No Man's Sky

No Man's Sky

View Stats:
Kerrin Sep 12, 2023 @ 8:17am
Grindy Expedition 11
This last expedition was very gindy. I spent ages trying to do it all without looking up where to find the 84% hostile world, etc.
But in the end, I just gave in, as some of them were very dull.... fly to planet, is it what I needed? No, fly to next planet.
Many of the tasks were like that. I assume the devs wanted to make the expedition keep players playing longer, but if they just make it longer, but more boring, that will just lose players long term.

I have a suggestion for a future expedition that might work.
As a phase 5 task, 'Make Fusion Ignitor or Stasis Device'
The as earlier phase task they could have the preceding steps to make them:
* Grow A Frost Crystal
* Harvest Gas Using a Gas Extractor
etc

There are many steps to making those items that start small and simple and build in complexity and the staging of the game you are at. It makes the player visit many planets and interact with many parts of the game. So it is more fun too.
< >
Showing 1-9 of 9 comments
BBoaBrim Sep 12, 2023 @ 8:34am 
I just this moment completed Expedition 11. I have only attempted three, maybe four, expeditions before. I did find this one quite tedious compared to previous ones. Go find a creature with hot blood, one with a certain PH level, a planet with a very high hostility factor.

Fortunately, if you look in the portal on space stations, you can see that there are many helpful players who have made bases near to certain requirement sites, with helpful labels.
RustyNail Sep 12, 2023 @ 8:53am 
Since NMS does not have the progressive/linear story line that's revealed to the player via game play and a progressing sequence of missions/quests for the player to focus on and become immersed in - all that's left is go here, fetch that, repeat until you have A,B, &C then assemble "Y' and off to the next grindy task.

Sure they could tweak what we need to gather/craft; but in the end it's all the same: some will find that entertaining, and will enjoy the expedition while others will not. It is what it is
Last edited by RustyNail; Sep 12, 2023 @ 9:23am
13013 Sep 12, 2023 @ 8:55am 
This is the worst Expedition I've ever done. Still haven't completed it. It is making me not like the game. I've scanned over a thousand creatures. Every Hello Games system and a hundred surrounding them. This is ridiculous.
Felis_Exploria Sep 12, 2023 @ 12:30pm 
I like it. It is like most of my games; warp to a system and explore. Exobiology was the worst; it required you to log in 6 or 7 days in a row to give your pet attention. And, the Blighted wasn't too much better. Too much combat. To each their own.
Mr. Bufferlow Sep 12, 2023 @ 1:41pm 
While HG is mum, I have a feeling E 11 is a replacement for E 1. E 1 was really a proof of concept and was very similar to E 11. A lot of basic exploring quest combined with some highest point, jetpack the longest, harvest specific farm plants, etc.

This appears to be a more updated version of E 1 that uses the new features added since E 1. It is a good "beginner" expedition because it doesn't stray too far from the actual game.

Personally, I am enjoying it a lot. I have always like the primary game loop of exploring so many of the quests are right up my alley. As already noted, it is not going to appeal to everyone.

There are a handful of Expeditions that I did not like over the years. I think it was E3 where you end up stuck on one planet for 90% of the Expedition and do a lot of shlepping around gathering stuff. I remember naming my base " I hate this planet".

I was not a big fan of the groundhog day expedition where you actually had to die at least once. Each time you died (and you usually ended up dying more than once)you started over again. You retained any completed quests but lost pretty much everything else.

I know a lot of players really like that one, but I was not a fan at all. I finally used the save game editor to give myself enough protection so I was less likely to die. It was okay after that but just felt like a frat initiation were your suffering was most important. I did like the concept, but the execution was not that great.
gianlum Sep 12, 2023 @ 2:39pm 
Exp 11 is not that grindy, the problem I see (just finished it) it that a milestone like "find the 84% hostile world" means nothing how the hostility factor are calculated. Same for the other similar milestones
Johny_Drifter Sep 12, 2023 @ 7:21pm 
You should have seen the earlier Expeditions. The new Expeditions can be completed in about 6 hours or so. Not so much with the earlier ones.
Dasbone Dec 31, 2023 @ 6:34pm 
I feel your pain. I just spent my weekend system grinding looking for hostile planets. I happened to re read what NMS considered to go into a planet being "inhospitable", apparently it could be environment, sentinel attitude, or a combination of BOTH! As soon as I read that, I started looking for bad planets with worse sentinels...got it on my 2nd system, with a "hostile quotient" of 90.7%. I hope that my pain can help others! lol
Aku Dec 31, 2023 @ 6:40pm 
I actually found a hostile planet that had aggressive sentinels and lightning storms. I went the easy route on the hot blooded and predator creatures though and got portal glyphs for them. I was starting to burn out by then. I did finish 38 of the 40 milestones all by myself though.
Last edited by Aku; Dec 31, 2023 @ 6:41pm
< >
Showing 1-9 of 9 comments
Per page: 1530 50

Date Posted: Sep 12, 2023 @ 8:17am
Posts: 9