No Man's Sky

No Man's Sky

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matakana 5 Thg05, 2024 @ 12:47am
Maps of discovered points on planets
I am loving the game, but so wish to know settlements I have found, and waypoints, are... am I missing something? Can you do this? If not - could this be possible?
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Đang hiển thị 1-15 trong 16 bình luận
majzerofive 5 Thg05, 2024 @ 2:10am 
I really have no idea how to interpret what I just read.
Mr. Bufferlow 5 Thg05, 2024 @ 2:16am 
Put down a save beacon or base computer if it is somewhere you want to return. This is an exploring game so the game does not map where you have been, it is all about where you are going.

In most cases, there are tons of the POI you found on the planet so nothing particularly special about one. If you find a portal, it can be helpful to mark it well. Having one in each Galaxy is useful later on.

Helpful to pick a direction (N/S) on a planet and remember to travel in the direction you choose. That avoids accidentally running over covered ground/POIs.

I usually name the system/planet something memorable if I plan to return there for some purpose later on. That does not work on an expedition, but for regular game play it is unusual to find a system already discovered.
Despistao 5 Thg05, 2024 @ 4:20am 
Checkpoints on a planet serve to tell you from where that elusive animal is, to that mineral you are missing

With the new change, items needed to repair your gear are now more likely to be purchased on the planet rather than on the space station

You don't need any special markings, it's a Cartesian axis and as long as you write down the coordinates you can come back

There is only one thing you should leave for when you have a greater knowledge of the language of the races and that is the production facilities

depending on the size of the planet, between 30 and 50 checkpoints
wkitty42 5 Thg05, 2024 @ 6:10am 
Nguyên văn bởi matakana:
I am loving the game, but so wish to know settlements I have found, and waypoints, are... am I missing something? Can you do this? If not - could this be possible?
you are not missing anything... waypoints are currently only shown in the small panel on the right in the Discoveries planet page... there's no way to select them so you can return to them... Settlements, Minor Settlements, Trade Stations, and similar are also not marked or remembered... if you want to return to them, drop a Save Beacon but remember, you can have only 5 Save Beacons per planet...

remember, the main idea of NMS is galactic exploration and survival... remembering and revisiting the detailed parts of a planet is generally not something a galactic explorer would do... explore the planet a bit, gather some needed materials, maybe build a base but them move on to the next planet or system and keep heading toward the Galactic Center to find out whats there and jump to another Galaxy to continue exploring the same way you have been doing...
matakana 5 Thg05, 2024 @ 5:51pm 
Nice. Thanks everyone for your thoughts. Makes more sense now... and I especially like the co-ordinates thing - guess I need to invest in a notepad next to my keyboard!
smurfy 5 Thg05, 2024 @ 7:41pm 
Kia ora e hoa.
We have a co-ordinate system in our visor on foot, but you don't need to rely on pen and paper or a notepad file or spreadsheet or whatever. Just rename your waypoints before you upload them and include their co-ordinates in the name.
Find and claim a waypoint and make a note of the co-ordinates in your visor:
https://steamcommunity.com/sharedfiles/filedetails/?id=3157659729
Rename and upload with co-ordinates in the name:
https://steamcommunity.com/sharedfiles/filedetails/?id=3157659912
Later, read the name in your discoveries on that planet:
https://steamcommunity.com/sharedfiles/filedetails/?id=3157660120
Return to those co-ordinates to find the waypoint:
https://steamcommunity.com/sharedfiles/filedetails/?id=3157660343
Despistao 5 Thg05, 2024 @ 8:26pm 
Nguyên văn bởi smurfy:
Kia ora e hoa.
We have a co-ordinate system in our visor on foot, but you don't need to rely on pen and paper or a notepad file or spreadsheet or whatever. Just rename your waypoints before you upload them and include their co-ordinates in the name.
Find and claim a waypoint and make a note of the co-ordinates in your visor:
https://steamcommunity.com/sharedfiles/filedetails/?id=3157659729
Rename and upload with co-ordinates in the name:
https://steamcommunity.com/sharedfiles/filedetails/?id=3157659912
Later, read the name in your discoveries on that planet:
https://steamcommunity.com/sharedfiles/filedetails/?id=3157660120
Return to those co-ordinates to find the waypoint:
https://steamcommunity.com/sharedfiles/filedetails/?id=3157660343
You forget a small detail, there is no scroll bar, so when you renown 7, the 1 you will stop seeing, because it only shows the last 6, so if you don't write them down you lose them
DrBonifarz 6 Thg05, 2024 @ 4:28am 
The coordinates of base pieces and items like save beacons can also be extracted from your save data using an editor. The parsing and conversions can be a little tricky, but you can also plot your own galactic and planetary maps if you like to. So, even if you never took note of something on paper, you may be able to find it again by digging into your save data.
dreamrider 6 Thg05, 2024 @ 6:40am 
Nguyên văn bởi matakana:
Nice. Thanks everyone for your thoughts. Makes more sense now... and I especially like the co-ordinates thing - guess I need to invest in a notepad next to my keyboard!
$1.29. Walmart. :steamhappy:
You can mark anywhere you go by placing and naming a base computer. Once placed at any location you can return by teleport. Player base computers can be seen from space and are highlighted n the Discoveries page list. You can also name any base computer descriptively.
Base computers can be placed on the surface, in caves or underwater or in the sky!

