Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Less than 1/1,000,000,000 of 1% has been discovered.
About 1% of the first or starter galaxy, Euclid, has been explored.
Far less of any of the rest of the galaxies has been explored.
I'm not sure what total amount has been discovered, but my guess is that it's less than 1%,
The total number of planets in the game is over 18 quintillion.
Now ask how many of those are 'unique" and particularly worth discovering...
then figure each star system has on average 3 planets. That puts us down to 600 quadrilion star systems.
There's been approximately 15 million copies of the game sold, and I'm guessing the average player only visits 50-100 star systems. So only about 800 million-1.5 billion total star systems have been discovered. And even that seems high in my experience.
The default value in the GCGalaxyGlobals is set to the threshold of 0.68, which means "do not enable 68% of the stars generated" - so we are effectively looking at 32% of the 18 quintillion - so it's more like 6 quintillion accessible in-game.
You did see that I mentioned 18 / 6 quintillion referring to the accessible planet numbers, yes?
Yep, that's where I came up with my "at least" value above. I was talking planets, of course, so I just multiplied by ~3 under the assumption that the average planets per system is at least 3 (probably higher). I think JJ, in addition to getting the % disabled wrong, wasn't quite grasping the difference between number of planets and number of star systems.
Not like it really matters though, the difference between 1.8, 3, or 6 or 18 quintillion planets is still a "not going to explore it all in any of our lifetimes" value. . .
I wasn't sure if that 68 was a percentage or some kind of logarithmic number. Since there are supposedly a possible 4096 star systems per region, and currently the average region is about 1/10th that number, I thought maybe there was other math at play.
It's probably that, on the wiki, which is old info, there isn't a large enough sample size of regions that have had their star systems counted. Maybe regions with ~1300 stars exist...
256 (2^8) galaxies
~4.29 Billion (2^32) regions per galaxy
~512 (2^9) stars per region
~4 (2^2) planets per system
-----
~562 trillion (2^51) planets currently accessible in game.
All of those planets are generated using a limited set of assets, once you have visited more than 30 planets you will start to see repetition, but even after 100 planets you can still spot things you haven't seen before if you have the eye for it.
Hum... Here is a typical specimen of NMS fan.
Wow ! And how much is "1/1,000,000,000 of 1%" of the infinite ?
keyword: 'effectively', Mr. Bot.