No Man's Sky

No Man's Sky

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Kerrin Apr 25, 2023 @ 4:45pm
So many bugs
I love this game, but I do find it very frustrating how many issues there are. Especially in multiplayer.
To list just a few:
* Losing items in refiners when you leave the area, or restart the game
* Not being able to teleport to a group members base, or the base not loading in fully
* VR performance making VR unplayable, especially in multiplayer
* Sentinels not always progressing to next level, or being no where (probably in terrain)

Every time I come back to the game, I think, "Surely they have fixed the bugs by now", and every time they are still the same bugs. How about you next big update is called "Bug squashing", I know I would prefer that over new content, and I would stay longer if the bugs weren't always driving me away.
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Showing 1-11 of 11 comments
Khalunka Apr 25, 2023 @ 4:49pm 
Only way to avoid plenty of them Is indeed setting multiplayer off. Recently I created a post about MP ON and OFF. In my research and the replies, that was the case. MP have way more band consequences than good consequences. I am not from the game industry, but I wish I could understand why so many game developers focus on delivering content, when they are active at all, instead of fixing already existing mechanics OR balancing already existing mechanics.

Would love if someone with more knowledge could explain it.
Kerrin Apr 25, 2023 @ 4:54pm 
As someone who worked at a games company, I actually know why they do it.
They add more content, and lots of people come back and play the game.
They think if they fix bugs instead, that won't make people come back...but what they seem to overlook is people stay longer if they aren't frustrated by bugs. So they are wasting all that new content when they should have a stable and bug free game first.
And multiplayer is hard to do. It is very complex.
Last edited by Kerrin; Apr 25, 2023 @ 4:55pm
voidCaster Apr 25, 2023 @ 5:18pm 
Originally posted by Kerrin:
I love this game, but I do find it very frustrating how many issues there are. Especially in multiplayer.
To list just a few:
* Losing items in refiners when you leave the area, or restart the game
* Not being able to teleport to a group members base, or the base not loading in fully
* VR performance making VR unplayable, especially in multiplayer
* Sentinels not always progressing to next level, or being no where (probably in terrain)

I don't know about VR, but the rest of these apply to Single Player too. Turn off ALL the network options. Disallow imaginary group members to do anything with your refiners/base/terrain/etc. Problems persist.

-----

Originally posted by Kerrin:
As someone who worked at a games company, I actually know why they do it.
They add more content, and lots of people come back and play the game.
They think if they fix bugs instead, that won't make people come back...but what they seem to overlook is people stay longer if they aren't frustrated by bugs. So they are wasting all that new content when they should have a stable and bug free game first.
And multiplayer is hard to do. It is very complex.

This doesn't make bug-fixing sound logical.

The reason the game studio wants/needs people to stick around is because they'd get 2 or 3 times as many sales between updates from word-of-mouth if the game was less annoying to interact with, and 4 or 5 times as many sales every update.

I don't even know why anybody thinks it's a good idea to release new features without making old ones work 100% as expected/documented and then really polishing the UI on those. The rankest rank amateur in the world knows wtf a UNIT TEST is and how to use it.
tkwoods Apr 25, 2023 @ 5:20pm 
Some of the "bus" are completely within your control. Like refiners. It all about the save.
Jeronimo Collares Apr 25, 2023 @ 5:59pm 
News, games have bugs. NMS dont have 'so many bugs'... this is not true at last.
Know Won Apr 25, 2023 @ 8:37pm 
I hate bugs as well. Creepy crawlies


Originally posted by tkwoods:
Some of the "bus" are completely within your control.
Where can i find the bus? Does it go to any hidden locations? Such as an amusement park or race tracks or other.
Kerrin Apr 26, 2023 @ 11:14am 
> games have bugs.

Yes, but the bugs in NMS are important bugs. They are frustrating. Any bug that makes you lose progression is a bug that should never be acceptable in a released game, early access maybe.
And bugs with fundamental systems in the game like teleporting, or not being able to complete progress (which sentinels not progressing is) are also important bugs to fix.
Norseman Apr 26, 2023 @ 12:01pm 
Originally posted by MaruWeave:
Only way to avoid plenty of them Is indeed setting multiplayer off. Recently I created a post about MP ON and OFF. In my research and the replies, that was the case. MP have way more band consequences than good consequences. I am not from the game industry, but I wish I could understand why so many game developers focus on delivering content, when they are active at all, instead of fixing already existing mechanics OR balancing already existing mechanics.

Would love if someone with more knowledge could explain it.

I don't have any knowledge about this, but my guess is it all about revenue and income to sustain a game developing company.
From the hype and then the disaster they have done good and done right so to speak.

But the price tag for new players are ridiculous though. And are wrong, especially we still have the same bugs for years and each big update is a new bug feast every time, smh lol...
credenza Apr 26, 2023 @ 12:29pm 
I thought I lost my refiner items too, but it was somewhere in my frighter storage for some reason since i left it alone to refine. Hope that helps somehow!
Hawkeye Apr 26, 2023 @ 1:55pm 
How about "the stutter"? It has been there since day one. I started the game with i5 2500k, 8gb ram and a gtx 1080. Major stutter. So I upgraded to i5-9600k (oc'd) 16gb ram and an RTX2080. Still major stutters. Upgraded again with another 16gb ram (for 32gb) and an RTX 3080ti and guess what? IT'S STILL STUTTERY AF! 🤬
tkwoods Apr 26, 2023 @ 2:12pm 
Originally posted by Hawkeye:
How about "the stutter"? It has been there since day one. I started the game with i5 2500k, 8gb ram and a gtx 1080. Major stutter. So I upgraded to i5-9600k (oc'd) 16gb ram and an RTX2080. Still major stutters. Upgraded again with another 16gb ram (for 32gb) and an RTX 3080ti and guess what? IT'S STILL STUTTERY AF! 🤬

Then figure out what is wrong with YOUR setup because it isn't the game.

So did you change the Motherboard? Just dumping high end gpu on a system that can't support it will accomplish nothing.
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Date Posted: Apr 25, 2023 @ 4:45pm
Posts: 11