Every planet has a portal address that can be reached by portal travel. You must be in the correct galaxy.

Each planet will also accept up to a maximum of 5 Save Beacons. These can not be named but can be re-coloured and the coloured icons can be seen from space. They might be used to mark interesting landscapes or paths while making a short visit to a planet or cavern or underwater location. They have the additional function of being a manual save point like a place built Save Point. Save Point objects are unlimited, but can not be placed too close to each other.

Steam screenshot or Photo mode (or in combination) can then also snap any longitude or latitude location coordinates seen in a ship cockpit or player exocraft. The same coordiantes can be screen grabbed from the Analysis Visor screen display too using the keybind. That can be used to precisely return anywhere on any planet along with the galaxy and planet address.

For a while the portal address too (along with coordinates) was visible in the Analyis Display when snapped in photo mode using a key bind. But that useful information was overlooked in an update. The analysis visor frustratingly does not display the name of the planet either.

The Discoveries Page list also can mark way-points which draws a blue path to follow on the Galaxy Map. The Wonders page now also will keep a record of portal addresses for some discoveries.

A home made note book is fun to keep and write down things :)

https://steamcommunity.com/sharedfiles/filedetails/?id=2369068594
Lần sửa cuối bởi Johnny in the Clouds; 6 Thg05, 2024 @ 8:03am
dreamrider 6 Thg05, 2024 @ 7:18am 
Additional dynamic between Base Computer landmarks, and Save Beacon landmarks:

As mentioned above, Base Computers are generally superior POI return markers, because their number per planet/system is effectively unlimited, and they can be named/labeled (briefly; use abbreviations).

However, the biggest drawback of BCs as 'markers' is that you cannot put down another BC within the 300m radius of any existing BC, or within the similar bounds of a (player-managed, major) Settlement.

However, you CAN place a Save Beacon inside a BC radius.

So I generally reserve my Save Beacons for marking non-obvious terrain spots WITHN a BC radius that I will want to return to. Like Curious Deposits, or a string of Autonomous Mining Units on a surface deposit (the visible draw distance on AMUs is quite short; they are easy to lose track of.)

@Star-Lord:
Are you sure? Have you asked the crickets, voles, mice, and evil, baby-breath-stealing grimlins around your home? You don't have any? Well...there you go, then ! ;-)
Lần sửa cuối bởi dreamrider; 6 Thg05, 2024 @ 7:22am
Nguyên văn bởi dreamrider:
...Are you sure? Have you asked the crickets, voles, mice, and evil, baby-breath-stealing grimlins around your home? You don't have any? Well...there you go, then ! ;-)
Haha. Last I checked there is no baby and the cat definitely has no red paw print marker above their head. She does return with a big grin sometimes usually after lunch ... : D

Back on topic:

You can also build a very simple race track using the race beacons that easily mark out any path that can be followed to reach any landmark within a base. In bad weather that can be really helpful to follow if using it to reach several mining locations in a location.

Lights can also be used to mark nearby locations too. A cheap light is the orange beacon which does not need power and can be dropped at intervals along a path which is always fun, More clandestine, even native plants that can be grown outside, can be dropped in a line to reach a location which can also be a way to collect local plant resources. Depots or mining pipes might also be used or any part or decoration too.

The byte beat machine might also switch on using a proximity switch to trigger an audible sound or note or song, if you get close enough to the location : D
Lần sửa cuối bởi Johnny in the Clouds; 6 Thg05, 2024 @ 8:15am
matakana 6 Thg05, 2024 @ 7:10pm 
Wow. Some great ideas here... just goes to show it pays to network. Thanks one and all. Mihi.
Stepe 16 Thg05, 2024 @ 1:32pm 
Nguyên văn bởi Mr. Bufferlow:
Put down a save beacon or base computer if it is somewhere you want to return. This is an exploring game so the game does not map where you have been, it is all about where you are going.

The game not mapping where you've been is a huge downer and/or poor game design if you ask me. Erase the players' game history eh? No big deal I guess... Jump ahead 5 or 6 galaxies then go back to the earlier one after an update, say Outlaws, to see what has changed, maybe your favorite planet is now in an outlaw or dissonant system. Surprise! The whole dang galaxy map is empty. All 20 systems you visited, gone. Even if you put a base there, the rest of the systems are gone and you have to find them again. They'll even disappear off your visited systems list. A save beacon won't help if the system isn't on the map. I've wasted so much time on this. Save game files aren't big enough to worry about keeping all this additional data. I don't get it.
Mr. Bufferlow 16 Thg05, 2024 @ 2:39pm 
Your discoveries tab will show all the systems you have visited on a save. You can mark them as a custom destination if you want to travel there and they have fallen off your teleport listing. (Not sure why you would want to do that if you never bothered to put a base there in the first place)

Also, outside of a massive revision (which has not happened in several years), our discovered planets and stuff is not going to change. There is no real reason to check.

What do you mean the "whole dang galaxy map is empty"? Never seen that happen. If you are near some discovered systems using tab will put a circle around any that have been discovered (usually). The server upload/download of that info can be painfully slow.
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