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for example, in Normal mode you'll find Curious Deposits... switch to Survival mode and those CDs will change to the red/pink balls with the spikes that try to kill ya... switch back to Normal and you have CDs again...
that's one example... there are others... the point is there's a lot of variation in NMS and how each of us play our game... should HG force all MP to be done at the lowest denominator of the team or force everyone into Normal mode while on a team? should Survival players get large inventory slots while on a team or should everyone get the limited ones?
if NMS had been fully designed with MP in mind, we wouldn't even be reading this... again...
While it may add some more longevity to the game, I don't really see it coming.