No Man's Sky

No Man's Sky

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Three Aug 26, 2023 @ 3:57am
Multiplayer - How does it work in 08.2023?
How to check what the cooperative gameplay looks like at the moment? Where can I read information about CURRENTly available Multiplayer features?

I tried to find information on the Internet, but as you understand, the results are distorted by information from very old versions of the games.

I'd like to play with my friends. Is it possible to start the game in the same place? I wonder if we would have progressed together then? Are sessions saved locally and the game has to be hosted by one person? Maybe it's happening on the server side. Are the planets separate instances for each of the online alien players? Would our colony/bases be available to other random/foreign players from the Internet? Is there any PvP here? Are raids on other players' bases possible?
Last edited by Three; Aug 26, 2023 @ 3:59am
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Entoarox Aug 26, 2023 @ 4:04am 
Multiplayer works by letting people join groups and while in a group, the NMS matchmaking server will ensure you (if reasonably possible) always share the same lobby.

Multiplayer in NMS is completely lobby based, up to a certain amount of players can be in the same lobby, but if two players are in different systems then even if they are in a group, they are in different lobbies. (Each system counts towards a different lobby, and the interior of the Anomaly is a separate lobby as well)

There is no PVP or co-op progression, only co-op missions you can do as a group.

Honestly, the multiplayer in this game is very much a side-feature, and by-and-large the game is designed to be single-player, with a small chance of running into things done by other players if you get lucky or intentionally visit a popular area.

Generally, unless you go out of your way, you are only likely to encounter other players while visiting the anomaly, because of it being a global hub every player can access.
Dirak2012 Aug 26, 2023 @ 7:16am 
The coop works the same as always, very poorly.
M200Chan Aug 26, 2023 @ 7:46am 
Originally posted by Entoarox:
There is no PVP or co-op progression, only co-op missions you can do as a group.
(emphasis by me)
Technically not true. While there isn't any PvP gamemode, and I don't know what the setting is by default, you can set your game settings to allow PvP with other opt-in players. You can set it to be between party members, friends, everyone and nobody if I recall correctly.

Besides from this, most activities are simply "two players in one world" as opposed to co-op progression, as you put it. It's nice but definitely not integral to the experience.

Regarding creation of co-op sessions, I'll make a quick example. Player 1 (host) loads their regular savefile, and Player 2 decides to join. Player 2 is warped from their current system to the system of Player 1, and co-op begins. After the co-op session (notably, after Player 2 returns to menu or exits to desktop - not whenever Player 2 and Player 1 lose connection to each other), Player 2 is warped back to their home system (they are warned that their position is not saved in multiplayer).

It should be noted that this means a new player joining an experienced player may find themselves in another galaxy entirely and therefore unable to access things like the Living Ship, which requires the player be in Euclid.

Progress is saved individually by player - any progress Player 2 makes is their own, and persists if they disconnect. I recommend placing a Base Computer on any planets you like to enable teleportation (a party member's bases show up on the teleporter menu).

Planets are mostly local, but you can't edit someone else's base while they're absent. Placing a Base Computer protects the area around it, and defaults to "nobody else can edit" when the owner is gone. This is changeable in settings, akin to PvP.

TLDR: you can PvP but the game's not designed for it, besides that Entoarox is correct. If hosting and any players joining you are starting a new save, please teleport to a system in Euclid for their sake.

Spoiler tags are in relation to the events at the end of the game. Without directly spoiling it, you're given a choice of four lights, which influence the location you go to afterwards

Update: Added more information that was directly relevant to your questions
Last edited by M200Chan; Aug 26, 2023 @ 7:52am
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Date Posted: Aug 26, 2023 @ 3:57am
Posts: 3