No Man's Sky

No Man's Sky

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Spark Bibo Aug 24, 2020 @ 2:54pm
How are the controls on PC?
Whenever games come from the console world to the PC world, the controls usually suck as the controller set up is usually poorly translated to the PC keyboard/mouse.

So,how is it playing this game on PC?

Thanks
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Showing 1-8 of 8 comments
Rexxer Aug 24, 2020 @ 3:02pm 
I think they are fine, haven't had any issues with it. But then, I don't use a console controller, never have, so not sure if I am missing out on something.
BigKahuna Aug 24, 2020 @ 3:11pm 
Originally posted by Sponge Those Damn Pants:
Nah this game was made for Xbox but was ported quite well into PC everything is fluid. Just getting use to the controls takes some time but once you get your hotkeys you're basically done.

What are you even talking about? NMS was a PC game from the very beginning and available for PS. It was only released for Xbox 2 years later.

Hollow_Spam Aug 24, 2020 @ 3:35pm 
Originally posted by Sponge Those Damn Pants:
Nah this game was made for Xbox but was ported quite well into PC everything is fluid. Just getting use to the controls takes some time but once you get your hotkeys you're basically done.

What do you mean? NMS was on PC since it was released :flowey:
Mr. Bufferlow Aug 24, 2020 @ 3:35pm 
I have used M&KB since day one and it always felt like the standard to me. There is a lot of inventory manipulation that would drive me crazy with a controller. I would recommend M&KB as the superior way to play the game.

I guess if you plan to just focus on space combat (which is pretty weak and would get boring pretty fast) it might be more fun with a controller. About 90% of the game is played on planets so you're giving up a lot if your primary reason to go controller is to dog fight.
MyProfile Aug 24, 2020 @ 3:40pm 
They're really good but really different than anything else I've ever seen. Once you get accustomed to it you'll love it. << Mouse and keyboard.

One more thing. I think if you have a controller and can use it along with M and KB you might find fine placement of building objects easier. I haven't tried it yet but I'm assuming that to be true.
Last edited by MyProfile; Aug 24, 2020 @ 3:42pm
Spark Bibo Aug 24, 2020 @ 4:45pm 
Thanks all, for the information. Makes it easier to decide to finally buy it. My wife has it on PS4, but I simply can't use controllers. I'm special that way I guess. Been PC gaming for too many decades.
Astasia Aug 24, 2020 @ 5:13pm 
The game was very clearly designed for consoles and controllers. Originally the PC (mouse/keyboard) UI controls were really bad, and it did detract from the game a bit. Over the years they have gradually tweaked it and made it more usable. These days there is very little to complain about in that area, things mostly work as you expect them to on PC. You still have to deal with nested sub-menus in a few areas, like the building menu or the X menu, it could be better, but it's either "not that bad" or I've just gotten used to it at this point.
Mozzy Aug 24, 2020 @ 6:56pm 
its ok but my only beef is wish they allowed PC users to setup any custom keybind we want. Some things we can already bind to quick hotkey, like swapping multitools or photo mode, etc.

but there are lots of things you can't bind - like for example I hate having to always swap-scroll through my ships entire weapons loadout.

e.g. photon cannon which you can't ever get rid of, phase beam, infra knife, whatever - you have to just click click click through them. Pretty stupid you can't just a) assign fire groups so that any weapon you dont' want to have on your active scroll list can be excluded (so we can skip the photon weapon if we like) and b) allow simply fast hotkey like 1, 2, 3, or ctrl-1, 2, 3, etc to directly pick a particular ship weapon.
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Date Posted: Aug 24, 2020 @ 2:54pm
Posts: 8