No Man's Sky

No Man's Sky

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2001obum Apr 8, 2023 @ 11:25am
Best way to farm nanites
One of the most efficient ways to farm nanites in No Man's Sky is by killing Sentinel Interceptors and collecting their Hyaline Brain drops. Each Hyaline Brain is worth 260 nanites, making it a highly valuable item for players looking to quickly accumulate this valuable currency. It's worth noting that nanites are obtained by refining Hyaline Brains. Additionally, Sentinel Interceptors are not particularly difficult to take down and can be summoned by firing at a space station or cargo ship. By farming Sentinel Interceptors and collecting their Hyaline Brains, you can easily amass large amounts of nanites in a relatively short amount of time. :halohotdrop:
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Showing 1-15 of 32 comments
Jaggid Edje Apr 8, 2023 @ 11:28am 
The fastest way is still just to go to an Outlaw system, buy all of the Suspicious Packet (Tech) that are available, open them and sell to the tech vendor, then teleport to another outlaw station and do the same. Teleporting back and forth between two Outlaw systems doing that is an insanely fast way of earning nanites.

The downside, of course, is that it costs units.
Last edited by Jaggid Edje; Apr 8, 2023 @ 11:28am
Azure Fang Apr 8, 2023 @ 11:28am 
If you're going that route, it's faster to farm normal sentinels, open glass, and sell the sentinel upgrade fragments for nanites.

But in terms of Corrupted sentinels, it's much faster to go Atlantideum + Pugneum = 3 Runaway Mould, then refine the mould.
2001obum Apr 8, 2023 @ 11:36am 
Originally posted by Azure Fang:
If you're going that route, it's faster to farm normal sentinels, open glass, and sell the sentinel upgrade fragments for nanites.

But in terms of Corrupted sentinels, it's much faster to go Atlantideum + Pugneum = 3 Runaway Mould, then refine the mould.
True it works best if you have a settlement and if you keep only the sentinel that summons other sentinels alive to farm glass
Azure Fang Apr 8, 2023 @ 11:46am 
Originally posted by 2001obum:
Originally posted by Azure Fang:
If you're going that route, it's faster to farm normal sentinels, open glass, and sell the sentinel upgrade fragments for nanites.

But in terms of Corrupted sentinels, it's much faster to go Atlantideum + Pugneum = 3 Runaway Mould, then refine the mould.
True it works best if you have a settlement and if you keep only the sentinel that summons other sentinels alive to farm glass
Glass drops from normal sentinels. You can farm them effortlessly anywhere:
  1. Shoot a sentinel.
  2. Kill sentinels until a summoner spawns.
  3. Keep killing only what it summons.
  4. If things get too hot, dig a deep hole and let threat end.
  5. Recover
  6. GOTO 1
Once you've had your fill, open all of the glass. Refine Pugneum or save it to refine with Atlantideum, sell the fragments. Even one full 5* wave is enough to earn ~10K on a good roll, so "going infinite" gives a ton of nanites. Minus the adjustment for Atlantideum, it's been this way since the last Sentinel rework.
Last edited by Azure Fang; Apr 8, 2023 @ 11:47am
Skorne Tet'Zu Apr 8, 2023 @ 12:06pm 
I'm a bit confused here. I came to the Forum to get an idea of how to use Atlantideum, because I 'JUST' Now got some for the first time 'EVER' while fighting Sentinels (Settlement Attack). I assumed it was added with the Recent UpDate. Yet... this Thread makes it sound like Atlantideum has been around for a while.

So what's the Deal?

As well... while we're at it; I can't quite figure if I should treat it (Atlantideum) like the other resources; (Silver (AG), Gold (AU), etc)... since it's Periodic Symbol is Infinity. Thoughts?

Advanced Thanx!!!
Azure Fang Apr 8, 2023 @ 12:11pm 
Originally posted by Skorne Tet'Zu:
I'm a bit confused here. I came to the Forum to get an idea of how to use Atlantideum, because I 'JUST' Now got some for the first time 'EVER' while fighting Sentinels (Settlement Attack). I assumed it was added with the Recent UpDate. Yet... this Thread makes it sound like Atlantideum has been around for a while.

So what's the Deal?

As well... while we're at it; I can't quite figure if I should treat it (Atlantideum) like the other resources; (Silver (AG), Gold (AU), etc)... since it's Periodic Symbol is Infinity. Thoughts?

Advanced Thanx!!!
No, it's brand new. But with all of the cues we have in-game it's been easy to track down its multiple uses. Additionally, MBINCompiler was updated on day one, so it was also easy to crack open the game assets and perform direct research.

Considering its abundance, and its default 9999 stack size, I personally treat it like all other base materials in the game.
Mandrake Apr 8, 2023 @ 12:58pm 
The BEST way right now is to farm those new 'Earth Drillers' (I forget the name of the new giant sentinel machines that drill into the earth) and put those mirrors you get into a refiner... one mirror gets you NINETY FIVE nanites! woo! :)
Get you one of the new ships that can hover / go slow - use your squadron to help keep the sentinel ship off your back that will come in and so you don't have to recharge shields much... and then just cruise the surface picking those things off. You can get a bunch of them in no time flat and get thousands of nanites pretty quick.
I made myself over 50k nanites today already haha
Skorne Tet'Zu Apr 8, 2023 @ 2:10pm 
Thanx Azure... Good to know I'm not going Crazy!!! But seriously... You all are too Funny; I thought I was impatient for Information... LoL!!!

As to the Resource... Good to Know...Thanx Mate!!!

