No Man's Sky

No Man's Sky

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hudat Feb 10, 2024 @ 4:34pm
crashed interceptors
is it intentional that i find a crashed interceptor basicly every 5 min?
i have now collected 12 ships within 30 min. and i can continue like this.
is there a maximum number of crashed interceptors on a planet?
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Showing 1-15 of 27 comments
Idaho Feb 10, 2024 @ 4:43pm 
Every planet is covered in crashed ships.
Flo Feb 10, 2024 @ 4:49pm 
when i played some months ago they were super rare haha
Foxglovez Feb 10, 2024 @ 6:34pm 
The holy grail is to find a good one you like the looks of, S, with high stats & great super slots. After you sell a few it's just not worth it after you have a few hundred thou units. Most look like trash trucks but there are some winners sprinkled about. It's like the staves, gotta know when to fold 'em and go do something else - Or make it your single purpose for a while. Sandboxing for the win.
Lindy Bomber Feb 10, 2024 @ 6:46pm 
If your playing the expedition they may have kerjiggered the frequency a little.
Idaho Feb 10, 2024 @ 7:41pm 
I'll take this opportunity to show off my treasured interceptor:

https://steamcommunity.com/sharedfiles/filedetails/?id=3158292625
M.D Geist Feb 10, 2024 @ 8:42pm 
Originally posted by Idaho:
I'll take this opportunity to show off my treasured interceptor:

https://steamcommunity.com/sharedfiles/filedetails/?id=3158292625

That is super cool, looks like a cybernetic jumping spider.
Idaho Feb 10, 2024 @ 8:53pm 
Originally posted by M.D Geist:
Originally posted by Idaho:
I'll take this opportunity to show off my treasured interceptor:

https://steamcommunity.com/sharedfiles/filedetails/?id=3158292625

That is super cool, looks like a cybernetic jumping spider.

Exactly this. Too bad it doesn't have the two sets of three eyes, to complete the look...
M.D Geist Feb 10, 2024 @ 9:19pm 
Originally posted by hudat:
is it intentional that i find a crashed interceptor basicly every 5 min?
i have now collected 12 ships within 30 min. and i can continue like this.
is there a maximum number of crashed interceptors on a planet?

You know in my particular run of NMS I am glad that's not happening because I would feel compelled to sell them all and then I'd be a bazilllionaire and have fewer things to do in-game.
Doctor Teo Feb 10, 2024 @ 10:10pm 
Originally posted by Foxglovez:
The holy grail is to find a good one you like the looks of, S, with high stats & great super slots. After you sell a few it's just not worth it after you have a few hundred thou units. Most look like trash trucks but there are some winners sprinkled about.

This was my problem. Once I was hitting end-game, I was starting to get way, way pickier about all my ships. The type didn't matter so much, it could be a Solar or a Sentinel, I didn't care, but it had to look good and have the right super slots. At this point, I have 11 ships at all times, and I *must* keep the 12th slot free in case I find something, but then I have to trash a ship if I do.

I've had to make some hard decisions. I trashed an Exotic that was practically a 4-slotter (3 adjacent, but the last was close) because it had just the ugly underwing, and I had found a 3-slotter Guppy. I swapped out my one Living Ship for another with worse slots when I saw a black one I knew I had to have. Threw out another 3-slotter Exotic I actually liked when I found a Hauler of all things -- I was hesitating, but that damn Hauler I found was a 3-slotter too, and it had that industrial looking ol' reliable feel to it.

I don't even know why I still go hunting for Sentinel ships sometimes. I keep coming across 3 slotters I won't keep because I already have 3 Sentinel ships marked as permanent keeps -- part of me just wants to know what's out there.

I'm a dog chasing starships, I wouldn't know what to do with one if I caught it.

https://steamcommunity.com/sharedfiles/filedetails/?id=3158352281
Last edited by Doctor Teo; Feb 10, 2024 @ 10:17pm
hudat Feb 10, 2024 @ 11:16pm 
@Doctor Teo
but that's my point. you shouldn't be able to collect these ships so easily.
you should at least have to look for them or fight for them.
yesterday i did nothing but collect and sell ships.
i've now made over 600 million just by selling ships for almost an hour.

if i delete my savegame and start again with what i know now,
after 30 minutes i have my first crashed ship and with that i
collect and sell all the ships that the game now gifts me.

you stop grinding for stuff, you just go and buy what you need.
kinda takes the flesh out of the game.
Last edited by hudat; Feb 10, 2024 @ 11:17pm
Djozar Feb 10, 2024 @ 11:25pm 
Originally posted by Doctor Teo:
Originally posted by Foxglovez:
The holy grail is to find a good one you like the looks of, S, with high stats & great super slots. After you sell a few it's just not worth it after you have a few hundred thou units. Most look like trash trucks but there are some winners sprinkled about.

