Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Alright that was easy !... Next question ! :3
This is because, also generally speaking, I don't think the devs intend for this to be a "hard" game. I think they intend for it to be a more relaxing and exploration-focused game. Seems to me that's why the "survival" aspect in the beginning just doesn't last very long, unless you do things yourself to drag it out, either through personal rules and/or, again, mods.
If you are just starting to play NMS, I'd strongly recommend to begin with standard difficulty. And only then, after you play it enough, and only if you understand what you are doing - by all means, choose any difficulty you want.
For survival and permadeath yes if I remember, I done them both at the same time, I changed the option to "locked" for being able to change the settings in game and it makes a "custom" save file, so I played it through without touching them, not sure about normal achievements. They might be disabled on creative mode.
Like was said though the difficulty slider isn't as intense in this game as others, so "Normal" is already an easier pace.
You need survival+permadeath only for 2 achievements. The rest can be done on any difficulty. I done almost all achievs on my main standard save. For SP I created separate save, got 2 last achievs in 8 hours and forgot it for good.
Basically this. You just need to recharge your tech more often, shoot more bullets, use more materials with fewer slots, etc. This is not "difficult", just more tedious. I tried, but saw no point in higher diff, so left everything in the middle.
I think it's only for permadeath, maybe, as few achievements are tied to diff setting, such as "reach the center of the Galaxy in permadeath mode". I messed with diff setting all the time in all my saves, I play only Custom Mode and I still have 23 out of 27 achievements unlocked.
And even then the grind is the start of the game, which for new players might be a challenge as they may not know how to get this and that quickly but once you've upgraded hazard and life support and get a little money, you can still buy most of what you need rather than run around a harsh planet looking for it, so while it is more grind there still comes a point where its mostly the same as other settings. Hardest part of perma death is the start, once your ship is moving, it's just a case of doing Artemis quest or looking for visitors on space stations, then take a portal.
But yes, the first few hours are the most difficult part of this game and it can be a bit frustrating as the game does some things in not-so-obvious and unintuitive ways, and, despite of the tutorial people miss many things in the first few hours. But later, it gets much easier.
There was some mods to make it alot tougher. It didn't really over-haul combat.. you still kinda just hide behind something and shot around it. >_>
As for Trophies, Perma-death can be done during one of expeditions. (loop) so not even really perma-death.
I had Finished most of trophies by time Custom Setting came out. But 2 of Expeditions finish get to center/perma in one go for me.