Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
i use what i have and make the most of it until i maybe find a better tool that i can easily tell is better... if i do get another tool, i generally pack everything in the first one so i can transfer it all to the new one... eventually i will likely get rid of the old one... maybe...
You can have more than one, but I would advise against that if you are new. More slots are better is the general rule for selecting. You can pack away your upgrades from your current tool if you want to do an exchange. Then add them back to the new tool.
Grades go C B A S (and X for upgrades- it is kind of a gamble). Ideally, you want to work up to a tool that is at least an A class, preferably with 24 slots. Pretty much any tool you find with more slots and the same or higher class is now a decent deal. Stay away from the ones that need a lot of broke slots unless it is A class or better and will have a lot of slots once you fix it up.
There is some synergy by putting like addons together and next to the item they improve. It is a pretty small bonus so don't get too hung up on it. It is more of a fun thing to do.
Early on you will kill stuff with the mining beam and it's not bad. You will slowly gather resources and items to upgrade that baby tool, much given as rewards. Don't overthink it right away. Ships, multitools, your exosuit upgrading are all minigames you will want to play after you get a little more time under your belt. Till then just rock along with the tutorials and have fun.
Alien, Riffle, Sentinel, Voltaic Staff
Scanning:
Experimental, Royal
Mining:
Pistol, Atlantid
lol, sorry! I figured with the way RNG is, they could get lucky and wonder what the differences are
The starter MT is a pistol, they have one of the best mining bonus of all multi-tool along a good scanner bonus. Dont use it for weapons, only use it as a tool, it has a bad bonus to weapon damages.
Find yourself a sentinel mutli-tool, rifle or pistol, and equip it with a fully upgraded bolt caster. The sentinel shards you get from killing sentinels on dissonant world give modules that grant a bonus only to bolt casters and you can add 3 of them. Add a paralysis mortar to that MT along the module that boost damages on stunned targets.
This should get you pretty far already.
2 examples with some of my own multi-tools:
Mining laser multi-tool. It's the one you gonna make with your starter pistol, you need to replace it later on with an atlantid rifle, when you'll get access to them (they have the best mining bonus)
https://steamcommunity.com/sharedfiles/filedetails/?id=3095101353
Bolt caster multi-tool. At first first make it with a sentinel MT and eventually replace it with a staff later on, when you'll get access to them. They both have the same range bonuses, so replace it with a staff only if you find one with a better bonus:
https://steamcommunity.com/sharedfiles/filedetails/?id=3095101388
The Rifles start with higher number of slots so easier to add technology and mods; but later on you can get expansion slots and use them on any multi-tool.
Pick the weapon you like (except the sniper aka blaze javelin. its good but needs constant recharging). BoltCaster = assault rifle. Scatter blaster = shotgun. pulse spitter=machine gun. neutron cannon = rifle+shotfun. blaze javelin = snipper.
Keep adding mods (buy them from space stations or find them while exploring) to your multi-tool you'll be fine.
you can have upto 6 multi-tools.
For example, if you install an upgrade to your mining beam, it can grant an extra bonus if installed next to the mining beam. You can move them around by pressing the E key, if you are on pc.
Also, watch for supercharge slots. You get more supercharge slots with higher classes of multi-tool. Supercharge slots give a bonus to whatever is installed in them. And it complements the adjacent bonus.