No Man's Sky 無人深空

No Man's Sky 無人深空

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Duke Flapjack 2024 年 2 月 28 日 下午 7:00
I wish there WAS a way of starting a new game in a different galaxy than Euclid.
I seem to remember the last time I actually completed the restart it spawned me in one of the other galaxies with absolutely nothing. Now I've got all the various bric-a-brac than I collected on my way. Is this new-ish? It's been quite some time since I did it last and I may be mis-remembering anyway.

I was rather looking forward to getting a totally tutorial-free game (because the Artemis path is just an extended tutorial, and can get HIGHLY annoying) while also starting with absolutely nothing.
最後修改者:Duke Flapjack; 2024 年 2 月 28 日 下午 7:06
引用自 Geldric™:
引用自 Duke Flapjack
Ooh, I didn't know about THAT. I'll have to check it out!
Whenever I want to do just that (start in different galaxy), I start my save and go to the space station(1) and make a save (always exit the game when editing save files). Then it's as simple as changing this
"RealityIndex":0,
to <target galaxy number> - 1

Example: Ebyeloof is galaxy number 45 so I'd change the 0 to a 44

(1) Nearly all systems have a space station and from a programming stand point, if you tell a save file "you're in the station" well regardless of galaxy, it loads your save... in the space station. Otherwise you must deal with spawning in space because your original galaxy had a planet under your feet... the new galaxy (same coordinates) is very likely to not and you'll be floating in space. Which at first glance sounds pretty cool... yeah, no it's not.
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目前顯示第 16-28 則留言,共 28
Zak 2024 年 2 月 29 日 上午 7:45 
Yeah, I've used Notepad++ for years and I'm used to it as I do most of my writing and notes in Plain Text, not just scripting, and it has free US English and Polish dictionaries, it can even spell check both languages simultaneously in the same file, but I was unaware of the additional JSON plugin. I was able to edit JSON files so far without any issues with proper syntax, formatting and all. This is the first file I know that needed the extra plugin to be enabled to be formatted properly. Learned something new again:)
Gumsk 2024 年 2 月 29 日 下午 7:44 
I don't think there's any way to mod the ability to start a custom expedition as has been suggested.
Zak 2024 年 2 月 29 日 下午 11:58 
引用自 Gumsk
I don't think there's any way to mod the ability to start a custom expedition as has been suggested.
That's a pity :( So basically, start the game, save, exit, edit the save withe Editor to whatever you want it to be is the only way?
Stepe 2024 年 3 月 1 日 上午 2:50 
If you join a multiplayer game with someone who is in a different galaxy you can start a new game there (unless that's changed recently). I have a save that started in Odiwagiri.
Zak 2024 年 3 月 1 日 上午 3:09 
引用自 Stepe
If you join a multiplayer game with someone who is in a different galaxy you can start a new game there (unless that's changed recently). I have a save that started in Odiwagiri.
Yes, that still works.
Zak 2024 年 3 月 1 日 上午 5:26 
引用自 I am LETO
引用自 Duke Flapjack
Ooh, I didn't know about THAT. I'll have to check it out!
Whenever I want to do just that (start in different galaxy), I start my save and go to the space station(1) and make a save (always exit the game when editing save files). Then it's as simple as changing this
"RealityIndex":0,
to <target galaxy number> - 1

Example: Ebyeloof is galaxy number 45 so I'd change the 0 to a 44

(1) Nearly all systems have a space station and from a programming stand point, if you tell a save file "you're in the station" well regardless of galaxy, it loads your save... in the space station. Otherwise you must deal with spawning in space because your original galaxy had a planet under your feet... the new galaxy (same coordinates) is very likely to not and you'll be floating in space. Which at first glance sounds pretty cool... yeah, no it's not.

I'm messing around with this today but it looks like if you copy this entire UniverseAddress section, not just the realityIndex number, plus the the SpawnStateData you can start your new save on your chosen planet, in any Galaxy. You can do this right away after saving the new game the first time, without having to go to the space station. There is some weirdness in the Discovery Tab so I'm not sure if I can recommend this for all, maybe this will clear up, once you go to space, but I was totally able to start new saves on specific planets that I picked in other galaxies.

