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https://cwmonkey.github.io/nms-expeditions/
Also, we are often given the chance to complete past Expeditions (many times this occurs towards the end of the calendar year and many times it is a grouping of 4-5 past Expeditions).
And if you are really, really a 'have to have it all' person you can resort to a save game editor which most avoid using, but some do.
The base game is a sandbox that gives you hundreds of hours of exploration, building, and discovery tho. The updates still bring new things but more rarely .
Even if the best time, in my opinion, was from the release in 2016 to Atlas Rises in 2018, because back then you had to explore to find techs, etc..., NMS today still gives a special feeling of wonder and calm. Even after 1000 hours, landing on new planets and the relaxing gameplay are worth it. NMS is a well-made gem,for exploring and chilling. Could not find better for planet landing and chilling since its release.
Rewards earned are mostly cosmetic and can later be redeemed on every other save you have. There's no meta item or must-have.
Expeditions are also re-run every now and then, so nothing is lost forever (and as said above you can use a save editor to replay them or grant yourself the missing items if you so decide).
However, Expeditions tend to kickstart the starting phase very rapidly by throwing a lot of new tech at you at once and assuming you know how to use them all, so they may be more confusing for a new player.
I wouldn't recommand beginning NMS with an expedition, I'd say you should play on a normal save first for a little while and then begin the expedition. Good news is, the Expedition last a little less than 2 months so if you can put maybe 10 or 20 hours into a main save first to get yourself started, learn the basics, you'll be good.
Get the game, you won't regret it.
https://www.nexusmods.com/nomanssky/mods/2062
it allows you to have all the rewards that you can no longer have
All Twitch Drop rewards/from previous expeditions and more can now be found in the Nexus Store (HUB)
everything is obtainable but in exchange for quicksilver ( currency you get by doing Nexus special mission )
so it's not really cheating.
The expeditions do cycle around at years end, usually the ones within that same calendar year but that may or may not happen in the future. There is nothing anyone "needs" from them but they are fun and teach us new stuffs, showcase different parts of the game. It's a win if it fits your playstyle, no loss if you never engage.
The expeditions have varied. Some of them were very much for veterans, but others seemed to be a tutorial for the regular game. I haven't fired up Adrift yet so I don't know which this falls under.
Personally I think it's a good idea to run through at least the basics of the regular game before running an expedition.
the expedition are not themed at all
the only thing that changes is just the title of the expedition
expedition are only to get the " fomo " comestic reward after doing the exact same thing like in previous expedition like " found X planet learn X thing get 1 000 000 credit "
dont waste your time with it install Consumerism from nexusmod and play in survival mode
This Expedition is exactly the same as all the ones before, there's nothing new here.
In the case where you would not be able to put 10 hours of your life into the game across the span of 7 weeks, the expedition will end and you will miss... absolutely nothing of critical interest.
FYI because with your 15 hours of playtime you seem to have seen it all and done it all, the game has a survival mode with optional permadeath.