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But it's not actually the case for the locations that are outside of render range, so think we can discount that - what limits the scanner range for the ping (to get hold of buildings and things like that) is partially the base stat. And then the types of multitool have different bonuses for different stats. So in practice, there is a hard limit that no multitool can get past. But it's not because that was set as a max range variable that nothing can ping through. It's the same for the ships - they have a ping that won't reach very far, because the base value and the type bonus is significant, and the module stat isn't an addition to the total but from the base stat.
It comes from the fact that every "level" and "upgrade" module in the game was changed from having negative and positive stats (so you might do fighter-version of an explorer, or a long-jump hauler, etc.). And into only adding a percentage-wise stat addition to the non-type defined base. And in the same way, there's a lower limit that nothing can get below. Not because it's set, but because the upgrade system is utterly linear and uninteresting by, admittedly, Sony's second-guessing design-balderdash after the game was finished.
We still have a throttle-system that makes any upgrades to the pulse and boost-engines pointless, for example, outside of that you just need them to not be slower than the AI in the dogfights, so that they won't escape you when their shields fall off. But outside of quirky things like that, you're basically travelling at the same speed, inside some marginal percentage-wise increment.
Best not to think about it, and just enjoy the game, in spite of Sony's utterly incompetent hack-jobs and table-based "larger numbers is good" tweaks.
I've seen sector navigation beacons (save points) out as far as 900u.
Not sure about POIs or other things. From a game play perspective, it would become annoying if a basic scan would icon items that were over about 1000 m. It is true that the ship scanner tends to pick out POIs farther away while being on foot will pick up POIs that are nearby.
My current favorite tool seems to have a pretty far range- but never really tested or known a way to test it.
https://steamcommunity.com/sharedfiles/filedetails/?id=3135037387
https://steamcommunity.com/sharedfiles/filedetails/?id=3156156510
It would definitely be interesting to know for sure one way or the other.