No Man's Sky

No Man's Sky

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And1D Nov 26, 2023 @ 12:14am
how to get an s klass multytool in early game without glyphs
whats the best way to get an early s klass multytool without glyphs?
Thx
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Showing 1-15 of 25 comments
umop-apisdn Nov 26, 2023 @ 12:16am 
Originally posted by And1D:
whats the best way to get an early s klass multytool without glyphs?

The "get rich quick" scheme? Pure luck. Find one that happens to be S-class.
Option 2: A little more time consuming, but... nanites. Upgrade either the one you spawned with, or one you find.
TheNightglow Nov 26, 2023 @ 12:22am 
Here is in my opinion the easiest way to get free multitools early on:

Path A:
1) build a little defendable base on a planet with sentinels (does not need to have any utilities, you just need a place to hide/ take cover during combat)
2) craft a boltcaster for your multitool and harvest a lot of ferrite to craft ammo
3) start a war with the sentinels near/ next to your base, use your base as cover to kill all 5 waves of sentinels
4) killing the last sentinel should reveal the location for a sentinel pillar

Path B:
1-4) buy maps to reveal the location of sentinel pillars
-------------------------

5) raid the sentinel pillar, this gives you a free multitool

I have never seen a sentinel pillar giving a multitooll worse then A class, i think its always A or S, but I may just have a lot of luck
sentinel pillars can even give a special type of multitool, instead of "Rifle" or "Pistol" they have a chance to give a "Sentinel" multitool, which is pretty much the best multitool type for combat
Last edited by TheNightglow; Nov 26, 2023 @ 12:25am
umop-apisdn Nov 26, 2023 @ 12:30am 
Originally posted by TheNightglow:
(I have never seen a sentinel pillar giving a multitooll worse then A class, i think its always A or S, but I may just have a lot of luck)
I consistently get Bs and even Cs from pillars. It's RNG, just like the rest of the game.

That being said, it's repeatable RNG; it's based on an algorithm, that's what makes it "procedural" randomness.

If you find an S-class multitool, mark it. Screenshot it, with portal coordinates. Use camera mode to line up the shot, hit left-shift until the coordinate icons are visible on the bottom left corner of the screen, then hit F12 to take the screenshot - if you just click, the overlay isn't in the resulting image. Use your visor, and press F12 to screenshot the planetary coordinates. Hit "esc", move to the "Discoveries" tab, and press F12 to screenshot the planet it's on. That way, you can find it again later, even on another save.

The only other variable is the galaxy, which depends on whether your save file was started as an "Expedition" game (in which case the galaxy is probably Eissentam), or a "normal" game (in which case the galaxy is Euclid).

Share the screenshots and get internet famous for a day.
Old Stump Nov 26, 2023 @ 2:05am 
I am writing through a translator.
In addition to the methods written above (they relate to obtaining a free multi-tool), there are two more - the emergency beacon of a crashed starship and (if the Vaikin system) through dialogue with an NPC in a “small settlement”.
BUT the M/T class in all cases - it rather depends on luck and randomness.

And you can also buy it (M/T) in a “small settlement” - M/T class “S” belonging to “alien” and “experimental” costs 7.5 million units. Standard (pistol, rifle) are cheaper.
umop-apisdn Nov 26, 2023 @ 2:09am 
Originally posted by Old Stump:
...(if the Vaikin system) through dialogue with an NPC in a “small settlement”...

I believe a translation error has occurred; I believe the word "Valkin" should be replaced with "Vy'keen".

Other than that, Old Stump is providing accurate and useful info.
Foxglovez Nov 26, 2023 @ 2:08pm 
Early on it doesn't matter what MT you have. You have no upgrades or modules, or very few and they are crap so just use what you have and keep checking minor settlements, pillars (though they are usually crappy C or B class ones in my exp), the SStations and anomaly. Eventually you will get a good one but early on you won't have the coin to buy it. LOL such is life.
Old Stump Nov 26, 2023 @ 2:29pm 
Originally posted by Foxglovez:
Early on it doesn't matter what MT you have. You have no upgrades or modules, or very few and they are crap so just use what you have and keep checking minor settlements, pillars (though they are usually crappy C or B class ones in my exp), the SStations and anomaly. Eventually you will get a good one but early on you won't have the coin to buy it. LOL such is life.

