No Man's Sky

No Man's Sky

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Cannot use Chart-Location Interference
I've been to 3 different corrupted sentinel planets and gotten 5 Echo Locators, but the game will not let me actually use them. I get the error "Cannot use chart - Location interfrence" when I try. It happens when on the corrupted planets, when in space, both in and not in dissonant systems. No matter where I go, I get that error message and the chart does not function.

This is without any mods enabled, just as an fyi.

Anyone know a solution?

Edit 2: After further testing, I think the issue is that Outlaw systems are the same as uninhabited systems when it comes to the echo-locators. They do not function in either type of system.
Last edited by Jaggid Edje; Apr 6, 2023 @ 1:57pm
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Showing 1-8 of 8 comments
I got that when clicking one in an empty system with no space station. Try another dissonant system, but one that's populated.
Jaggid Edje Apr 6, 2023 @ 9:49am 
Originally posted by Opal Cruder:
I got that when clicking one in an empty system with no space station. Try another dissonant system, but one that's populated.
I've been to multiple dissonant systems, 1 uncharted, all of the rest inhabited. It's been the same error message in all locations.
Jaggid Edje Apr 6, 2023 @ 9:56am 
I think I found my own solution.

I dropped the on-foot combat setting down to "normal" and found a system that was dissonant in normal difficulty, and it worked there.
It seems, perhaps, that planets/systems that are corrupted/dissonant on higher difficulty which are NOT also dissonant on normal difficulty don't work properly for the Echo Locator.
Azure Fang Apr 6, 2023 @ 10:11am 
There's also one possible cause in Normal. If your corrupted planet is an exotic biome and it's the only corrupted planet in the system, it will not generate camps. Using a scanner in this case will also result in "location interference" regardless of difficulty.
Last edited by Azure Fang; Apr 6, 2023 @ 10:20am
Salix Alba Apr 6, 2023 @ 10:18am 
I encountered this problem on a dead corrupted world once I went to a system with a corrupted planet that was habitable it worked
Jaggid Edje Apr 6, 2023 @ 2:01pm 
Originally posted by Azure Fang:
There's also one possible cause in Normal. If your corrupted planet is an exotic biome and it's the only corrupted planet in the system, it will not generate camps. Using a scanner in this case will also result in "location interference" regardless of difficulty.
Thanks for that.

So after further testing, I also think they don't work in Outlaw systems. My initial attempts, all of which gave me the location interference were 1 Uncharted system, 3 outlaw systems, and 1 Exotic planet.

The 6th system I tried in was just a regular inhabited system. Worked fine. Got a ship and a multi-tool. Then I went to another Dissonant outlaw system. Same problem; location interference. And I tried yet another Outlaw system. Same problem....again. Then I went to two normal (non-outlaw) inhabited systems and it worked in both.

So it seems that there are quite a few different scenarios which cause the issue. Exotic planets, Outlaw systems, or uninhabited systems all cause the issue, apparantly.
The latest experimental notes say:
The error message displayed when using an Echo Locator in a system without any Harmonic Camps has been improved.
ohiorice Apr 7, 2023 @ 7:34pm 
Originally posted by Opal Cruder:
The latest experimental notes say:
The error message displayed when using an Echo Locator in a system without any Harmonic Camps has been improved.
So not only does the system need to be corrupt, of course, but not all corrupted planets have a Harmonic Camp?

Seems it would have made more sense to limit the number of corrupt planets/systems just to ensure each would have a camp, wouldn't it?
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Date Posted: Apr 6, 2023 @ 9:37am
Posts: 8