Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Why? Why in god's name is there no way to mark down super useful places and we have to rely on the benevolence of what's otherwise a fantastic community for a basic feature?
Is this because of the whole "procedurally generated" thing? Because they want to keep an option on changing planets whenever they add features? Or is it because everything we discover isn't actually definitive and may or may not be changed including points of interest?
...
Then here's another question : How in hell do people manage to find your base in a universe that's infinite for all intents and purposes ???
You'd also think that you could target with something other than your nose. Locking navigation and combat in this way is really clumsy and something I'm sure would never really 'fly'.
You do get a recipe for a Save Beacon, but there's no way to label them... :/ As soon as you drop more than 1 they cant be discriminated.
That's easy...there's big markers that point them to it when they enter the system.
Though, honestly, I'm not sure what systems you guys are hanging out in if that's a problem. I've, quite literally, never ha that happen. I guess I build my bases off the beaten path.
You can change their color when placing them, which changes the color of the marker on your compass as well. This is how you can discriminate them.
The same is true of your base, if you change the color of the base computer, the marker on your compass also gets colored.
So just come up with a color scheme = <you fill in the blank> and you have a poor-man's way of labeling things.
I mean how can a colouring code be used to go from POI to POI ?
That doesn't happen in the other game modes.
There are hundreds or thousands of abandoned buildings, small settlements, resource depots, trade station, ruins, in each planet.
Just keep moving in a straight line and you will find an identical POI.
I have not Repeated that Mistake...
I even posted once on Bugs that there was a planet with SOOO Many of these, I could not scan it from Space, until I flew right up to it. There was input then of Taking the "Save Beacon" out of that unit so it would not be as Obtrusive, but that has not yet happened.
Alright ! thanks a lot ! Still you're right about it being a poor ma's navigation system. The fact that they didn't put a marking system in an exploration game is ... let's say lacking foresight