I am writing through a translator.

Here you are not entirely right.
In the game we are shown 2 parameters - damage and scanning. A multi-tool of class “S” will exceed class “C” in these parameters and usually already has 2-3 installed technologies.
Making money in the game is no problem.
In a couple of hours of traveling around the planet, you can trade for an A-class starship, collecting upgrade modules along the way. This can be done even in “permanent death”.
smurfy Nov 26, 2023 @ 2:33pm 
Go to a Dissonant planet, find a Harmonic Camp, unlock the cabinet with the maths memory game. Free Sentinel Multi-tool - rifle or pistol (with damaged slots). It will still be RNG class, can be C B A or S, just like Royal tools from a Sentinel Pillar or any other tool. While you're there, get yourself a Sentinel Interceptor to keep and one or more to scrap for huge units profit (at least 20 million each) so you can afford to buy any undamaged S class multi-tool you find in a station/anomaly/settlement from that point on.
Originally posted by TheNightglow:
Here is in my opinion the easiest way to get free multitools early on:

Path A:
1) build a little defendable base on a planet with sentinels (does not need to have any utilities, you just need a place to hide/ take cover during combat)
2) craft a boltcaster for your multitool and harvest a lot of ferrite to craft ammo
3) start a war with the sentinels near/ next to your base, use your base as cover to kill all 5 waves of sentinels
4) killing the last sentinel should reveal the location for a sentinel pillar

Path B:
1-4) buy maps to reveal the location of sentinel pillars
-------------------------

5) raid the sentinel pillar, this gives you a free multitool

I have never seen a sentinel pillar giving a multitooll worse then A class, i think its always A or S, but I may just have a lot of luck
sentinel pillars can even give a special type of multitool, instead of "Rifle" or "Pistol" they have a chance to give a "Sentinel" multitool, which is pretty much the best multitool type for combat
or be a disstant planet and get a free ship
Foxglovez Nov 26, 2023 @ 5:54pm 
Wouldn't bother with all the shennanigans, A fancy multi-tool for a beginner is like a rhinestone in a goat's asss. You are unworthy, Interloper. :steamhappy:
tritscwa Nov 26, 2023 @ 6:14pm 
Having been super lucky and finding a S multi tool in one of my first Space Stations (and a 2nd not that long after, this time in a planetary station)... I'd say it wasn't that big a deal. You definitely want one long term, but in the short term, don't sweat it. The improvement of stats isn't that impressive and didn't make a big difference for me. The biggest difference came later when I could afford the S class mods, and that had a huge impact which the S tool will help with just by virtue of having lots of slots. And, unlike ships, the price difference between multitool is pretty steep meaning you don't feel so bad taking a weaker tool in the early game as you're not spending huge amounts on it compared to what an S costs.
umop-apisdn Nov 26, 2023 @ 6:15pm 
Originally posted by Foxglovez:
Wouldn't bother with all the shennanigans, A fancy multi-tool for a beginner is like a rhinestone in a goat's asss. You are unworthy, Interloper. :steamhappy:

You are unworthy of the goat ass! Nyaaaah! :steamhappy:
dreamrider Nov 27, 2023 @ 7:01am 
Originally posted by TheNightglow:
Here is in my opinion the easiest way to get free multitools early on:

Path A:
1) build a little defendable base on a planet with sentinels (does not need to have any utilities, you just need a place to hide/ take cover during combat)
2) craft a boltcaster for your multitool and harvest a lot of ferrite to craft ammo
3) start a war with the sentinels near/ next to your base, use your base as cover to kill all 5 waves of sentinels
4) killing the last sentinel should reveal the location for a sentinel pillar

Path B:
1-4) buy maps to reveal the location of sentinel pillars
-------------------------

