No Man's Sky

No Man's Sky

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Daerithus 19 Thg03, 2023 @ 8:29am
Utopia Expedition
Hi,

First thing I want to say is that this past Expedition was one or if not, the worst experience I've had with a game. For some odd reason, my ship couldn't land near where I'm supposed to land. I had to land my ship like 500u-750u away before my ship would even land.

Then because of this stupid Expeditions no building unless at a base, I was caught in a death loop for hours. I ran out of oxygen and died high up in the air, thus my items were hard to get. I was fortunate to get my body before I died again and again and again. I didn't have enough resources to build a base computer and my ships thrusters were out of fuel.

So, I just had to get enough resources to survive before dying again but luckily my items were in a tombstone instead of losing everything or I probably wouldn't been screwed permanently.

Also, I spent a while being chased by Sentinels in space because my ship is so freaking slow, poor shields and weapon damage and I couldn't get away. I would kill the wave, try to land but the game wouldn't let me. The game kept saying there's too much crap on the ground to land but even though I'm trying to land anywhere to stop the next Sentinel wave. The only way to stop this, was to let them kill me.

I really like this game but that Expedition gets a 0/10 from me and I hope that nobody else had to go through all that or worse.

Thank you for reading and sorry I just had to vent. Grrrr!
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lordoftheapes79 19 Thg03, 2023 @ 8:53am 
Sounds like you haven't been playing very long. I'll admit this expedition wasn't particularly exciting, but you also don't have to craft life support and ion batteries. Caves are full of resources and are safe from the the elements. Aside from a couple late milestones, there weren't many reasons to venture too far from your bases and by then, you should have been prepared. The first two stops were also at archives, which all have a machine at them that give you a map to an ancient ruin. Go dig it up, then come back and trade it in for a better one, I pulled yellows out of the machines, then just bought some gels and batteries.

As for your grave being in the air, that just kinda sucks. Best thing you can do in those scenarios is get the resources to make sure it doesn't happen again, then grab it.
Musashi 19 Thg03, 2023 @ 9:03am 
If you have sentinels on your trail you cant land on a planet... in the future avoid to get the attention of sentinels on ground... if they start attacking you try to hide in a cave , or dig a hole, or take shelter in a building... After a while they will stop hunting you...
Never go in space if they try to get you on the ground ,,, than you make it even worse, bc now the sentinel ships chasing you ...
Mr. Bufferlow 19 Thg03, 2023 @ 9:23am 
This expedition was one that required a lot of "measure twice, cut once" thinking. I know I got caught a couple of times. Tried to do an Evel Knievel Jump the Volcano and died and lost all my stuff...grave in the middle of the lava. I actually had fun on the angry sentinel planet by going mole person and digging everywhere to get things done.

It was annoying as hell at times, but that is the point of the more recent expeditions. They twist the normal game play in some screwy way so if you forget to think things through, you pay big time.

Not nearly as annoying as the "Ground Hog Day" expedition where you had to restart every time you died and there were no easy ways to bump up your offense and defense.

Having played them all, this one was not the worst IMO. The Exp. where we were stuck on one planet for about 99% of the time was the worst. Ground Hog Day may have been the next and this last one was somewhere in the middle of the pack. Might rate it higher if it had been a bit longer. It was very short, even if you died a few times along the way.

I liked some of the concepts, even though they tripped me up, but it was not a joy ride to the finish as a lot of the early expeditions were.
lordoftheapes79 19 Thg03, 2023 @ 9:23am 
Nguyên văn bởi Musashi:
If you have sentinels on your trail you cant land on a planet... in the future avoid to get the attention of sentinels on ground... if they start attacking you try to hide in a cave , or dig a hole, or take shelter in a building... After a while they will stop hunting you...
Never go in space if they try to get you on the ground ,,, than you make it even worse, bc now the sentinel ships chasing you ...
You can outrun them now, but it takes few minutes. You can also dip into your freighter or the Anomaly. I don't think going to a planet is the best idea. You'll either be forced into a ground fight and still have to find a way to avoid them, or the ships will continue to attack even tho you're on foot. The latter only started after the Outlaws update, I think it now uses the same system as pirate attacks.
lordoftheapes79 19 Thg03, 2023 @ 9:25am 
Nguyên văn bởi Mr. Bufferlow:
This expedition was one that required a lot of "measure twice, cut once" thinking. I know I got caught a couple of times. Tried to do an Evel Knievel Jump the Volcano and died and lost all my stuff...grave in the middle of the lava. I actually had fun on the angry sentinel planet by going mole person and digging everywhere to get things done.

It was annoying as hell at times, but that is the point of the more recent expeditions. They twist the normal game play in some screwy way so if you forget to think things through, you pay big time.

Not nearly as annoying as the "Ground Hog Day" expedition where you had to restart every time you died and there were no easy ways to bump up your offense and defense.

Having played them all, this one was not the worst IMO. The Exp. where we were stuck on one planet for about 99% of the time was the worst. Ground Hog Day may have been the next and this last one was somewhere in the middle of the pack. Might rate it higher if it had been a bit longer. It was very short, even if you died a few times along the way.

