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If this happens either reload the game or just enter the anomaly/space station/freighter to reset it.
and yes, caves are not safe havens anymore. but game`s buildings are(hint).
i'm not sure how the sentinels in space fight yet though.
Regular sentinels deploy, three loads of heavy drones in the first waves, on the third wave quads show up. the fourth wave have mechs, the fifth wave adds in a walker. i find comparison in fights the corrupted sentinel fight on the group a little more of a chore to go through.
Additionally my minotaur will not attack them at all and half the time ignores the larger ones as well. This has made the corrupted battles more annoying than fun, especially with the way the little guys do their constant ram-attack move thus dropping my shields that much more with no recharge recourse after dropping the little creeps.
My hope is these are bugs to be fixed because I really like the sentinal battles overall.
regular sentinels will require a lot more effort to escape.
Another world on the same system they were slightly interested, I managed to get an interceptor to chase me. First one gave up, so went back, killed some more on the ground, made more effort, killed the interceptor than came after me but the wanted level never got beyond 1 and if I wasn't quick they gave up before I could turn and kill them.