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Comunicar un error de traducción
Central pillar > riddle > 'random' reward / Atlas word / find a portal, maybe?
Purple pop-up > fuel > central pillar > riddle : story > purple pop-up > Multi-tool > End of.
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My advice for the sticky objective marker is to ignore it in the vain hope it goes away.
I think this is what the objective the OP is getting is trying to tell them to do.
Edit: Wrong! You can't clear the objective by interacting with the monolith a second time.
It's possible to sequence-break these things; I recall doing much the same thing once.
Like the 'mission' to dig up cargo pods at a freighter wreck site. The marker would get more than a little clingy if you opened any of the boxes before giving the distress beacon a poke.
Actually, you were quite right with what you said before. I just tried to interact with a monolith for a second time and all I got was the option to locate a portal, leaving me with the same outstanding objective as the OP. There's nothing you can do except abandon it.
Sorry to doubt you :)
Thanks for the help to all those who replied...seems i'll have to abandon those open ended missions.
As a normal monolith, solve the puzzle and find a portal without touching anything else
touch the pillar of the 3 glyphs, solve the puzzle (now the story is about the autophages), recharge atlantideum and collect the multitool
Ah, yes, in Korvax stations, inserting Atlantideum into the station terminal, even in pirate ones, creates a network whose function is unknown for now.