I liked some of the concepts, even though they tripped me up, but it was not a joy ride to the finish as a lot of the early expeditions were.
Hehe, the "angry sentinel planet".

They actually gave you an easy out for this one. The milestone before it gave you a map for a sentinel pillar. I just shut them off :nmsatlas:
Musashi 19 Thg03, 2023 @ 9:26am 
@lordoftheapes79
my post was expedition 9 releated ,, which is btw the topic
Lần sửa cuối bởi Musashi; 19 Thg03, 2023 @ 9:27am
Daerithus 19 Thg03, 2023 @ 9:37am 
Ya, you're all right. :P I was trying to rush it but the bugs were annoying. I would beat the Sentinel wave then try to land but the game wouldn't let me land. I forgot to mention that this was on the XBox version. The landing bug was very annoying.

It was my first time on Xbox and I wasn't thinking right. I was letting my emotions control me instead of logically thinking.

Learned some valuable lessons and thank you for responding to me. o7
Foxglovez 19 Thg03, 2023 @ 9:44am 
It's surprising to me how few folks mention the sentinel next map you get on Exp9. I think it is because peeps are moving too fast and don't stick around long enough to get it, or they sell it for units. Not only that but when you shut the sentinels off on that planet, you get another map. Used that on the next planet where sentinels were only mildly cranky. Also got a royal multitool which was a bonus.

Every expedition focuses on some aspect of the game. This one was thinking ahead, and of course being cautious (looking at you volcano). Those that yolo'd along had some problems. Those that pretended they were playing a survival game had a smoother run.
lordoftheapes79 19 Thg03, 2023 @ 9:48am 
Nguyên văn bởi Daerithus:
Ya, you're all right. :P I was trying to rush it but the bugs were annoying. I would beat the Sentinel wave then try to land but the game wouldn't let me land. I forgot to mention that this was on the XBox version. The landing bug was very annoying.

It was my first time on Xbox and I wasn't thinking right. I was letting my emotions control me instead of logically thinking.

Learned some valuable lessons and thank you for responding to me. o7
OH! You were on console!, Slow down. I saw this on playstation. You can't land because the ground hadn't fully rendered. Consoles render things in slightly different orders and it causes this problem. Hit the breaks, and fly in circles for a minute, let it fully render the area.
lordoftheapes79 19 Thg03, 2023 @ 9:50am 
Nguyên văn bởi Musashi:
@lordoftheapes79
my post was expedition 9 releated ,, which is btw the topic
you know what, you're right. that wasn't this expedition. I had one from previously killing them this time around.
Edelgris 19 Thg03, 2023 @ 9:57am 
As a player with 86 hours played on this game, this is the first time I've tried Utopia expedition and it's starting to get frustrating. I've received coordinates for the "Angry Sentinel Planet" and my goal is apparently under the ground? It feels very unclear exactly where to go. I tried flying around for a while, but didn't find a cave entrance or anything like that.

I decided to land as close to the coords as I could get, only to immediately get attacked by Sentinels. I went into my ship and tried to escape to space for a breather. Nope, got attacked by ships in space instead.

Killed the attacking ships. Now flying with wrecked shields. Got a grace period of what felt like about 3 seconds before I was assailed by twice as many ships. Guess I'll die? ALT-F4

Not. Fun.

And yeah, feel free to tell me what I should have done, but my philosophy on this is that when a game becomes this obtuse, it's the fault of the designer, not the player.
lordoftheapes79 19 Thg03, 2023 @ 10:02am 
Nguyên văn bởi Edelgris:
As a player with 86 hours played on this game, this is the first time I've tried Utopia expedition and it's starting to get frustrating. I've received coordinates for the "Angry Sentinel Planet" and my goal is apparently under the ground? It feels very unclear exactly where to go. I tried flying around for a while, but didn't find a cave entrance or anything like that.

I decided to land as close to the coords as I could get, only to immediately get attacked by Sentinels. I went into my ship and tried to escape to space for a breather. Nope, got attacked by ships in space instead.

Killed the attacking ships. Now flying with wrecked shields. Got a grace period of what felt like about 3 seconds before I was assailed by twice as many ships. Guess I'll die? ALT-F4

Not. Fun.

And yeah, feel free to tell me what I should have done, but my philosophy on this is that when a game becomes this obtuse, it's the fault of the designer, not the player.
You know what, I think I remember this happening, but I was playing with a friend who didn't get this bug. Your objective isn't underground. The problem is that the marker isn't advancing to the next stage and it's still showing you the "general area" where you're supposed to land and use your visor sweep to find the next location. When I found that location, I could interact with it normally and the mission advanced properly. As I said, I had a friend with me that made it a little easier, but it's going to be within 1000u of the marker.
Edelgris 19 Thg03, 2023 @ 10:11am 
Nguyên văn bởi lordoftheapes79:
Nguyên văn bởi Edelgris:
As a player with 86 hours played on this game, this is the first time I've tried Utopia expedition and it's starting to get frustrating. I've received coordinates for the "Angry Sentinel Planet" and my goal is apparently under the ground? It feels very unclear exactly where to go. I tried flying around for a while, but didn't find a cave entrance or anything like that.

