No Man's Sky

No Man's Sky

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[UA]Ramiel Mar 30, 2024 @ 1:29am
Another facet of ship building process
In addition to previously mentioned points like getting only one part out pf three or inability to build certain types of ships, I'd like to ask a question -

why would you use ship building station at all other then just try it out?

Financial aspect: you need to buy at least three ships at a total cost of several dozens of millions of units with a ceiling reaching 100 millions units just to get ship parts. Then you need 4000 nanites to get S-class core. This implies that you have progressed pretty far enough into the game to have such 'wealth'.

What stops you from going to nmsge. com and find a ship built out parts you want, go to provided coordinates and buy it in a single transaction? Color scheme of said ship and nothing else.

And if you are a long time player - you hangar is already packed with ships you chose to buy/repair and upgrade.

So basically you spend time and money to get yourself an overpriced ship in a barebone state you have to start packing with tech and storage upgrades like any other ship you could just buy at a space station.

The more I think about it, the more ridiculous and unnecessary ship building is getting.
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Showing 1-15 of 19 comments
Effluo Mar 30, 2024 @ 1:39am 
some of us have played since the beginning and HAVE all of that. but want to build a ship and get it in a colour we like. too.

i am slowly collecting all of the parts available. yes it expensive, but i have it and more crap to sell when i need more.

this is a feature for end game, not beginning and mid game.
this is for the people like me who have max cargo slots and almost perfect rolls on all equipment in our bio ship. if you know how many stacks it took to do that, you know finding ship parts is nothing but a fun addon

ridiculous is a beginning or mid game player seeing this and deciding its useless because you cant afford it
Jaggid Edje Mar 30, 2024 @ 1:49am 
I'd even go so far as to argue that the game needs MORE features like this one. There aren't enough money sinks in the game right now, for either units nor for nanites.

Right now, everything in the game practically rewards either units or nanites, and there is very little to do with either, long term.
Guyver8 Mar 30, 2024 @ 3:15am 
Originally posted by UARamiel:
why would you use ship building station at all other then just try it out?
um... to build a Ship to your own Specifications
Originally posted by UARamiel:
Financial aspect: you need to buy at least three ships at a total cost of several dozens of millions of units with a ceiling reaching 100 millions units just to get ship parts. Then you need 4000 nanites to get S-class core. This implies that you have progressed pretty far enough into the game to have such 'wealth'.
Lol... So about 2hours into the game from the start if you're not in a hurry else maybe 1hr (or less) if you rush it
btw did you know you can find crashed ships for little to no monies?
Originally posted by UARamiel:
What stops you from going to nmsge. com and find a ship built out parts you want, go to provided coordinates and buy it in a single transaction? Color scheme of said ship and nothing else.
Nothing... but then why buy, you could just use the editor, slap in the seed no.
yes... there are many different ways to go about getting the ship you want, ship building is just one of them
How long the journey to get your 'ideal' ship should take is upto you and the playstyle you prefer
Originally posted by UARamiel:
And if you are a long time player - you hangar is already packed with ships you chose to buy/repair and upgrade.
as a 'long time player' here's my solution to the 'hoarding/collecting' syndrome...
stick your least fav. ships into 'long-term parking' outside of the game i.e. backup those ships using an external tool (save editor, NMS companion or DNA) and then delete them from the savefile or scrap them (you can always restore them from the backup at a later date)
Originally posted by UARamiel:
So basically you spend time and money to get yourself an overpriced ship in a barebone state you have to start packing with tech and storage upgrades like any other ship you could just buy at a space station.
Lol... you're NOT spending time, you're playing a game... which good friends and family will tell you is 'a complete waste of time'
any ship you acquire in NMS is 'barebones'... as for 'overpriced'... unless you find a 'natural S-class' of the ship, it's cheaper to build than upgrade and the monetary cost is negligible cos getting rich in NMS isn't a hardship... in fact NMS is best played if you DON'T use wealth as the target of gameplay instead do the activities that you want to do which also happens to get you the money you need as and when you need it (imho)
Originally posted by UARamiel:
The more I think about it, the more ridiculous and unnecessary ship building is getting.
you should learn abit more about NMS before making that kind of bold statement cos like everything else 'it depends' on the circumstances i.e. wot kinda ship you want, the looks of the ship you want, do you enjoy searching the internet to find wot you want or do you prefer to stumble across finds by chance
but to be fair it's all 'ridiculous and unnecessary'... ship building, NMS, gaming in general etc...

