No Man's Sky

No Man's Sky

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is it possible to permanently stop the Sentinels?
just defeated the Sent 5th wave & it gave me a location. of a tower if i go there will i be able to permanently stop them?

or will they reset at a later time?
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Showing 1-9 of 9 comments
Raven Jun 5, 2024 @ 9:54am 
Go to the tower, interact with the pillar console, you have an option to shut them down. They will reset if you leave the planet and return. Otherwise you can shut them down for as long as you are on the planet.
dreamrider Jun 5, 2024 @ 10:20am 
The event of defeating the 5th wave DOES disable them, of itself, on that planet...until you leave the planet for Station, other planet, or extended space work.
They will stay disabled on that planet until you decide to /b][leave the planet, even if it is many game days later ... or your next play session.

You CAN do sub-orbital flight using the Pulse Drive without reactivating the planetary Sentinels, by going just above the atmosphere (where the P Drv becomes active). You can usually tell when you are high enough when there is a momentary freeze in the graphics / travel effects. Don't go very far beyond that though.

While they are disabled, you can collect a couple of barrels at any and every location where you would normally encounter patrolling Sentinels: factories, operations centers, transmitters, resource depots, etc. If you are on a Salvage planet, when open a Salvage capsule, it will still call 2-3 Corrupted Sentinels ... but they will immediately "pop" - it's amusing.

Exception: If your settlement is on the planet, and it is time for a Sentinel Raid, you WILL get the raid, with live Sentinels to kill, but it will not reset the Sentinels for the planet. They remain disabled for other locations.

At a Sentinel Pillar, if you win your way to the control terminal close beside the Pillar, you can get the option to Disable Sentinels. That has effects exactly like winning a 5 wave battle.

If you time it right, that is actually the easier way to disable them, presuming that you can locate a pillar. (There are ways, like winning a 5-wave battle, to get Pillar maps that can be used later.)

When you are given the location of a Sentinel Pillar after a battle, when you get there (presuming that you do not fiddle around and go beyond sub-orbital flight first), the guarding Sentinels (Hardframe + 1-2 floaters) will already be disabled and lying around as barrels to collect. In addition, you cansafely blow away the 3 out stations for the same Pugneum reward (?and nanites?) that you would get if you destroyed them while fighting your way in. You cannot harm the Pillar itself, just like any other building.

There IS NO WAY to disable the Sentinels on a planet FOREVER (They are popping in via inter dimensional travel, after all), but I have operated on a planet for many days with the Sentinels disabled. (Including RL days, as long as you do not end the session.)

To do something akin to Disable Forever:
A. Disable the Sentinels on a planet, either via 5-wave victory or Sentinel Pillar console.
B. Go to the/a Sentinel Pillar.
C. Build and power a Teleporter RIGHT NEXT TO the Sentinel Pillar control console.
D. Any time you return to the planet, teleport to the Sentinel Pillar and immediately turn off the Sentinels.
Last edited by dreamrider; Jun 5, 2024 @ 10:35am
Apex Artist Jun 5, 2024 @ 10:23am 
Yes, they will reset if you leave the planet, or leave the game.
As long as you haven't stopped the game, and stay on that planet, the sentinels will die as you approach them, dropping loot, and leaving their structures unguarded.
Mohguy Jun 5, 2024 @ 10:36am 
Seriously ? There is really NO way to permanently remove sentinels from a planet ?...
I thought that disabling their presence via the pillar was permanent, boy... I'm really disappointed.
The sentinels in this game are just boring, annoying and totally uninteresting. Having a way to disable their coming to the planets of our choice seemed like a good idea to me, and they didn't even implement that, argh it sucks
Last edited by Mohguy; Jun 5, 2024 @ 10:36am
The Dweller Jun 5, 2024 @ 11:00am 
Originally posted by Mohguy:
Seriously ? There is really NO way to permanently remove sentinels from a planet ?...
I thought that disabling their presence via the pillar was permanent, boy... I'm really disappointed.
The sentinels in this game are just boring, annoying and totally uninteresting. Having a way to disable their coming to the planets of our choice seemed like a good idea to me, and they didn't even implement that, argh it sucks

Considering the gazillion of planets in this game, they could´ve allowed for that option, available for instance only to the planet discoverer.
dang... no way to perma stop them....

but building near a tower seems like only way to go. thank you!
hot dog Jun 5, 2024 @ 11:58am 
You can disable them in settings.
Mr. Bufferlow Jun 5, 2024 @ 12:17pm 
Originally posted by Mohguy:
Seriously ? There is really NO way to permanently remove sentinels from a planet ?...
I thought that disabling their presence via the pillar was permanent, boy... I'm really disappointed.
The sentinels in this game are just boring, annoying and totally uninteresting. Having a way to disable their coming to the planets of our choice seemed like a good idea to me, and they didn't even implement that, argh it sucks
There are planets that have scarce sentinels- meaning they are only guarding secured sites. You are free to roam the planet without their interference...except if you try to get into secured sites or destroy what they are protecting.
UncreativelyNamed Jun 5, 2024 @ 12:21pm 
I'm not sure why you'd feel a need to disable them permanently. If you don't antagonize them, they will leave you alone, and sentinel pillar maps are fairly easy to come by if you want to do some looting on planets with more observant or aggressive sentinels. Aside from getting maps by fighting sentinels, you will find them fairly often in buried caches. I'm combat-avoidant for the most part and even when I am in a rare fighty mood or if there's a "Kill 'X' sentinels" mission where I really want the reward, I can't kill quads/walkers because I never have powerful weapons on my multitool (because combat-avoidant). Still, I pretty much always have at least half-a-dozen sentinel pillar maps on me, all found in buried caches. Digging up buried caches means spending some time on planets, wandering around finding them and digging them up, but it's a painless and combat-less way to get them, and you often find other interesting things -- even if it's only a pretty vista to admire -- while you're doing it. But maybe that's just me? I dunno.
Last edited by UncreativelyNamed; Jun 5, 2024 @ 12:23pm
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Date Posted: Jun 5, 2024 @ 9:48am
Posts: 9