Funny, in one save I spawned about 200U from a crashed ship :) I spent three hours looking for crashed ship in another save :)
最後修改者:Zak; 2024 年 3 月 1 日 上午 5:26
Idaho 2024 年 3 月 1 日 上午 5:52 
Yeah, it won't register your new galaxy/system/planet until you set foot on one of the planets. The discovery tab will just be blank and still show your starter planet in Euclid, and often one other system. Not sure why it almost always shows a 2nd system that you clearly did not travel to. It would be interesting to see whether that system was the same coordinates as the one you left in Euclid.

But that may be because I always use a particular set of glyphs when I galaxy jump through the save editor...
Zak 2024 年 3 月 1 日 上午 6:03 
引用自 Idaho
Yeah, it won't register your new galaxy/system/planet until you set foot on one of the planets. The discovery tab will just be blank and still show your starter planet in Euclid, and often one other system. Not sure why it almost always shows a 2nd system that you clearly did not travel to. It would be interesting to see whether that system was the same coordinates as the one you left in Euclid.

But that may be because I always use a particular set of glyphs when I galaxy jump through the save editor...
Thanks! Yes, that's *exactly* what is happening. Also, it says The Planet Is Already Discovered but it doesn't say by whom, even though it was me in the other save. But if that's the worse that happens then it's not a big deal then. I don't even care that much about discoveries anyway.
Zak 2024 年 3 月 1 日 上午 6:14 
Oh, I'm loving this :) I've done so many saves that I lost count, and I'm a bit tired of starting each game on a nasty planet. So I warped to a random system far away in Eissentam and picked some average paradise planet to start a new game on and it feels great!
hot dog 2024 年 3 月 1 日 上午 7:23 
There's also the NMS app Location Transfer Service: https://nomansapp.com/

Although you'll need to progress as far as having access to the Anomaly.
Idaho 2024 年 3 月 1 日 上午 7:54 
引用自 Zak
Oh, I'm loving this :) I've done so many saves that I lost count, and I'm a bit tired of starting each game on a nasty planet. So I warped to a random system far away in Eissentam and picked some average paradise planet to start a new game on and it feels great!

I'm doing similar. I have a fresh save in about half of the 'Lush' galaxies. I start at a particular glyph coordinate set and never leave that region. If I run out of star systems (with default settings, each region has about 550 star systems) I can install the 'Its Full of Stars' mod, which uncaps system generation and adds hundreds more stars per region. (basically makes all phantom star systems no longer phantom).
Zak 2024 年 3 月 1 日 上午 8:11 
引用自 Idaho
引用自 Zak
Oh, I'm loving this :) I've done so many saves that I lost count, and I'm a bit tired of starting each game on a nasty planet. So I warped to a random system far away in Eissentam and picked some average paradise planet to start a new game on and it feels great!

I'm doing similar. I have a fresh save in about half of the 'Lush' galaxies. I start at a particular glyph coordinate set and never leave that region. If I run out of star systems (with default settings, each region has about 550 star systems) I can install the 'Its Full of Stars' mod, which uncaps system generation and adds hundreds more stars per region. (basically makes all phantom star systems no longer phantom).
:steamthumbsup:
gNg 2024 年 3 月 1 日 下午 12:08 
引用自 I am LETO
引用自 Duke Flapjack
Ooh, I didn't know about THAT. I'll have to check it out!
Whenever I want to do just that (start in different galaxy), I start my save and go to the space station(1) and make a save (always exit the game when editing save files). Then it's as simple as changing this
"RealityIndex":0,
to <target galaxy number> - 1

Example: Ebyeloof is galaxy number 45 so I'd change the 0 to a 44

(1) Nearly all systems have a space station and from a programming stand point, if you tell a save file "you're in the station" well regardless of galaxy, it loads your save... in the space station. Otherwise you must deal with spawning in space because your original galaxy had a planet under your feet... the new galaxy (same coordinates) is very likely to not and you'll be floating in space. Which at first glance sounds pretty cool... yeah, no it's not.

Brilliant! Thank you for this, Leto. I've been waiting for NMSC to update to Omega, but I now I can do it for myself.

Thanks too to everyone who recommended Notepad++ :steamthumbsup::steamthumbsup::steamthumbsup:
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張貼日期: 2024 年 2 月 28 日 下午 7:00
回覆: 28