CONCLUSION: I'm happy we've got the option to customise... personally i think it's been done in a very narrow, restrictive and cumbersome way... but i don't need to 'rag on' HG about it, they may improve or alter it in future but i'm glad it's here and 'thank the lord' for the modding community, who will no doubt offer alternative mechanics which improve it for me (... or i'll make it myself Lol)
:steamhappy::steamsad::steamfacepalm::steammocking::steambored::steamthumbsdown::steamthumbsup: [all at the same time]
Last edited by Guyver8; Mar 30, 2024 @ 3:26am
Know Won Mar 30, 2024 @ 3:33am 
We asked for a good ship building system, they purposefully made it the worst they could.
Its like asking for pizza and getting a hot pocket instead. It is edible(barely) , yet not as satisfying.
yaerav Mar 30, 2024 @ 3:40am 
It's all about the colour palette. But also, if you have been hunting for just that one perfect blue-and-green fighter with four engines, a hot rod frame and those neat fanned out wings, then finally, after all those months or even years, it is now wiithin your reach!

Also, it makes me appreciate the designs of the NPC ships I encounter more, so, yeah, I did not particularly want or need it, but now that it's there, I do really like it. Also, 90% of NMS is about nice fluff anyway!
Originally posted by UARamiel:
...Financial aspect: you need to buy at least three ships at a total cost of several dozens of millions of units with a ceiling reaching 100 millions units just to get ship parts. Then you need 4000 nanites to get S-class core. This implies that you have ...
If ship building is not something a player is interested in or any one aspect of the game, simply adjust the Custom Settings to make the preferred ideal game.

Custom Settings can be simply changed to make everything free (just like in Creative Mode) and they can be dialled back instantly to any one of the main default modes like Normal, Creative, Survival etc. If something is too expensive, change the settings, buy slots, items or upgrade things and then change settings back again as before. It's a player choice. Makes no difference to game play. Only Expedition mode is restricted by customising settings.

Have fun! Which is what the game has bags of : D
Last edited by Johnny in the Clouds; Mar 30, 2024 @ 4:00am
SirProsik Mar 30, 2024 @ 4:03am 
I wonder can you scrap a crashed minimum repaired ship ans get parts from it?
If so its a matter of finding a system with the 'ship' you want to scrap and search the water
for crashed versions(there will be a bunch 10+) of a single type. You might also find S class versions if you manually search(seems they do not come up on a scan) and get some money out of it.
Felis_Exploria Mar 30, 2024 @ 4:04am 
Originally posted by Jaggid Edje:
I'd even go so far as to argue that the game needs MORE features like this one. There aren't enough money sinks in the game right now, for either units nor for nanites.

Right now, everything in the game practically rewards either units or nanites, and there is very little to do with either, long term.

:steamthis:
Felis_Exploria Mar 30, 2024 @ 4:05am 
Originally posted by Know Won:
We asked for a good ship building system, they purposefully made it the worst they could.
Its like asking for pizza and getting a hot pocket instead. It is edible(barely) , yet not as satisfying.
I love hot pockets. Sometimes, I prefer them over pizza.
Raven Mar 30, 2024 @ 4:13am 
Originally posted by Felis_Exploria:
Originally posted by Know Won:
We asked for a good ship building system, they purposefully made it the worst they could.
Its like asking for pizza and getting a hot pocket instead. It is edible(barely) , yet not as satisfying.
I love hot pockets. Sometimes, I prefer them over pizza.

It's the old tail of 'be careful what you wish for'. Like the guy who wished his 'thingy' would touch the floor, fairy godmother waves her magic wand, and his legs fall off.:steammocking:
Mandrake Mar 30, 2024 @ 4:13am 
Originally posted by SirProsik:
I wonder can you scrap a crashed minimum repaired ship ans get parts from it?
If so its a matter of finding a system with the 'ship' you want to scrap and search the water
for crashed versions(there will be a bunch 10+) of a single type. You might also find S class versions if you manually search(seems they do not come up on a scan) and get some money out of it.
Well, that's the fun part of this game... it's easy to just find out!
To kill the joy of that, yes of course that's an easy way to make money and nanites in early game and any time. Find a crashed ship, fix the bare minimum to limp it back to the station, and scrap it out for Parts and Mods that you can then sell for Units and Nanites. OR now, you can also part out for ship parts. :)
Stensche Cloude Mar 30, 2024 @ 4:34am 
I swear, players of this game will find anything to complain about :steamfacepalm:
That said, it is a bit frustrating that only 3 ship types can be customized, and while I don't know why shuttles aren't supported by the shipbuilder (or the support was removed), I have some theories about why it's just limited to a few ship types:
Solar And Royal- Not that many different permutations so one could realistically find the ship they want in the wild or with the glyph exchange
Squids - No structural permutations, so why bother lol
Living Ships - Narrative reasons, probably
Interceptors (which would be the most sought after, I think) - These have so many structural permutations that it would introduce a huge number of "ship part" items to the point of being bloated, plus maybe a dash of narrative reasons (they're weird, alien tech after all)
...it would, however, be cool if there were specialists or whatever that could help with different types of ships, like pirates being able to process solar ships or autophages being able to work with sentinel tech, or some sort of mad scientist surgeon or biologist able to tweak living ships, although that would be potentially kind of unethical as the living ships are alive and conscious in-lore
Ograus Mar 30, 2024 @ 6:04am 
units even via crafting tradeables is not a problem,
build the required bases,....
nanites similar

