Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
It would really be great if that terrain tool was real. We could clear the dirt, rocks, and debris of an ancient city walls down to the floors without missing a speck of ancient artifacts or breaking a thing.
Tho it might very well be the best exploration game YOU ever played.... but that doesnt tell much depending on how many exploration focused games you played before, and it all is still very subjective.
And you're only 40 hours "old" in that game world yet....
I really have enjoyed Orbital update. I have clocked another 60 hours since it dropped. It has definitely added a lot of interesting features if you are playing early game. Have not gone back to my regular save because I am pretty sure it will lose a lot on a very mature save.
It is a game that sort of trails off at about 40 to 60 hours unless you just like exploring planets. You end up with boatloads of credits and somewhere along the line you just start grinding for new words and finalizing your status with the various guilds.
Realistically, it is rare for me to find many games that I even put in 60 hours on. I think I have less than a handful that ever passed the 1000 hour mark. Most of those had some editor or base building function that was almost more fun than the regular game play. (Operation Flashpoint, Skyrim, Fallout 4)
I will say this is probably the most unique game I have ever played. I like that they avoid the standard empire building/save the galaxy motif that most space games go for.
Half my beef is the terrain. There is little variety in the landscapes and those "prime" planets with the crazy mountains start showing the same patterns after a while too. The other half is colors. The variety of color pallets on planets are still neutered compared to what it used to be in the past and it drags down variety greatly.
But bare in mind - I have 600 hours so most players before that point likely aren't as jaded.
However the game feels more like a collectable card game over proper exploration. Less about finding drastically different cool looking planets and flora/fauna and more RNG 'is this weapon/tech/ship S/X class? Is this new x-class tech better stats than my other class? Will that frigate upgrade to be better than current? Does that ship have the part I want?".
I have to be pushed towards planets through space station missions as there just isn't enough variation in vanilla. 32gb of ram in my system and the game only uses 4-5gb, about time you beef up that procgen HelloGames.
In the past they would change biomes and creature parts so the people who played and then came back felt as if the game had more depth than it actually does.
Still enjoyable, I am personally hunting for a nice lush moon to hopefully find a settlement on and build it up. 50hrs into this permadeath save and am yet to find one lol.
https://play.google.com/store/apps/details?id=uk.co.bbc.cbeebiesgoexplore&hl=en_US&pli=1
LASAGNA is also up there with BPG in terms of variety.
You don't get 'steam points' by making threads.
Useful and important posts that provoke discussion usually don't get awards though - you have to troll intentionally to game the system because drama causes the most engagement.
Yeah because you have only played 40 hours...
You will reach a point where you will know all biomes by heart (9 main biome types, about 25 if you include the rare weird exotic and chromatic anomaly variants)
Not even mentioning the 20 POIs.
That being said, the game is fun and replayable long term, I just suspect that you will find exploration a bit less exciting in a few hours.
It's far from the 'best exploration' game ever made. Exploration is actually one of it's weak points, imo, because there isn't any real variety after the 100 hours of play or so mark. Every planet has the same POI's, there's nothing unique to find on any given planet.
The best games for exploration would be those that have hand crafted content and which regularly get new hand-crafted content added and which have unique and interesting things in each new area you explore. NMS simply doesn't compare when it comes to any of that.
I like the game, a lot, but the wonders and joys of exploration and discovery most certainly isn't the reason. You'll understand once you have played it for a lot more than just 40 hours.