5) raid the sentinel pillar, this gives you a free multitool

I have never seen a sentinel pillar giving a multitooll worse then A class, i think its always A or S, but I may just have a lot of luck
sentinel pillars can even give a special type of multitool, instead of "Rifle" or "Pistol" they have a chance to give a "Sentinel" multitool, which is pretty much the best multitool type for combat
Some misconceptions in here:
1) The two path procedures are right on the money.
2) S-class, and even A-class Multi-Tools are EXCEEDINGLY rare at Sentinel Pillars. You have indeed been lucky, padwan. I've taken down maybe 70 of the things, and I have seen, I think, NO S-class, and maybe 1-2 A-class. No worries. Just get it in you hands, and use the absence of Sentinels on your planet to do a bunch of things that return nanites, Then pay for the upgrade to S.
3) Sentinel Pillars do NOT, ever, yield Sentinel Multi-Tools. Those are only available at Harmonic Camps, on Dissonant Planets. ("Sentinel" Multi-Tools are actually Autophage products, not really Sentinel products.)
You may be confusing "Sentinel" Multi-Tools, which have only been a "thing" in the game since the Interceptor Update about 5 months ago, with the "Royal" Multi-Tool type, which have been available, from Sentinel Pillars, for about, what?, 18 months?
The Royals ARE the coolest-looking Multi-Tool type...but they are virtually functionally identical with Experimental Multi-Tools, and Scanning is their greatest type bonus, not Damage. Just like Experimentals, however, with a lot of the proper slot and function Upgrades, min-max'd, and a class Upgrade to S, they CAN be made into about the best "one-type-fits-all", well-rounded MT.

When you GET your free Multi-Tool, don't discard your Pistol. Promote it to S-class as soon as you can, possibly sooner than your Damage oriented MT. Simultaneously optimize its Upgrades and arrangement for Mining (and Scanning, though that is not it's bonus area). The stacked bonuses for type, class, and Mining on a Pistol are the best total MT bonuses in the game.
If you can arrange to have your base Min Bm, and your Optical Drill blueprint on two SC slots in an S-class frame, with 3 GOOD S-class/ X-class Upgrades around your base Min Bm module, and all blueprints around the edges of the cluster, you will roughly DOUBLE the mining output of your Pistol over most other similar class MT types, ... and it will do it REALLY fast ... AND it is not a half-bad (and extremely long-ranged) secondary weapon. Hot key it; that is actually faster than switching between multiple weapons on a single MT frame.
With the right cover (usually a Factory or something like an Archive), I have fairly frequently taken out all 5 waves of ground Sentinels with just my maxx'd out Mining Beam.
Last edited by dreamrider; Nov 27, 2023 @ 7:18am
dreamrider Nov 27, 2023 @ 7:12am 
Originally posted by tritscwa:
Having been super lucky and finding a S multi tool in one of my first Space Stations (and a 2nd not that long after, this time in a planetary station)... I'd say it wasn't that big a deal. You definitely want one long term, but in the short term, don't sweat it. The improvement of stats isn't that impressive and didn't make a big difference for me. The biggest difference came later when I could afford the S class mods, and that had a huge impact which the S tool will help with just by virtue of having lots of slots. And, unlike ships, the price difference between multitool is pretty steep meaning you don't feel so bad taking a weaker tool in the early game as you're not spending huge amounts on it compared to what an S costs.
@tritscwa:
You, too, dear, have been amazingly lucky in your early MT source finds. You don't even realize, I'm sure, at this point, just how RARE those S-class MT boxes really ARE.
I've never found one, in over 3000 hours of play.
(Admittedly, I am a rather plodding, "completionist" player, so I haven't visited many hundreds of planets, but I HAVE been to well over a hundred Stations and Minor Settlements across the 25 or so systems that I HAVE worked in.)
I believe that I have found 4 A-cldass boxes. No S-class.

I hope that you have noted the glyphs for that Space Station's system, for future use, and have also dropped a Base Computer in a corner of that Minor Settlement, so you can find it again.
Last edited by dreamrider; Nov 27, 2023 @ 7:14am
Foxglovez Nov 27, 2023 @ 9:04am 
Found an S class box on a SS on my most recent playthrough for a rifle. Felt a little silly using it to kill with the mining beam cuz that was all I had. Pearls before swine... unworthy but appreciative. I just save my baby gun for galaxy hops, let it stay all broken when the time comes.
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Date Posted: Nov 26, 2023 @ 12:14am
Posts: 25