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if/when i get a 1st Living Ship again, i'll do the quest all the way through and then go looking for the one that has the looks i want... when i get it, if i want to get rid of my 1st one, i'll trade it to a NPC and scrap the ship i traded for... AFAIK you can only trade away Living Ships... no scrapping of them and you cannot dismiss them like you can Living Frigates...
Some people have said just take the fist one then buy another void egg. Future times, you don't have to do the quest so you can just reject a ship and try another system to find your ideal ship with less hassle. With the second egg, you get to keep the egg and try again if you reject.
With the first ship you can just take what they give you to follow the path of least resistance. They are all different, depend on where you are in Euclid and are random as ♥♥♥♥. For every crashed ship in the game iirc there is a LS sitting under it waiting to be found. The first ships tend to be sorry creatures with terrible colors, incomplete feet and vestigial wings. With the amount of QS you get from the beginning quests now you don't even have to work for that 3200 unless you have spent it foolishly somewhere else. So get it, feel sorry for it and go buy a second egg. Or be creative and try to figure out how to be sneaky and get a different ship. All the clever ways of using save points were discovered by other players so it's not some total secret, just takes a bit of creativity. I lack that kind of mindset so depend on those with way more brains. Check out Q-Ball Gaming and a few others. Floury Squirrel iirc has found some fabulous ships.
It may be that you don't even have to get your first ship from Euclid. You probably can reset the mission even with the first ship but there is a trick to it. iirc you get the location but just go to SS instead and port to another galaxy, not system, galaxy. Then go to the location you know a ship is that you want, be about 400 units away, reset the quest and claim ship. Be sure to jump in and out of it or quest will not complete. This means you need to have been to that site, have a base there or something to find your way back. Or just trust to luck and see what you get.
If you get to a location and there is just a normal ship, jump out of your regular ship, reload that save and LS will appear. If you are on the fence about your first LS at the location you can reload your save a few times, sometimes there is even a 2nd one there. One time I found a truly ugly tan one but on reload there was a screaming pink fully armoured ship that was amazing. Well amazing if you like pink...
Have fun.
In a part-exchange you pay the difference if the 'new' one is worth more than yours. If the 'new' one is worth less then an exchange will cost you nothing other than the ship itself.
~~~
One exotic per inhabited system. No exceptions. Them's the rules.
The probability of an exotic appearing at any given moment is influenced by a system's economic rating but is not beholden to it; if you wait long enough, you will encounter one.
If you hope to see more than one, bear in mind "they" will have the exact same appearance but will almost certainly present minor differences in slot count and module complement.
Because they are, in essence, the same ship.
With all that said I suggest you forego worrying about these things until you actually have a living ship in hand and have decided you dislike it to the point where you wish to be rid of it.
- Search living ship seed on google, find one with a nice look then copy his seed.
- Open your save in the goatfungus editor
- Go to the starship tab, select your living ship
- Select the seed of your living ship and past the seed you copied earlier over.
- Save.
https://www.youtube.com/watch?v=aZJ1WE8rWgI
Its 3 years old so the steps in the video might not work anymore.
I used it about a year ago so i know it worked at least a year ago from now.
Also, they handle like garbage. Even totally suped up. Just a heads up, they are not fun to fly IMO. I used mine for 2 days.