No Man's Sky

No Man's Sky

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EchoSON Mar 12, 2024 @ 5:57pm
Why do we care about having a pirate Capital ship?
Are there any benefits over a standard S class?
There's still no threats or attacks on your own Fleet, so it's not like 'More guns' would matter

There are no fleet battles except for that 'shoot the torpedoes' event, which hardly constitutes a Battle between 2 fleets, it's just the Pirates one sidedly shooting torps at dummy targets

Another thing...
Missions are extremely easy as it is - the new update is clearly co-op focused, but if you get 4 people running together , then they're practically invincible

Aliens on derelicts need to be stronger aswell ...
The game did quite a good job building some tension with those ships - you can sneak around trying to not wake up any of Aliens - but as soon as you learn the aliens onboard are as weak as baby seals, then it's disappointing and there's no reason to not run around shooting them all.
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Showing 16-18 of 18 comments
indigo Mar 14, 2024 @ 5:43am 
Originally posted by Mr. Bufferlow:

I was that way with Living Ships, still don't understand why people want them.

The Living Ship is the best ship for both traversing black holes and the center of the galaxy. It comes with a default Chromatic Warp Drive, meaning no need to waste time and resources making Red, Blue and Green warp drives.

They can also be repaired (healed) with Food items, rather than expensive, exotic and/or annoying to track down resources. These two things alone make them vastly superior to all other ship types.
Nettle Mar 14, 2024 @ 6:24am 
Originally posted by indigo:
The Living Ship is the best ship for both traversing black holes and the center of the galaxy.

Immediately prior to Waypoint all ships could be rendered completely immune to module damage by stuffing their guts into Technology slots. The disadvantage of doing this with a conventional starship was to risk the possibility of core tech duplication whenever the game checked the General inventory for the presence of those things that were previously considered immovable. This particular loophole has since been closed.

Living Ships are low-maintenance if you take good care of them. That's their whole thing.
Shalmaneser Mar 14, 2024 @ 6:39am 
Originally posted by overmage:
Well, they can shoot at enemy capital ships, though they do good dps on armor they do next to nothing against shields
It's a shame NMS/HG isn't more warlike. We have the fodder for some interesting clashes. I wonder if the multiplayer issues are inherent to NMS (unfixable) or deliberate (to quell demand for conflict).
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Showing 16-18 of 18 comments
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Date Posted: Mar 12, 2024 @ 5:57pm
Posts: 18