@Mandrake: Good Info... Thanx. But I'm still trying to help Artemis... I'm a ways off from half the stuff you mentioned :)... but I'll get there! :)


Thanx Mates!!!
Daynen Drakeson Apr 14, 2023 @ 12:14pm 
Corrupted sentinel planets in general are a nanite breadbasket. I used to think farming sentinels for unidentified mods was the way to go but...screw that RNG nonsense.

Radiant shards refine to 50 nanites so a stack of 10 is 500 right there. An inverted mirror from a driller refines to 95 and the atlantideum refines to 2 pugneum which refines to nanites at a 25:1 ratio, which may take a bit to pile up but is safe and effortless to mine.

Get a minotaur with a good advanced laser. Hold LMB, mop the floor, jump to new location. rinse and repeat until inventory fills. Refine all. Watch nanite count skyrocket.

Just don't get bogged down fighting sentinels when you hit a drill. Take your gains, jump away and get back to business. My B class interceptor went to S class in an hour or two. It's actually ludicrous.
Yagovisk Apr 14, 2023 @ 1:55pm 
Collect 3000 atlantideum and Refine this recipe:
1000 Atlantideum = 2000 Pugneum
2000 Atlantideum + 2000 Pugneum = 6000 Runaway Mould
6000 Runaway Mould = 1200 Nanites
voidCaster Apr 14, 2023 @ 3:46pm 
SPOILERS PRESENT:

Originally posted by 2001obum:
One of the most efficient ways to farm nanites in No Man's Sky...

Is by far to farm Larval Cores from Whispering Eggs.

If you just progress through the Base Computer missions, it will send you to at least 2 abandoned buildings (very early on) which are totally surrounded by Whispering Egg nests. Drop base computers at each one.

Make sure you have the resources to build a small base before you find these buildings! Base Computer, 3 walls attached to a floor and a roof (open-faced shed), Base Teleporter, and Biofuel Reactor. This costs exactly 30 Chromatic Metal, 5 Metal Plating, 2 Carbon Nanotubes, 40 Sodium, 25 Oxygen and 95 Carbon (plus 80 Carbon to fuel the generator).

Once you have a base set up and specifically with a powered-up teleporter inside the shed (so you can warp to the next item in the loop):

There are many ways to farm the Whispering Eggs, themselves. My personal favorite is just to run up and start blasting eggs, let the Biological Horrors come. You can use your mining laser to run down each egg, but don't forget to pick up the Larval Core that falls out when the mining's done, and dodge the monsters for fun!

That does get old once you have 4 or 5 such locations to cycle through on every egg-harvest. At the point where farming just becomes another chore, I like to just build 4 walls around each clutch of eggs before I crack the first one.

The game glitches a little on the first crack, when/how the Biological Horrors spawn, but the worst that ever happened to me is I got catapulted out of the box when the monsters came up out of the ground XD

Not all these structures have the same number (or size) of egg clutches, but in 3 full restarts this last month I have discovered that the Base Computer missions send you to buildings with at least 4 big clutches with 4 eggs each, and 4 more with 3 eggs each.

The key to the egg respawns is the way No Man's Sky mixes up Real Time with Game Time. Waiting for Mining Units or Harvesters to fill up is Real Time (whether you play the game or not, they WILL fill up in the same hour or whatever it is). In Game Time, each planet has a different day and night cycle, as you learn when you lean too heavily on Solar and Batteries. You wind up finding planets that require twice as many solar panels as batteries, and vice versa.

Then the Whispering Eggs respawn every day/night cycle (it might be more than 1 cycle, not sure) on THEIR particular planet.

I run my farming loops from a Teleport Hub. I have a loop for mining, another for farming, another for eggs, another for harvesting. I run the mining loops about every hour that I play. I run the farming loops about every 4 hours that I play. I periodically run the Whispering Eggs loop, maybe once every time I play, maybe twice, and I don't harvest any of them until all of them are ready to go.

The net from 1 of these buildings (especially the big ones) is always at least 20 (2 full stacks) of Larval Cores. Refine them into nanites.
Last edited by voidCaster; Apr 14, 2023 @ 4:29pm
ANZAC Apr 14, 2023 @ 4:33pm 
Also, Hadal Cores from the Oceans and "Alluring Specimen" (although, when you pick up the light bulbs (which are the Hadal Cores), one of the light bulbs will awaken the "Alluring Specimen" and it will destroy the rest of the light bulbs and will chase you and it does not give any Hadal Cores when you kill it) give 50 Nanites per Hadal Core when refined.

And Salvageable Tech give 15 Nanites per Salvageable Tech when refined.
Last edited by ANZAC; Apr 14, 2023 @ 4:34pm
Eventide Apr 14, 2023 @ 5:49pm 
Locate and base-camp near a Curious Deposit. A good one might net ~4000 runaway mould, and they seem to regenerate daily.
Bablock Apr 15, 2023 @ 11:51am 
I have three Curious Deposit "farms". Find a clump of them and build walls around them with a raised platform to shoot from. Each of these farms have four refiners. Start cycling through them, blast curious deposits, put in refiner, transport to next farm, repeat the process. When I go back to the first farm, there's a new batch of deposits. It's an endless loop of nanite creation with zero risk. When I'm working this cycle I have 12 refiners processing curious deposits. I currently have 400,000 nanites, which only took a a few hours to generate.
luZk Apr 15, 2023 @ 11:57am 
Do the nexus missions where you have to kill monstrosities at infested sites. Each mission holds about 1-3 sites with about ~10 eggs at each site which equals about 30 eggs or 1500 nanites if 3 stages

This method requires some skill and upgraded gear to do fast, and there is always the risk of dying.
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Date Posted: Apr 8, 2023 @ 11:25am
Posts: 32