I decided to land as close to the coords as I could get, only to immediately get attacked by Sentinels. I went into my ship and tried to escape to space for a breather. Nope, got attacked by ships in space instead.

Killed the attacking ships. Now flying with wrecked shields. Got a grace period of what felt like about 3 seconds before I was assailed by twice as many ships. Guess I'll die? ALT-F4

Not. Fun.

And yeah, feel free to tell me what I should have done, but my philosophy on this is that when a game becomes this obtuse, it's the fault of the designer, not the player.
You know what, I think I remember this happening, but I was playing with a friend who didn't get this bug. Your objective isn't underground. The problem is that the marker isn't advancing to the next stage and it's still showing you the "general area" where you're supposed to land and use your visor sweep to find the next location. When I found that location, I could interact with it normally and the mission advanced properly. As I said, I had a friend with me that made it a little easier, but it's going to be within 1000u of the marker.

That explains my difficulty finding the place. It was also in extremely rough terrain with very steep cliffs everywhere. It was actually difficult even finding a somewhat decent place to land. As you say, I only got the "general area" indicator.

I also think it should be communicated clearer that you need to do a visor scan. Not that I had any time to do such a thing before I was attacked by Sentinels.

The combination of extreme terrain, hostile Sentinels everywhere, an apparent waypoint bug and unclear instructions makes for what appears to be a whole bundle of badly designed features. I've decided it's probably not worth trying to continue playing this scenario, which is a shame considering the time I already put into it.
lordoftheapes79 19 Thg03, 2023 @ 10:18am 
Nguyên văn bởi Edelgris:
Nguyên văn bởi lordoftheapes79:
You know what, I think I remember this happening, but I was playing with a friend who didn't get this bug. Your objective isn't underground. The problem is that the marker isn't advancing to the next stage and it's still showing you the "general area" where you're supposed to land and use your visor sweep to find the next location. When I found that location, I could interact with it normally and the mission advanced properly. As I said, I had a friend with me that made it a little easier, but it's going to be within 1000u of the marker.

That explains my difficulty finding the place. It was also in extremely rough terrain with very steep cliffs everywhere. It was actually difficult even finding a somewhat decent place to land. As you say, I only got the "general area" indicator.

I also think it should be communicated clearer that you need to do a visor scan. Not that I had any time to do such a thing before I was attacked by Sentinels.

The combination of extreme terrain, hostile Sentinels everywhere, an apparent waypoint bug and unclear instructions makes for what appears to be a whole bundle of badly designed features. I've decided it's probably not worth trying to continue playing this scenario, which is a shame considering the time I already put into it.
Sorry, should have brought this up before, but you can hit your scanner in your ship to find nearby buildings(that may actually be how I got around this part, I got around the problem so quickly that it barely registered). And the marker not updating and the "unclear objectives" are the same problem. Remember, had the mission updated properly, you would have been forced into the target sweep when you looked thru your visor.

Don't give up, the reward for this one is totally worth it.
Edelgris 19 Thg03, 2023 @ 11:45am 
Nguyên văn bởi lordoftheapes79:
Nguyên văn bởi Edelgris:

That explains my difficulty finding the place. It was also in extremely rough terrain with very steep cliffs everywhere. It was actually difficult even finding a somewhat decent place to land. As you say, I only got the "general area" indicator.

I also think it should be communicated clearer that you need to do a visor scan. Not that I had any time to do such a thing before I was attacked by Sentinels.

The combination of extreme terrain, hostile Sentinels everywhere, an apparent waypoint bug and unclear instructions makes for what appears to be a whole bundle of badly designed features. I've decided it's probably not worth trying to continue playing this scenario, which is a shame considering the time I already put into it.
Sorry, should have brought this up before, but you can hit your scanner in your ship to find nearby buildings(that may actually be how I got around this part, I got around the problem so quickly that it barely registered). And the marker not updating and the "unclear objectives" are the same problem. Remember, had the mission updated properly, you would have been forced into the target sweep when you looked thru your visor.

Don't give up, the reward for this one is totally worth it.

I reloaded my save, which started me in space, but without being attacked by Sentinel ships. Went back towards the marker on the planet and this time it showed the correct location. After landing and scanning down the final destination I went back for my ship in order to land it as close to the base as possible. On the way I was attacked by Sentinels, which converted to a sentinel ship attack after I boarded my ship.

I shot down the first attacking ship. 3 more ships immediately appeared, and then for some reason disengaged. If they hadn't, I doubt I'd been able to kill them before they killed me.

In my opinion, this method of directing the player to the mission objective is janky. The way the Sentinels aggro and keep respawning (except when they for some reason don't), also seems janky. But, at least I've managed to get past this hurdle. Albeit, it was not enjoyable. Thank you for responding to my post, I probably would have given it a miss if you didn't.
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