This was my problem. Once I was hitting end-game, I was starting to get way, way pickier about all my ships. The type didn't matter so much, it could be a Solar or a Sentinel, I didn't care, but it had to look good and have the right super slots. At this point, I have 11 ships at all times, and I *must* keep the 12th slot free in case I find something, but then I have to trash a ship if I do.

I've had to make some hard decisions. I trashed an Exotic that was practically a 4-slotter (3 adjacent, but the last was close) because it had just the ugly underwing, and I had found a 3-slotter Guppy. I swapped out my one Living Ship for another with worse slots when I saw a black one I knew I had to have. Threw out another 3-slotter Exotic I actually liked when I found a Hauler of all things -- I was hesitating, but that damn Hauler I found was a 3-slotter too, and it had that industrial looking ol' reliable feel to it.

I don't even know why I still go hunting for Sentinel ships sometimes. I keep coming across 3 slotters I won't keep because I already have 3 Sentinel ships marked as permanent keeps -- part of me just wants to know what's out there.

I'm a dog chasing starships, I wouldn't know what to do with one if I caught it.

https://steamcommunity.com/sharedfiles/filedetails/?id=3158352281
I trashed an S Sentinel ship because it had all 4 slots touching in an "L" configuration and not a perfect square. The things you can let yourself get away with when you have it all...
Idaho Feb 10, 2024 @ 11:30pm 
All that really matters, is looks/aesthetics. The game is fairly easy. You don't need special slots, you don't need S or even A type for anything except maybe your scatter blaster.

Hunting for perfect stats just doesn't make much difference. This isn't a min/max game.

The true reason for NMS, is the hunt for that perfect *looking* item/pet/weapon/ship/planet/settlement location/base building spot....
Djozar Feb 10, 2024 @ 11:35pm 
Originally posted by Idaho:
All that really matters, is looks/aesthetics. The game is fairly easy. You don't need special slots, you don't need S or even A type for anything except maybe your scatter blaster.

Hunting for perfect stats just doesn't make much difference. This isn't a min/max game.

The true reason for NMS, is the hunt for that perfect *looking* item/pet/weapon/ship/planet/settlement location/base building spot....
I min/max in any game that has variable stats. Even down to the way you arrange your boost engines and even bobbleheads. U orefer a 4 slot S in certain configurations on certain weapons and ships as it affords optimal perfomance from those items. So while it might not matter to YOU, it matters to those of us who do this with every game we play. It's how WE have fun. You do you, I'll do me.
hudat Feb 10, 2024 @ 11:36pm 
Originally posted by Idaho:
All that really matters, is looks/aesthetics. The game is fairly easy. You don't need special slots, you don't need S or even A type for anything except maybe your scatter blaster.

Hunting for perfect stats just doesn't make much difference. This isn't a min/max game.

The true reason for NMS, is the hunt for that perfect *looking* item/pet/weapon/ship/planet/settlement location/base building spot....


so as far as that is concerned, I have already found the right system.
6 planets of which one is icy, 2 are paradisiacal and one corrupt planet...
Idaho Feb 10, 2024 @ 11:58pm 
Originally posted by hudat:
Originally posted by Idaho:
All that really matters, is looks/aesthetics. The game is fairly easy. You don't need special slots, you don't need S or even A type for anything except maybe your scatter blaster.

Hunting for perfect stats just doesn't make much difference. This isn't a min/max game.

The true reason for NMS, is the hunt for that perfect *looking* item/pet/weapon/ship/planet/settlement location/base building spot....


so as far as that is concerned, I have already found the right system.
6 planets of which one is icy, 2 are paradisiacal and one corrupt planet...

Yeah, but are those planets properly comprised? Are the trees the right colors? Are the animals too weird, or not weird enough? Is the water too shallow? Too devoid of life? etc, etc...

It's gotta be 'just right'...
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Date Posted: Feb 10, 2024 @ 4:34pm
Posts: 27