No Man's Sky

No Man's Sky

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Extreme Outlaw PD YouTube aka
the walking simulator challenge.

Goal: Jump to next galaxy

Rules:
New permadeath save with all settings to max & disable tutorial.
No access to starter ship.
No duping, cheating or save-scumming.
Only allowed mission is Under a Rebel Star (no other story missions).
Visit no buildings or trade terminals unless in Outlaw system.
No access to the Anomaly.
No access to a Freighter.
You can buy/sell to pirate trader (as long as they exit their ship 😈).
Visit Outlaw system only once (can’t go back once you leave the system).
Build a base only in an Outlaw system & in a cave.
You must obtain 8 glyphs before you can access a portal.
———
Thoughts?

Edit: Added glyphs rule
Last edited by Geldricā„¢; May 19, 2023 @ 8:18am
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Showing 1-15 of 39 comments
SpannerMonkey May 19, 2023 @ 8:12am 
Abandoned systems would seem to be an obvious haunt for an outlaw, any reason why you've chosen not to include them?
Guyver8 May 19, 2023 @ 8:14am 
you're talking about Beeblebum's Fugitive Challenge (with Jason Plays's rules amendments)
i'm doing beebs rule version 2.0 right now Lol ...it's loads of fun

PS. beebs is streaming right now episode 2
https://www.youtube.com/watch?v=eDkc40emU3A
(rules in the description)
Geldricā„¢ May 19, 2023 @ 8:17am 
Once you have a ship & can jump, it’s as simple as:
1: Jump close to a Dissonant system
2: Make your 2nd jump to a Dissonant system (note, if you go their as your first jump the system will no longer be Dissonant)
3: Fly to corrupted sentinel planet
4: Obtain Echo locator with your Boltcaster
5: Use Echo locator, if nothing, jump to a new Dissonant system & use locator.
6: Go to camp, obtain new mult-tool & Sentinel ship.

Technically you will need an Advanced mining beam to collect Radiant shards to repair Sentinel ship. You may have to visit multiple Harmonic camps until you get a multi-tool with the Advanced mining beam.

You can also obtain it from crashed (regular) ships.

Once you have your Sentinel ship, it’s pretty much over & now the game changes from a walking simulator to a hyper jump simulator.

You can also utilize either an Economy OR Conflict scanner to help locate Outlaw systems.
Geldricā„¢ May 19, 2023 @ 8:20am 
Originally posted by SpannerMonkey:
Abandoned systems would seem to be an obvious haunt for an outlaw, any reason why you've chosen not to include them?
I skipped that rule but yes you can go there but what do you gain? You still cannot access a trade terminal?
Geldricā„¢ May 19, 2023 @ 8:23am 
Originally posted by Guyver8:
you're talking about Beeblebum's Fugitive Challenge (with Jason Plays's rules amendments)
i'm doing beebs rule version 2.0 right now Lol ...it's loads of fun

PS. beebs is streaming right now episode 2
https://www.youtube.com/watch?v=eDkc40emU3A
(rules in the description)
Yes (I knew Jason didn’t come up with the rules himself šŸ˜€)

It is fun provided you don’t spend more than 1 hour looking for your first crashed ship.
Consoomer May 19, 2023 @ 9:02am 
My last playthrough was a version of that. It's worth setting a rule to not enter civilian space stations, only outlaw ones. That means no cartographer, no multi-tool upgrade station, and only x-class upgrades available to purchase. All pretty interesting limitations.
Guyver8 May 19, 2023 @ 10:27am 
@Geldric: i mentioned beebs, cos the two versions make for quite different gameplay in terms of getting tech BPs, and beebs' version makes scrapping ships a bit like playing with a rubix cube (i.e outlaw space stations can only be entered and left in a solar)

i'm luv'n it ...all that knowledge about how to move ships into different ships slots has another good use Lol
Geldricā„¢ May 19, 2023 @ 11:31am 
@Guyver8 - thanks - I will def check out his rules :steamthumbsup:
The Cog (O.T.H.G.) Jul 26, 2023 @ 10:49am 
So did you ever get to the next Galaxy?
Geldricā„¢ Jul 26, 2023 @ 10:52am 
Me? Nope, got bored after like 4 hours walking around... :steamhappy:
Dragoncat Jul 26, 2023 @ 11:08am 
Originally posted by SpannerMonkey:
Abandoned systems would seem to be an obvious haunt for an outlaw, any reason why you've chosen not to include them?
What’s the easiest way to find an abandoned system with a destroyed space station?
Despistao Jul 26, 2023 @ 11:38am 
Originally posted by Geldric:
the walking simulator challenge.

Goal: Jump to next galaxy

Under a Rebel Star (no other story missions).

Thoughts?

Edit: Added glyphs rule

there are at least 3 expeditions that are activated as a quest
when you start a new game
Geldricā„¢ Jul 26, 2023 @ 12:03pm 
Originally posted by Despistao:
Originally posted by Geldric:
the walking simulator challenge.

Goal: Jump to next galaxy

Under a Rebel Star (no other story missions).

Thoughts?

Edit: Added glyphs rule

there are at least 3 expeditions that are activated as a quest
when you start a new game
Yes, sure... and you aren't supposed to "do" any of them
Mr. Bufferlow Jul 26, 2023 @ 12:11pm 
While it feels obvious to me, you don't mention if MP help is allowed. That would seem to kill the whole point of the challenge.

It sounds interesting. I am still working myself up to do a "avoid the starter ship" challenge. That currently feels like my level of acceptable frustration.
Despistao Jul 26, 2023 @ 12:35pm 
if you add the games they must be recorded without editing and uploaded as is, and only the signal intensifier can be used, I sign it
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Date Posted: May 19, 2023 @ 8:03am
Posts: 39