No Man's Sky

No Man's Sky

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Zloth Sep 19, 2023 @ 9:20pm
Sentinels Don't Give Up?
I'm still fairly early in my new save, but both times I've attacked sentinels, there's been no way to shake them. Kill them, more come. Fly away, very nasty ships come. Hide in a cave somewhere, and they just keep hunting you until they eventually find you.

The first time this happened, I re-loaded my auto-save, which was in the cave I was hiding in. The sentinels immediately left. The second time, I got myself into a cave, dropped a save beacon, saved, and ran off deeper in the cave to wait. Again, after 5'ish minutes, the sentinels were running around on the surface looking for me with no sign of stopping. I re-loaded from the save point I made and they immediately left again.

So now I'm confused. Is that really how we're supposed to fight sentinels now? Shoot them for a while, hide somewhere, make a save, then re-load to shake them off?!? No more hiding until they give up?
Originally posted by Segan:
What you've experienced I have too. But I think it's a bug. If they don't find you within about a minute, they should start a "searching for target" countdown timer at some point, and once that hits 0 all your stars disappear. You just have to stay out of line of sight for that to happen.

If the timer doesn't trigger, you might be able to force it by engaging a sentinel and then hiding again, or hopping in your ship and leaving it and then hiding.

Digging a tunnel for yourself or going inside a building should basically guarantee they can't get to you. If they have line of sight, some might still try to shoot at you though. And the dog-version seems to have the uncanny ability to phase through dirt (also a bug) so be wary around them.

From my experience, even if I don't re-engage them, as long as I stay hidden they eventually give up (even if it takes a long time for them to). However, they will never stop coming for you if you're in your ship -- unless you have the ability to kill 5 waves of them. So if you have any stars, land your ship and hide asap.
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Showing 1-15 of 35 comments
BarxBaron Sep 19, 2023 @ 9:23pm 
lmao this is the worst way to introduce someone to the game - used up all my resources fighting an endless wave of never ending sentinels

Guess I'll uninstall for the 5th time
LMFAO!
Ankido Sep 19, 2023 @ 9:33pm 
Aggressive sentinel planets they won't let up. The secret is to hop in your shop, fly into orbit and call the nexus. If you haven't enabled the nexus, enter somewhere like a hub station to cancel the attack.
LegacyXI Sep 19, 2023 @ 9:40pm 
Meanwhile I keep trying to get the full wave clear for killing sentinels and it keeps resetting back to no alert level thanks to bad spawns.
The author of this thread has indicated that this post answers the original topic.
Segan Sep 19, 2023 @ 9:45pm 
What you've experienced I have too. But I think it's a bug. If they don't find you within about a minute, they should start a "searching for target" countdown timer at some point, and once that hits 0 all your stars disappear. You just have to stay out of line of sight for that to happen.

If the timer doesn't trigger, you might be able to force it by engaging a sentinel and then hiding again, or hopping in your ship and leaving it and then hiding.

Digging a tunnel for yourself or going inside a building should basically guarantee they can't get to you. If they have line of sight, some might still try to shoot at you though. And the dog-version seems to have the uncanny ability to phase through dirt (also a bug) so be wary around them.

From my experience, even if I don't re-engage them, as long as I stay hidden they eventually give up (even if it takes a long time for them to). However, they will never stop coming for you if you're in your ship -- unless you have the ability to kill 5 waves of them. So if you have any stars, land your ship and hide asap.
Segan Sep 19, 2023 @ 9:52pm 
Originally posted by BarxBaron:
lmao this is the worst way to introduce someone to the game - used up all my resources fighting an endless wave of never ending sentinels

Guess I'll uninstall for the 5th time
Unless you're in space and unable to get away from them, it should never be impossible to get away from them. Simply digging a deep tunnel should be enough to keep you safe.

And the waves shouldn't be endless, although they might feel endless. After clearing each wave, you gain one star. After you clear the 5-star wave, sentinel activity should completely stop unless they're the corrupted sentinels (which I think you're unlikely to see if you just started the game).
umop-apisdn Sep 19, 2023 @ 10:34pm 
Originally posted by Segan:
Unless you're in space and unable to get away from them, it should never be impossible to get away from them. Simply digging a deep tunnel should be enough to keep you safe.

I don't even have a problem getting away from them in space... boost away for a while, doing barrel rolls to minimize the hits you take from them lighting up your rear end, and eventually your pulse drive will re-activate so you can escape.

It's actually more annoying (in my opinion) on the ground, especially before you learn how to sprint/melee/jetpack combo your way to 50+ meters per second of travel speed; it's almost easier to just slog through the 5 waves of sentinels to end the encounter than to try to run away.
child of glue Sep 19, 2023 @ 10:36pm 
I had this experience today ASW, dying to sentinels close to the save point is advised. But I also used the tunneling strat to make them think I was halfway across the planet so I could make my getaway on my ship.
Brady4444 Sep 20, 2023 @ 12:23am 
Sentinels don't seem to like going into structures or caves. Once I used the terrain manipulator to dig a tunnel at an angle so they can't see inside, and then waited out the timer.
Mr. Pain™ Sep 20, 2023 @ 1:10am 
When you get tired of fighting sentinels, whip your terrain manipulator out, dig down a bit, then head sideways a bit. They won't see you and eventually give up that way.
Aliisa Sep 20, 2023 @ 1:10am 
When a player enters a building (the landing pad portion of the trading post is also considered to be inside a building) or deep cave, the Sentinel loses sight of the player and deactivates the combat state, but sometimes never gives up. (Probably a bug.)

The easiest way to do this is to save and reload, but you can also dare to start the fight, make sure the number of stars has increased, and then enter the building or cave again to deactivate the combat state.

There are other means, so it is better to find the method that suits you best depending on your surroundings.
GenSec39 Sep 20, 2023 @ 2:30am 
2
You can get rid of sentinels via save/load? Wow. I usually pull out power cable and wait at least for half an hour in dark corner of the room in total silence. Always worked for me but still damn scary.
Segan Sep 20, 2023 @ 4:28am 
Originally posted by GenSec39:
You can get rid of sentinels via save/load? Wow. I usually pull out power cable and wait at least for half an hour in dark corner of the room in total silence. Always worked for me but still damn scary.

Have you tried short circuiting them by throwing your computer into a pool of water?
Carnatux Sep 20, 2023 @ 5:11am 
Cloaking device!
Fudge Sep 20, 2023 @ 5:18am 
Sounds like a bug. Or aggressive sentinels I haven't really messed with those yet. Personally though I've found that I can literally dig a 3 foot tunnel with the terrain manipulator, stand inside and watch the sentinels frantically flying about right in front of me and they have no idea you're even there lol. In fact I've had one sentinel actually somehow manage to come inside, stare at me, and still be unable to find me.
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Date Posted: Sep 19, 2023 @ 9:20pm
Posts: 35