No Man's Sky

No Man's Sky

View Stats:
Terrain Regeneration?
I read that eventually terrain regenerates, and swallows bases. Apparently, even just ground clearing and holes will eventually respawn.

Is there anything that can be done? I love my Batcave style bases, I don't want to give them up if I can avoid it. For the record, I've been playing the game for a while now and haven't noticed it growing back, but it has been a while since I've been to a few of my bases...
< >
Showing 16-20 of 20 comments
Grimmslayer73 Mar 3, 2024 @ 2:02pm 
Originally posted by Zak:
I tried something like that, but you have to be careful and don't step off into the void or the game will teleport you back to the surface.
Yes this method definitely has it's quirks. Safest way is to just use the build cam until it's done, or build from the inside.
Scaramouche Mar 3, 2024 @ 2:07pm 
Originally posted by Scaramouche:
Originally posted by blacktemplar6661:
The terrain will reset guys. Replacing all the terrain you remove.

Only if you outpass the limits.
I have plenty bases with underground section and I have them clean most of the time. The only moment where the terrain reset is when it take me to fully excavate a ruin or a crashed freighter. Then I hugely overpass the terrain edit. In those case, I use the TerrainEditData back up I have stored.

Originally posted by momopovich:

This is the oldest golden rule of building in NMS, however I've noticed that terrain resets seem to happen a lot less frequently than what i experienced years ago

HG extended the edit limit to 30k

@OP
There is no such big door ingame. You can thou with mods. I don't know which one, so I let someone used to them to explain.

If you plan to do underground base, you'll have to familiarize with Save Editor ( https://github.com/goatfungus/NMSSaveEditor) for create a backup file with your terrain editing.
Here is an explanation about a TerrainEditData backup

1 Edit raw JSON of your save
2 find TerrainEditData, between freighter datas and chest datas
3 delete its content
4 log and clean all your bases with MT and/or by delete/replacing base pieces
5 once all your bases are clean, copy TerrainEditData content in a text file as backup
6 when ground is coming back in your base, use that file for restore it to its clean state.

When you are about to add a new base, restore ground with your back up, build your new base, save the new TerrainEditData as new backup.

For monitoring, visit your oldest base regularly, because it will be there that ground will first come back.

side note : dont build underground in populated systems like current expedition ones. the server turn nuts with all players digging around.
Originally posted by Captain Skinny:
I just spent like 6 hours designing a bunker, its entirely carved out of the ground
That hurt to read. I think we've all done it, and found out the hard way.
On the bright side, other players who come across your base will probably relate, and laugh in a sad way. An interesting relic, and art in its own way.
Last edited by Professional Gamer; Mar 3, 2024 @ 4:47pm
Shadow Draxis Mar 3, 2024 @ 5:11pm 
I always thought if you upload your base any edits are fine. I had OG bases from launch not have its terrain regrow.
Captain Skinny Mar 3, 2024 @ 5:31pm 
Originally posted by Shadow Draxis:
I always thought if you upload your base any edits are fine. I had OG bases from launch not have its terrain regrow.
I'm going to assume this is the case, never revisit my old bases, and pretend the rest of you didnt just tell me I'm screwed lol
< >
Showing 16-20 of 20 comments
Per page: 1530 50

Date Posted: Mar 1, 2024 @ 8:52pm
Posts: 20