to copy the multitool and ship you leave with(just like you did when you started).
Everything else will be junked and you will be awarded units or nanites as compensation. Freighter, fleet, squadron, settlement, purchased tech, all inventory items, etc... all converted into nanites or units. and quicksilver is transferred directly.
I def have probably put too much time and effort in the expedition where I think at this point its quite a bit more advanced than my main save so I am probably too attached to the things I have gathered. I want to bring it allllllll.
THANKS AGAIN!
ok so 1 WHEN YOU END the expedition it will say ALL items outside your selected transferred Loot (what you place in technology & inventory slots to be taken with you) will be sold for Units/Nanites/Quicksilver if possible.
This means if you have for example alien abomination eggs they'll sell for their value in Units before their crafting value in nanites however have some Tech mods you don't want they'll sell for Nanites before units.
as for the portable Nutrient refiner no idea since I don't cook with that too often.
I can say best loots to take from an expedition are:
-- Slot augmentations (whenever you get the option to expand your inventory slots, Ship inventory slots or Miltitool slots as clear expedition mile stones DON'T just exit & you'll have some slot augmentations you can transfer to your main save)
-- Abomination eggs as they are worth more to refine into nanites for the main save than to leave in the expedition for Units in the cash out
-- Sentinel Glass as again this is worth more on the main save than the glass' units price or the Nanites reward from opening them in the expedition.
-- Atlantium, this is hard to find in the primary save so a source of it is really helpful. OR can be refined into much pugnium & then inter many nanites.
-- Unique techs, Just uninstall them & place them in the tech transfer slots, Like that one expedition with the Freighter worm hole drive.
this is at least my list & ad expedition end I'll normally make a HUGE number of Activated Indium mines & just fill the base cargo holds with that as its all sold for top market price
on cash out.
just a note the Freighter will be cashed out for its units as well as a small nanites & quicksilver reward for finding one this reward is also better if your free freighter was high class so a free S class would be your best reward here, so its not a wast as its just free money on the cash out.
I am ASSUMING that it will come out with anything you added seeing that when I paid nanites to import my MT from my main save it came with everything I have added/changed on it. So my guess is its the same in reverse. But I know nothing so take it with a grain of salt hahaha
All very helpful. Thank you. I am realizing I know little to nothing about this game despite how many hours I have put into it. smh.
Then back to main save after transferring go back to the ship and jump in and out.
Go back to the terminal and click return to expedition. Just do not hit end expedition until you have transferred the items you want to.