No Man's Sky

No Man's Sky

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jephrey64 May 28, 2024 @ 5:10am
freighter base building
I've been away a long time. I'm lost on the new freighter construction system. It used to be I could build corridors and then build rooms off those corridors. And there was a huge empty room already there that could be modified freely. All that seems to be gone. The game doesn't want to place corridors anywhere. And if you go outside the ship, you see that you are building into empty space. I placed a single corridor segment, but that's all I can do. What's the trick?
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Showing 1-12 of 12 comments
Darrcelf May 28, 2024 @ 5:51am 
I'll try to explain so bare with me ! You can build corridors BUT you use rooms to do it and you can make them as wide as you want ! There are different styles of " rooms " as I call them and you can recolour them to suit. Try just bringing up 1 style of "room" and you see there are different subsections so just build one. Now just put another type directly in front of that one and maybe another of to the side ect. One of is going to look like an empty space hence can be used as a corridor so put another of those in the same direction and another. It takes a bit and pretty much anything you need is going to be a "room". Storage,teleporter, ect.
MUGWUMP May 28, 2024 @ 6:35am 
This may give you some ideas
https://www.youtube.com/watch?v=VKM0By80Z0o
Felis_Exploria May 28, 2024 @ 7:41am 
You need to unlock each type of room using salvaged frigate modules. The bridge has a station where you can unlock tech or rooms using these modules.
Foxglovez May 28, 2024 @ 9:24am 
One tip is as you start to build in your freighter don't stand too close to the spot you want to put your next room, corridor or stairs. If you back up a few steps it works. Same thing happens when you decide to delete a room. You have to be almost half a room away to not be within the boundary. Up close and personal is a problem.
Mr. Bufferlow May 28, 2024 @ 10:43am 
Originally posted by Foxglovez:
One tip is as you start to build in your freighter don't stand too close to the spot you want to put your next room, corridor or stairs. If you back up a few steps it works. Same thing happens when you decide to delete a room. You have to be almost half a room away to not be within the boundary. Up close and personal is a problem.
Yep, the freighter building improves if you follow the KISS process. Avoid getting fancy unless you have a recent save and are willing to fall back to that time and lose your work.

It is really easy to bury a room where you did not intend to put it (thanks for those virtual placement guides HG-NOT). On a freighter that can be double trouble because one small mistake and you are falling through space.
jephrey64 May 28, 2024 @ 11:38am 
It's working! The corridor parts are flaky. Placing rooms works. Thanks, all of you. I will have five more kids and name one after each of you! Seriously, tho, thanks.
Some of the base building parts like corridors for example use an auto select concept to snap to connecting parts. This can make building a base very speedy. However sometimes you may only want a straight corridor instead of, for example,a cross section to be placed.
https://steamcommunity.com/sharedfiles/filedetails/?id=2857725682
To force a part you want and override the auto selection of a part, the building menu icons of some parts can be expanded to reveal the individual parts. Expanding the selection permits choosing the part you prefer to be snapped into place. If a part has more that one of its type to choose from, it is indicated by a small symbol in the corner of the part icon, which can be clicked on to display the additional parts.

The corridor parts also I think connect upwards automatically to ladder parts. The idea of the auto system is matching parts connect to each other or linked parts but in some circumstances that is not always desired. Hence being able to override the auto select is a useful function if needed. This can be useful if after placing parts, perhaps a corner of a hidden part is seen poking through the wall of another and so being able to hide it visually forcing selection of a different part can be helpful visually,
https://steamcommunity.com/sharedfiles/filedetails/?id=2922321199
Also there was a bug that prevented colouring of forced parts, or sometimes it occurred when selecting them later and duplicating previously placed forced parts. While building, it is quicker to select and duplicate from parts already placed, instead of opening the build menu constantly. If the bug occurs and a part will not duplicate it may deleting and replacing again. The advantage of duplicating parts in situ is that you can duplicate a part and any colouring it has. So if you want to place a lot of repeating parts colour one part first and duplicate from that, otherwise after placing parts they would then individually have to be coloured all over again. If you know you want to colour a large section of a base then it can be efficient to colour a part first then duplicate with it already coloured.
https://steamcommunity.com/sharedfiles/filedetails/?id=2838312168
When building large areas it can be useful to step outside of the base interior on the freighter build area and build from the outside with a much clearer view of the entire structure. Base parts are distinguished from each other by part markings and can be selected and duplicated a little easier when identifying parts to move or copy.
Last edited by Johnny in the Clouds; May 28, 2024 @ 1:21pm
Kobs May 28, 2024 @ 3:53pm 
Here's a 15 min. video of one I built ( it's gone now ) back before the modular rooms

https://steamcommunity.com/sharedfiles/filedetails/?id=2583407269
Last edited by Kobs; May 28, 2024 @ 3:54pm
Serene May 28, 2024 @ 5:26pm 
I came back after 3 or 4 years away, too. Should I scrap all the rooms and start over on my freighter? It's really kinda crazy right now.
Aku May 28, 2024 @ 7:12pm 
I've built up my freighter a lot (three levels) but I got to a point where the extra rooms just feel redundant. I wish there were more types and more kinds of furniture and other items in the vanilla game.
Darrcelf May 29, 2024 @ 12:38pm 
Originally posted by Serene:
I came back after 3 or 4 years away, too. Should I scrap all the rooms and start over on my freighter? It's really kinda crazy right now.

Simply put - Yes !
Originally posted by Serene:
I came back after 3 or 4 years away, too. Should I scrap all the rooms and start over on my freighter? It's really kinda crazy right now.
Take some screen grabs of your old base and its layout for memories :D and yeah start clean. It can be a nightmare trying to rebuild an old base and is simply far quicker to start fresh instead of trying to rebuild on top of an old structure. If the base is large the screen grabs will be useful reference if you do ever want to build something similar. Alternatively back up your save and use a copy of your save to clear things out. You can then (on PC at least) always open up the old save (or another copy of it) to see things as they were for reference.
Last edited by Johnny in the Clouds; May 29, 2024 @ 12:50pm
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Date Posted: May 28, 2024 @ 5:10am
Posts: 12