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It's the other way around: two solar panels and one battery. You need two panels so they will run your base and charge the battery at the same time.
And it isn't about whether they drain together, but rather about how fast does a bank of 1x battery drain, vs how fast a bank of 4x batteries drains, while supporting the same load. A single battery rig is not going to get you through the night if you start adding items requiring power to the grid. It might carry a single teleporter through the night, but probably nothing more.
(When I put in bare bones bases w/ teleporters (usually near Curious Deposits or other remote mines requiring occasional tending), just a platform, a roof and the teleporter, I always install 2x "solar sets", that is 2x batteries + 4x Solar panels.)
Far and away your biggest power draw will be if you are running a hotspot mine/farm of several exractors...without an electromagnetic hotpot Set up to provide the power. But that is entirely doable with a bunch of sets of 2x Solar + 1x Battery, dedicated to the hotspot mine.
(Tip: You can entirely enclose, or even bury, a Solar power "set", or a group of them. just leave a power lead poking out of the cave, hole, or sealed building. They will all continue to work just fine.)
After that, your biggest single draw will Probably be your base teleporter. Although an array of all 10 storage units, or a dozen hydroponics trays, or a bunch of prefab structures with built in power busses, like bio-domes, will exceed the draw of a single teleporter.
Other things that will draw power: Local transporter sets, some lighting units, mostly the brighter ones (you can actually light all your interiors with the sorts and models of light fixtures that do not draw power, if you pay attention when selecting the parts), the Galactic Trade Terminal (I think), large power doors (they default open if unpowered), holo doors. I'm sure there is a bunch of stuff I am leaving out.
Some surprising things DO NOT require a power grid connection. The food processor, most notably, and the technicians work stations.
A bare bones base (one teleporter and some lights) will use much less than 50kPs, therefore you can run it off of two panels and one battery only.