No Man's Sky

No Man's Sky

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Communication station
Wait a minute,

Do people put communication stations around planets because there's no way to mark settlements and other pooints of interest ???
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Showing 1-14 of 14 comments
Jaggid Edje May 14, 2022 @ 3:20am 
Yes, and they are doing it for you, seeing as you don't see your own communication stations.
Fat7i Bonané May 14, 2022 @ 3:28am 
...

Why? Why in god's name is there no way to mark down super useful places and we have to rely on the benevolence of what's otherwise a fantastic community for a basic feature?

Is this because of the whole "procedurally generated" thing? Because they want to keep an option on changing planets whenever they add features? Or is it because everything we discover isn't actually definitive and may or may not be changed including points of interest?
rdouglass1 May 14, 2022 @ 3:39am 
Far too many of those I have seen are thrown around By Spammers who want to Spit in someone's Face... "HEE HEE We Found your little Basey", "HEE HEE I Took Your Indium"... (Things like these...
Fat7i Bonané May 14, 2022 @ 4:05am 
Originally posted by rdouglass1:
Far too many of those I have seen are thrown around By Spammers who want to Spit in someone's Face... "HEE HEE We Found your little Basey", "HEE HEE I Took Your Indium"... (Things like these...

...
Then here's another question : How in hell do people manage to find your base in a universe that's infinite for all intents and purposes ???
Ky May 14, 2022 @ 4:08am 
You would think in an interstellar ship that the computer would be advanced enough to keep POI marked. Or set a course for x,z,y to lock nav systems or something.
You'd also think that you could target with something other than your nose. Locking navigation and combat in this way is really clumsy and something I'm sure would never really 'fly'.
You do get a recipe for a Save Beacon, but there's no way to label them... :/ As soon as you drop more than 1 they cant be discriminated.
Jaggid Edje May 14, 2022 @ 4:09am 
Originally posted by Moss:
Then here's another question : How in hell do people manage to find your base in a universe that's infinite for all intents and purposes ???

That's easy...there's big markers that point them to it when they enter the system.

Though, honestly, I'm not sure what systems you guys are hanging out in if that's a problem. I've, quite literally, never ha that happen. I guess I build my bases off the beaten path.
Jaggid Edje May 14, 2022 @ 4:09am 
Originally posted by Ky:
You do get a recipe for a Save Beacon, but there's no way to label them... :/ As soon as you drop more than 1 they cant be discriminated.

You can change their color when placing them, which changes the color of the marker on your compass as well. This is how you can discriminate them.

The same is true of your base, if you change the color of the base computer, the marker on your compass also gets colored.

So just come up with a color scheme = <you fill in the blank> and you have a poor-man's way of labeling things.
Last edited by Jaggid Edje; May 14, 2022 @ 4:11am
Fat7i Bonané May 14, 2022 @ 4:13am 
How can save beacons be used to label various POIs?

I mean how can a colouring code be used to go from POI to POI ?
Last edited by Fat7i Bonané; May 14, 2022 @ 4:14am
Dirak2012 May 14, 2022 @ 4:14am 
Originally posted by Moss:
Originally posted by rdouglass1:
Far too many of those I have seen are thrown around By Spammers who want to Spit in someone's Face... "HEE HEE We Found your little Basey", "HEE HEE I Took Your Indium"... (Things like these...

...
Then here's another question : How in hell do people manage to find your base in a universe that's infinite for all intents and purposes ???
If you are playing Expedition mode, all players start in the same planet and follow the same route, so naturally there are thousands of bases along the way.
That doesn't happen in the other game modes.
Jaggid Edje May 14, 2022 @ 4:15am 
Save Beacons place a marker that you can see on your compass, from anywhere in a system, @Moss. So you put one down in any place that you want to remember and be able to return to later. Color code them, as I suggested above, with whatever color system you find meaningful (and easy to remember).
Dirak2012 May 14, 2022 @ 4:22am 
Honestly, there is no need to tag any POI.
There are hundreds or thousands of abandoned buildings, small settlements, resource depots, trade station, ruins, in each planet.

Just keep moving in a straight line and you will find an identical POI.
rdouglass1 May 14, 2022 @ 4:42am 
Originally posted by Moss:
...
Then here's another question : How in hell do people manage to find your base in a universe that's infinite for all intents and purposes ???
Because I TRIED to be NICE at one time... I Built a Base by a Portal, and wanting others to be able to Find a Portal, I Up-Loaded it to the Server, and Named it "Portal Access"...
I have not Repeated that Mistake...

I even posted once on Bugs that there was a planet with SOOO Many of these, I could not scan it from Space, until I flew right up to it. There was input then of Taking the "Save Beacon" out of that unit so it would not be as Obtrusive, but that has not yet happened.
Fat7i Bonané May 14, 2022 @ 4:43am 
Originally posted by Jaggid Edje:
Save Beacons place a marker that you can see on your compass, from anywhere in a system, @Moss. So you put one down in any place that you want to remember and be able to return to later. Color code them, as I suggested above, with whatever color system you find meaningful (and easy to remember).

Alright ! thanks a lot ! Still you're right about it being a poor ma's navigation system. The fact that they didn't put a marking system in an exploration game is ... let's say lacking foresight
rdouglass1 May 14, 2022 @ 4:48am 
Originally posted by Moss:
...]

Alright ! thanks a lot ! Still you're right about it being a poor ma's navigation system. The fact that they didn't put a marking system in an exploration game is ... let's say lacking foresight
Accumulation, over time might bring Thousands of this type of thing into play, and the Lag Created from that would be Outrageous...
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Date Posted: May 14, 2022 @ 3:19am
Posts: 14