Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Though making money in the game is a good thing again imo ... we were not always able to buy crates and convert the contents to hundreds of thousands of nanites in a super efficient way like we can now.
Those items do sell well of course ... you only have to ask yourself is it efficient? Beyond just the desire to know them all of course. I am just a simple vanilla player ... so if I want to get rich these days I just hunt Interceptors in a 3 star economy.
Always an option to just build and sell them. Make enough $2 M items and who cares.
It can be hard to gronk early in your game experience, but credits are just a means to an end. Easy to get caught on the dragon and sacrifice your game enjoyment by feeding the dragon...only to find out there is a hard cap of $4B+. It can be disappointing if you don't know the facts.