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Would you mind posting the coords and what galaxies you tested in?
Face-Face-Sunset-Tent-Sunset-boat-boat-tree-rocket-atlas-galaxy-Eclipse
I didn't keep a list of all the galaxies I went to where I ran this derelict (and two others), but I can remember for sure that it is in Euclid, Calypso and Iousongola.
I went there in about 15 other galaxies and the system was present in like 10-12, but I didn't write down each galaxy where it was vs. wasn't.
As it is my spreadsheet where I track regions and derelict names is getting really large. The reason I track those is that what dangers are present on a derelict is determined by region, and the name of the derelict is tied to the rewards at the end.
Turns out the name of a derelict is the same across all galaxies at a given set of portal coordinates (where such a system is present), and the region names are different, but the threats/enemies for the region at a specific set of coordinates is also the same across all galaxies.
Yep, you understood perfectly. That's actually how I have the information on my end as well. Remembering the lingo to change the pictures into words was a challenge for me when I posted it for you. haha
Still, thanks. This'll keep me entertained when I'm sick of grinding Hildryn Prime (Warframe) tomorrow.
Anyway, thanks and congrats on the finding.
The reward at the end of any derelict is random. THe reason I mention fuel efficiency 20% is because that module has a possible range (of 15-20%) and the exact value you get is fixed to the derelict.
Basically, if you were to repeatedly run that derelict, you WOULD eventually get a fuel efficiency module, and when you did, it would be 20%.
The same is true of the hyperdrive upgrades that derelicts drop. They have a range (200 to 250 for S-class) rather than a fixed value, but again, it IS fixed on any given derelict.
The actual module you get on any given run of a derelict, though, can be any of the 7 available module types. But it does help to know which derelicts give the maximum fuel efficiency and hyperdrive upgrades, so you know which ones to 'farm' if your goal is to get 3 of the best for each.
(All of the other upgrade modules other than fuel efficiency and hyperdrive are static, no range of values, so they don't matter).
https://steamcommunity.com/sharedfiles/filedetails/?id=2897201809
https://steamcommunity.com/sharedfiles/filedetails/?id=2948476935