plus:
dont like shipbuilding dont use shipbuilding
it is as simple as this
the game is a sandbox to tell your own story,
if shipbuilding is not part of that story, that is totally fine, no harm done
GenSec39 Mar 30, 2024 @ 6:51am 
Originally posted by UARamiel:
Financial aspect: you need to buy at least three ships at a total cost of several dozens of millions of units with a ceiling reaching 100 millions units just to get ship parts. Then you need 4000 nanites to get S-class core. This implies that you have progressed pretty far enough into the game to have such 'wealth'.

Yesterday I spent 2 billion credits in a matter of 40 minutes just to get more parts and never looked back since. This is kinda ridiculous that money aspect is even brought to the table, since money were never a problem in NMS.

Originally posted by UARamiel:
What stops you from going to nmsge. com and find a ship built out parts you want, go to provided coordinates and buy it in a single transaction? Color scheme of said ship and nothing else.

The same thing that stops me from just using hacks to get billions credits/nanites and all S/X stuff right away. I want to actually play the game, not get everything for a chekmark in a matter of click. Getting more control over something you need and reducing the role of RNG is very good thing. Besides, nmsge won't cover everything I need from a ship.

Originally posted by UARamiel:
So basically you spend time and money to get yourself an overpriced ship in a barebone state you have to start packing with tech and storage upgrades like any other ship you could just buy at a space station.

No. It's not barebone. I get design I need, color I need, class, stats and even SC slots I need. Some of them right away, some - with some more search and RNG. But I still get reasonable instrument to get exactly what I want.

Originally posted by UARamiel:
And if you are a long time player - you hangar is already packed with ships you chose to buy/repair and upgrade.

No. The game is heavily RNG based, there is no guarantee that I can get everything I want. You may find a ship with design and color you wanted, but stats and SC slots just suck. You may find a ship with perfect stats and SC slots, but design is just ugly. You may find more or less well rounded ship, but colour sceme is so clownish, that you don't even want to look at it. And so on. Ship fabricator helps me to solve most of such problems right away.

But the main question is - why people who do not care about ship customisation can't stop hammering it and just move on? Don't like it? Don't need it? Great! - move on. Sure, I hope that it will become better later and more ships and customisation options will be added, but it's already better than nothing.
Last edited by GenSec39; Mar 30, 2024 @ 6:52am
fabio.capela Mar 30, 2024 @ 8:55am 
Originally posted by Mandrake:
Originally posted by SirProsik:
I wonder can you scrap a crashed minimum repaired ship ans get parts from it?
If so its a matter of finding a system with the 'ship' you want to scrap and search the water
for crashed versions(there will be a bunch 10+) of a single type. You might also find S class versions if you manually search(seems they do not come up on a scan) and get some money out of it.
Well, that's the fun part of this game... it's easy to just find out!
To kill the joy of that, yes of course that's an easy way to make money and nanites in early game and any time. Find a crashed ship, fix the bare minimum to limp it back to the station, and scrap it out for Parts and Mods that you can then sell for Units and Nanites. OR now, you can also part out for ship parts. :)
I haven't tested it in Orbital yet, but at least until Omega you didn't need to even minimally repair a ship as long as you have either a freighter or the anomaly unlocked. Claim the crashed ship, go back to your old ship without repairing anything, fly to either your freighter or the anomaly, swap to the crashed ship there, use the teleporter to go to the station, and you can scrap the crashed ship without fixing anything in it.

(Though minimally repairing a ship is so easy it might not be worth the hassle of going to a different place to swap ships before scrapping. Also, if you minimally repair the ship you don't need to fly to the station in it; you can now swap to any minimally repaired ship in the station itself.)
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Date Posted: Mar 30, 2024 @ 1:29am
Posts: 19